Player Matchup

Chaac
Chaac
Cookie3022
Chaac
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 34L
1,498 Elo+
Party 1
Ymir
Ymir
MrZoro15
Ymir
Level 18
God Stats
11W - 8L
1,330 SR
Queue Stats
119W - 115L
1,576 Elo+
Solo
Izanami
Izanami
Paladin5Knight
Izanami
Level 14
God Stats
7W - 4L
1,943 SR
Queue Stats
16W - 17L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
RainbowTrout7
Nu Wa
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 28L
1,551 Elo+
Party 1
Mulan
Mulan
Wazzonki
Mulan
Level 26
God Stats
3W - 1L
1,811 SR
Queue Stats
31W - 21L
1,556 Elo+
Solo
Team Averages
Level 16
1,617 SR
1,551 Elo+

VS

Team Averages
Level 22
1,664 SR
1,519 Elo+
Heimdallr
Heimdallr
BlackMatt21
Heimdallr
Level 28
God Stats
1W - 1L
1,731 SR
Queue Stats
196W - 207L
1,511 Elo+
Solo
Tiamat
Tiamat
Heitorrola
Tiamat
Level 29
God Stats
3W - 7L
1,470 SR
Queue Stats
162W - 202L
1,468 Elo+
Party 2
Thanatos
Thanatos
KryptonShyne123
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,518 Elo+
Solo
Mercury
Mercury
Neptune18
Mercury
Level 23
God Stats
10W - 14L
1,730 SR
Queue Stats
139W - 143L
1,579 Elo+
Solo
Ares
Ares
scolt2002
Ares
Level 29
God Stats
2W - 3L
1,886 SR
Queue Stats
123W - 154L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
7 / 0 / 5
8,388
645
7,184
10,227
11,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
0 / 1 / 10
7,516
578
4,149
10,863
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 3 / 2
8,293
638
12,431
9,953
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 0 / 1
8,356
643
6,627
4,192
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Wazzonki
Mulan
13
3 / 0 / 2
7,949
611
1,915
6,313
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackMatt21
Heimdallr
9
0 / 6 / 0
5,798
446
3,321
7,692
2,459
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Heitorrola
Tiamat
12
0 / 3 / 0
7,037
541
2,972
10,439
5,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
9
1 / 4 / 0
5,602
431
5,934
9,020
2,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Neptune18
Mercury
11
1 / 4 / 0
6,637
511
1,946
8,616
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
10
2 / 3 / 1
6,067
467
4,882
12,642
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
20
Kills
4
4
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlackMatt21
Heimdallr
0
6
0
0
W
Chaac
7
0
5
9.5
L
Tiamat
Heitorrola
Tiamat
0
3
0
0
L
Thanatos
1
4
0
0.25
W
Ymir
0
1
10
5
L
Mercury
Neptune18
Mercury
1
4
0
0.25
W
8
3
2
3
W
2
0
1
2.5
W
Mulan
Wazzonki
Mulan
3
0
2
4
L
Ares
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,306
Damage
19,055
41,548
Taken
48,409
28,632
Mitigated
19,659
14,972
Healing
16,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlackMatt21
Heimdallr
3,321
2,334
0
696
7,692
2,459
710
964
6,676
0
21,857
W
Chaac
7,184
1,042
0
3,555
10,227
11,708
0
644
9,583
0
39,971
L
Tiamat
Heitorrola
Tiamat
2,972
793
0
2,910
10,439
5,697
309
4,602
5,603
57,205
0
L
Thanatos
5,934
1,394
0
5,813
9,020
2,429
429
1,176
7,802
0
23,059
W
Ymir
4,149
1,166
0
2,341
10,863
9,283
138
2,879
7,984
19,322
0
L
Mercury
Neptune18
Mercury
1,946
745
0
3,160
8,616
2,344
0
787
7,806
0
35,569
W
12,431
8,220
0
4,272
9,953
4,024
3,263
1,805
8,148
0
54,420
W
6,627
1,481
0
500
4,192
1,243
4,162
2,526
1,666
56,957
0
W
Mulan
Wazzonki
Mulan
1,915
114
0
4,304
6,313
2,374
443
0
6,313
0
44,385
L
Ares
4,882
204
0
4,177
12,642
6,730
47
2,844
9,746
18,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,502
Gold Earned
31,141
423
Minions Killed
277
0
Camps Cleared
0
1,160,249
Distance Traveled
1,193,505
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,798
446
46
4
0
203,138
0
W
Chaac
8,388
645
64
5
0
237,287
0
L
Tiamat
7,037
541
103
8
0
222,857
2
L
Thanatos
5,602
431
36
3
0
234,966
1
W
Ymir
7,516
578
27
2
0
234,972
2
L
Mercury
6,637
511
77
6
0
287,284
0
W
Izanami
8,293
638
101
8
0
207,794
2
W
Nu Wa
8,356
643
129
10
0
225,084
2
W
Mulan
7,949
611
102
8
0
255,112
3
L
Ares
6,067
467
15
1
0
245,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role