Player Matchup

Cthulhu
Cthulhu
BobbyMfFlay
Cthulhu
Level 49
God Stats
2W - 1L
1,623 SR
Queue Stats
123W - 153L
1,461 Elo+
Party 1
Agni
Agni
CupcakeAri
Agni
Level 69
God Stats
2W - 2L
1,157 SR
Queue Stats
112W - 118L
1,367 Elo+
Party 1
Hercules
Hercules
Hydrozax
Hercules
Level 121
God Stats
19W - 13L
1,592 SR
Queue Stats
689W - 676L
1,534 Elo+
Party 2
Hachiman
Hachiman
Subtle Sabotage
Hachiman
Level 154
God Stats
6W - 9L
1,474 SR
Queue Stats
840W - 845L
1,540 Elo+
Party 2
Olorun
Olorun
ZooMz IIx
Olorun
Level 101
God Stats
7W - 5L
1,324 SR
Queue Stats
330W - 333L
1,494 Elo+
Solo
Team Averages
Level 99
1,434 SR
1,479 Elo+

VS

Team Averages
Level 107
1,477 SR
1,473 Elo+
Bellona
Bellona
JULIO2712
Bellona
Level 92
God Stats
1W - 1L
1,502 SR
Queue Stats
87W - 77L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Jayboblive
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,459 Elo+
Solo
Ymir
Ymir
Kind0fABigDealo
Ymir
Level 128
God Stats
4W - 6L
1,493 SR
Queue Stats
280W - 271L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WTF1UPs
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,464 Elo+
Solo
Rama
Rama
s XL WarCorps
Rama
Level 125
God Stats
0W - 1L
1,389 SR
Queue Stats
105W - 96L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BobbyMfFlay
Cthulhu
17
1 / 1 / 17
9,636
741
13,650
15,046
17,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 6 / 11
9,628
741
10,268
11,611
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Hydrozax
Hercules
18
2 / 2 / 20
10,133
779
10,605
19,947
18,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
19
14 / 3 / 12
12,023
925
28,825
13,816
5,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
ZooMz IIx
Olorun
17
6 / 3 / 15
10,384
799
14,924
13,024
6,295
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JULIO2712
Bellona
16
7 / 7 / 4
9,534
733
9,753
21,249
16,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Jayboblive
Cthulhu
15
2 / 7 / 7
8,576
660
14,205
20,561
20,740
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 6 / 7
8,775
675
7,043
18,445
13,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
WTF1UPs
Morgan Le Fay
18
4 / 3 / 8
9,892
761
19,856
15,062
6,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 6
9,122
702
12,639
12,445
5,655
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
47
27
Kills
15
15
Deaths
27
75
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BobbyMfFlay
Cthulhu
1
1
17
9.5
W
4
6
11
1.58
W
Hercules
Hydrozax
Hercules
2
2
20
6
L
Bellona
JULIO2712
Bellona
7
7
4
1.29
L
Cthulhu
Jayboblive
Cthulhu
2
7
7
0.79
L
0
6
7
0.58
W
Hachiman
14
3
12
6.67
L
Morgan Le Fay
WTF1UPs
Morgan Le Fay
4
3
8
2.67
W
Olorun
ZooMz IIx
Olorun
6
3
15
4.5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,272
Damage
63,496
73,444
Taken
87,762
52,572
Mitigated
62,587
39,125
Healing
20,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BobbyMfFlay
Cthulhu
13,650
623
3,295
3,805
15,046
17,037
457
7,143
7,903
28,621
0
W
10,268
1,076
1,964
1,161
11,611
4,643
1,276
6,289
5,322
16,372
0
W
Hercules
Hydrozax
Hercules
10,605
2,029
2,693
9,757
19,947
18,648
392
12,219
7,728
0
14,907
L
Bellona
JULIO2712
Bellona
9,753
2,425
1,437
2,619
21,249
16,264
53
9,889
10,399
0
18,990
L
Cthulhu
Jayboblive
Cthulhu
14,205
528
1,377
976
20,561
20,740
0
7,245
12,605
27,283
0
L
7,043
245
1,414
3,019
18,445
13,038
0
9,013
8,870
14,656
0
W
Hachiman
28,825
15,653
1,435
4,059
13,816
5,949
2,133
8,404
5,412
0
47,935
L
Morgan Le Fay
WTF1UPs
Morgan Le Fay
19,856
1,661
629
5,466
15,062
6,890
66
7,333
7,483
34,283
0
W
Olorun
ZooMz IIx
Olorun
14,924
8,108
4,802
6,154
13,024
6,295
1,475
7,049
5,975
31,171
0
L
12,639
10,273
894
2,988
12,445
5,655
130
4,195
8,146
0
21,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,804
Gold Earned
45,899
131
Minions Killed
127
0
Camps Cleared
0
1,146,988
Distance Traveled
1,105,193
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,636
741
36
3
0
269,112
1
W
Agni
9,628
741
18
1
0
206,032
0
W
Hercules
10,133
779
12
1
0
256,057
1
L
Bellona
9,534
733
22
2
0
232,875
0
L
Cthulhu
8,576
660
24
2
0
196,215
1
L
Ymir
8,775
675
23
2
0
224,570
0
W
Hachiman
12,023
925
34
3
0
216,825
3
L
Morgan Le Fay
9,892
761
35
3
0
238,770
0
W
Olorun
10,384
799
31
2
0
198,962
0
L
Rama
9,122
702
23
2
0
212,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role