Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BL4NKD1SC0RD
Achilles
Level 120
God Stats
12W - 7L
1,504 SR
Queue Stats
460W - 403L
1,466 Elo+
Party 1
Cupid
Cupid
MBQ MAYHEM
Cupid
Level 160
God Stats
6W - 2L
1,466 SR
Queue Stats
941W - 873L
1,451 Elo+
Solo
Susano
Susano
acidwrapperr
Susano
Level 99
God Stats
27W - 30L
1,509 SR
Queue Stats
331W - 299L
1,500 Elo+
Party 1
Team Averages
Level 124
1,496 SR
1,483 Elo+

VS

Team Averages
Level 103
1,569 SR
1,518 Elo+
Vulcan
Vulcan
NBKSlayer
Vulcan
Level 89
God Stats
3W - 1L
1,890 SR
Queue Stats
198W - 182L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
NPCMook
Cu Chulainn
Level 153
God Stats
6W - 7L
1,587 SR
Queue Stats
290W - 314L
1,509 Elo+
Solo
Cthulhu
Cthulhu
RisingShadow6
Cthulhu
Level 126
God Stats
7W - 10L
1,430 SR
Queue Stats
200W - 190L
1,504 Elo+
Solo
Apollo
Apollo
Seasham
Apollo
Level 85
God Stats
11W - 14L
1,525 SR
Queue Stats
322W - 308L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Zeg0ta
Danzaburou
Level 64
God Stats
3W - 3L
1,411 SR
Queue Stats
52W - 56L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 0 / 7
6,983
582
7,198
10,434
7,704
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
 
Bacchus
8
0 / 1 / 3
5,580
465
2,304
6,479
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
BL4NKD1SC0RD
Achilles
13
4 / 0 / 0
7,319
610
5,258
7,669
6,200
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
12
2 / 0 / 0
6,619
552
2,875
3,386
817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
10
6 / 2 / 2
6,747
562
3,969
6,882
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
NBKSlayer
Vulcan
10
0 / 4 / 0
5,643
470
3,760
6,136
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
NPCMook
Cu Chulainn
11
0 / 3 / 0
6,296
525
3,763
7,752
2,855
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
10
2 / 2 / 1
6,160
513
4,089
8,735
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Seasham
Apollo
8
0 / 5 / 0
5,159
430
4,939
7,725
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Zeg0ta
Danzaburou
10
0 / 1 / 1
6,239
520
2,010
4,535
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
3
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
7
5.5
W
Bacchus
 
Bacchus
0
1
3
1.5
W
Achilles
BL4NKD1SC0RD
Achilles
4
0
0
4
W
Cupid
2
0
0
2
L
Vulcan
NBKSlayer
Vulcan
0
4
0
0
L
Cu Chulainn
NPCMook
Cu Chulainn
0
3
0
0
L
Cthulhu
2
2
1
1.25
L
Apollo
Seasham
Apollo
0
5
0
0
L
Danzaburou
Zeg0ta
Danzaburou
0
1
1
0.5
W
Susano
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,604
Damage
18,561
34,850
Taken
34,883
22,561
Mitigated
14,350
13,946
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,198
528
0
6,660
10,434
7,704
616
3,700
6,470
45,013
0
W
Bacchus
 
Bacchus
2,304
189
0
1,045
6,479
5,553
142
2,019
4,383
12,444
0
W
Achilles
BL4NKD1SC0RD
Achilles
5,258
1,279
0
3,432
7,669
6,200
0
0
7,669
0
37,323
W
Cupid
2,875
1,681
77
1,995
3,386
817
47
951
2,435
0
37,815
L
Vulcan
NBKSlayer
Vulcan
3,760
1,600
0
1,165
6,136
2,137
43
3,546
2,590
31,757
0
L
Cu Chulainn
NPCMook
Cu Chulainn
3,763
976
0
2,739
7,752
2,855
0
0
7,752
0
36,036
L
Cthulhu
4,089
133
70
1,480
8,735
4,911
430
3,608
5,127
21,361
0
L
Apollo
Seasham
Apollo
4,939
2,495
0
1,317
7,725
3,001
0
2,348
5,377
0
29,469
L
Danzaburou
Zeg0ta
Danzaburou
2,010
683
0
540
4,535
1,446
765
145
4,390
0
34,225
W
Susano
3,969
1,219
0
737
6,882
2,287
585
922
5,952
0
30,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
29,497
350
Minions Killed
328
0
Camps Cleared
0
1,139,675
Distance Traveled
1,091,961
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,983
582
93
8
0
219,511
2
W
Bacchus
5,580
465
21
2
0
242,815
3
W
Achilles
7,319
610
84
7
0
231,389
0
W
Cupid
6,619
552
96
8
0
206,827
2
L
Vulcan
5,643
470
76
6
0
197,947
3
L
Cu Chulainn
6,296
525
90
8
0
221,121
0
L
Cthulhu
6,160
513
30
3
0
229,119
7
L
Apollo
5,159
430
55
5
0
230,054
3
L
Danzaburou
6,239
520
77
6
0
213,720
1
W
Susano
6,747
562
56
5
0
239,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role