Player Matchup

Agni
Agni
Boomylizard4314
Agni
Level 119
God Stats
6W - 4L
1,613 SR
Queue Stats
173W - 149L
1,588 Elo+
Party 2
Sylvanus
Sylvanus
QHG Mortal Sin
Sylvanus
Level 139
God Stats
3W - 2L
1,698 SR
Queue Stats
208W - 147L
1,566 Elo+
Party 2
Fenrir
Fenrir
xEye Wonder
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,415 Elo+
Party 2
Team Averages
Level 107
1,604 SR
1,523 Elo+

VS

Team Averages
Level 131
1,417 SR
1,418 Elo+
King Arthur
King Arthur
LittleJedithegb
King Arthur
Level 136
God Stats
2W - 3L
1,357 SR
Queue Stats
23W - 42L
1,352 Elo+
Party 1
Yemoja
Yemoja
TyrranicFish
Yemoja
Level 122
God Stats
2W - 1L
1,526 SR
Queue Stats
14W - 26L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
rottenheadache
Kukulkan
Level 136
God Stats
3W - 2L
1,368 SR
Queue Stats
26W - 28L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
11,667
614
15,689
14,288
5,659
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
15
2 / 5 / 3
10,699
563
11,899
23,124
18,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
15
2 / 8 / 5
10,894
573
5,660
17,531
10,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LittleJedithegb
King Arthur
16
5 / 5 / 4
12,219
643
12,489
21,085
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
17
0 / 2 / 13
11,479
604
7,346
11,772
7,731
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
19
9 / 0 / 5
13,517
711
26,207
12,215
3,826
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
14
14
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
W
King Arthur
LittleJedithegb
King Arthur
5
5
4
1.4
L
Sylvanus
2
5
3
0.7
W
Yemoja
0
2
13
3.25
W
Kukulkan
9
0
5
11.5
L
Fenrir
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,248
Damage
46,042
54,943
Taken
45,072
34,801
Mitigated
24,443
17,171
Healing
20,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,689
965
310
2,497
14,288
5,659
0
10,074
4,045
67,954
0
W
King Arthur
LittleJedithegb
King Arthur
12,489
1,405
0
6,154
21,085
12,886
819
10,308
10,393
0
47,214
L
Sylvanus
11,899
2,342
4,046
8,576
23,124
18,293
70
14,595
8,034
38,233
0
W
Yemoja
7,346
1,661
8,111
2,425
11,772
7,731
528
7,263
4,267
23,321
0
W
Kukulkan
26,207
2,413
0
4,296
12,215
3,826
1,802
9,148
2,824
96,468
0
L
Fenrir
5,660
1,731
300
1,442
17,531
10,849
0
8,884
8,110
0
12,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,260
Gold Earned
37,215
170
Minions Killed
248
0
Camps Cleared
0
919,135
Distance Traveled
1,021,342
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,667
614
102
5
0
284,964
4
W
King Arthur
12,219
643
39
2
0
336,810
1
L
Sylvanus
10,699
563
52
3
0
301,310
1
W
Yemoja
11,479
604
33
2
0
353,666
1
W
Kukulkan
13,517
711
176
9
0
330,866
0
L
Fenrir
10,894
573
16
1
0
332,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role