Player Matchup

Raijin
Raijin
 
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Akvamant
Nemesis
Level 27
God Stats
33W - 13L
1,630 SR
Queue Stats
110W - 76L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
Chfou
Erlang Shen
Level 28
God Stats
4W - 0L
1,770 SR
Queue Stats
15W - 14L
1,510 Elo+
Solo
Jormungandr
Jormungandr
PSYCHONATOR69420
Jormungandr
Level 15
God Stats
4W - 9L
1,357 SR
Queue Stats
126W - 124L
1,498 Elo+
Solo
Neith
Neith
Vikingsir
Neith
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 60L
1,533 Elo+
Solo
Team Averages
Level 25
1,551 SR
1,503 Elo+

VS

Team Averages
Level 18
1,519 SR
1,520 Elo+
Artemis
Artemis
BlauweRijger
Artemis
Level 18
God Stats
1W - 4L
1,515 SR
Queue Stats
57W - 50L
1,598 Elo+
Solo
Thor
Thor
GioGio99
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,587 Elo+
Party 1
Ymir
Ymir
HaypikMotion
Ymir
Level 18
God Stats
24W - 21L
1,582 SR
Queue Stats
52W - 44L
1,558 Elo+
Solo
Guan Yu
Guan Yu
Orgoss
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,279 Elo+
Party 1
He Bo
He Bo
ZenciSlayer
He Bo
Level 26
God Stats
13W - 13L
1,500 SR
Queue Stats
38W - 34L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
5 / 2 / 2
7,190
654
3,632
5,042
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Akvamant
Nemesis
11
3 / 1 / 3
6,558
596
3,787
4,721
1,554
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Chfou
Erlang Shen
13
5 / 1 / 2
7,985
726
4,772
4,362
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
PSYCHONATOR69420
Jormungandr
9
2 / 2 / 2
5,768
524
2,228
8,908
3,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
Vikingsir
Neith
10
0 / 2 / 4
5,895
536
2,645
4,808
1,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlauweRijger
Artemis
11
4 / 1 / 0
6,442
586
5,708
5,290
1,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Thor
7
1 / 4 / 0
4,997
454
1,010
7,317
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 4
5,362
487
2,904
6,322
3,296
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Orgoss
Guan Yu
9
1 / 4 / 0
5,183
471
1,128
5,120
2,333
9
1 / 3 / 1
5,341
486
3,732
4,756
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
8
8
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
2
3
W
Nemesis
Akvamant
Nemesis
3
1
3
4.5
L
Artemis
BlauweRijger
Artemis
4
1
0
4
W
Erlang Shen
Chfou
Erlang Shen
5
1
2
6
L
Thor
1
4
0
0.25
L
1
3
4
1
L
Guan Yu
Orgoss
Guan Yu
1
4
0
0.25
W
Jormungandr
PSYCHONATOR69420
Jormungandr
2
2
2
1.5
W
Neith
Vikingsir
Neith
0
2
4
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,064
Damage
14,482
27,841
Taken
28,805
10,236
Mitigated
10,512
6,011
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,632
148
0
1,362
5,042
1,677
0
2,313
2,729
40,871
0
W
Nemesis
Akvamant
Nemesis
3,787
1,520
0
440
4,721
1,554
186
1,391
3,330
0
32,834
L
Artemis
BlauweRijger
Artemis
5,708
3,005
0
1,946
5,290
1,642
0
551
4,739
0
37,984
W
Erlang Shen
Chfou
Erlang Shen
4,772
2,248
0
1,192
4,362
2,333
497
508
3,854
0
42,578
L
Thor
1,010
41
0
2,024
7,317
1,902
0
1,525
5,792
0
19,130
L
2,904
763
0
695
6,322
3,296
0
1,488
4,834
21,670
0
L
Guan Yu
Orgoss
Guan Yu
1,128
222
0
456
5,120
2,333
29
0
5,120
0
13,445
W
Jormungandr
PSYCHONATOR69420
Jormungandr
2,228
705
0
1,440
8,908
3,363
400
1,552
7,356
14,257
0
W
Neith
Vikingsir
Neith
2,645
1,259
0
1,577
4,808
1,309
600
1,020
3,788
0
34,825
L
3,732
252
0
454
4,756
1,339
0
2,296
2,460
17,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
27,325
340
Minions Killed
235
0
Camps Cleared
0
1,058,916
Distance Traveled
963,479
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,190
654
88
8
0
188,102
5
W
Nemesis
6,558
596
69
6
0
252,715
4
L
Artemis
6,442
586
81
7
0
194,789
4
W
Erlang Shen
7,985
726
90
8
0
232,566
5
L
Thor
4,997
454
45
4
0
192,723
0
L
Ymir
5,362
487
43
4
0
201,415
3
L
Guan Yu
5,183
471
36
3
0
179,409
0
W
Jormungandr
5,768
524
24
2
0
194,771
4
W
Neith
5,895
536
69
6
0
190,762
4
L
He Bo
5,341
486
30
3
0
195,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role