Player Matchup

Osiris
Osiris
DeadcrossO1
Osiris
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,885 Elo+
Solo
Ullr
Ullr
LoveChocoLove
Ullr
Level 29
God Stats
22W - 25L
1,603 SR
Queue Stats
249W - 278L
1,574 Elo+
Solo
Kali
Kali
bold_garter1
Kali
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,731 Elo+
Solo
Cerberus
Cerberus
zingzhong
Cerberus
Level 24
God Stats
3W - 2L
1,530 SR
Queue Stats
155W - 98L
1,654 Elo+
Party 1
Ra
Ra
Ɵbitɵ
Ra
Level 18
God Stats
1W - 1L
1,763 SR
Queue Stats
40W - 24L
1,723 Elo+
Party 1
Team Averages
Level 17
1,579 SR
1,713 Elo+

VS

Team Averages
Level 24
1,659 SR
1,704 Elo+
Hera
Hera
IsisBlessing
Hera
Level 13
God Stats
4W - 1L
1,340 SR
Queue Stats
79W - 44L
1,660 Elo+
Party 3
Ymir
Ymir
LoneEquinox
Ymir
Level 26
God Stats
20W - 8L
1,811 SR
Queue Stats
20W - 8L
1,795 Elo+
Party 2
Artemis
Artemis
LoneFusionnV2
Artemis
Level 26
God Stats
5W - 3L
1,801 SR
Queue Stats
40W - 38L
1,652 Elo+
Party 2
Chang'e
Chang'e
TheDoinkenator
Chang'e
Level 27
God Stats
5W - 1L
1,741 SR
Queue Stats
58W - 28L
1,725 Elo+
Party 3
Thor
Thor
xXDixieNormusXx
Thor
Level 26
God Stats
7W - 5L
1,599 SR
Queue Stats
66W - 38L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
0 / 7 / 0
4,462
446
2,027
7,433
5,681
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 3 / 0
4,939
494
2,578
5,622
1,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 0
4,406
441
699
5,303
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
zingzhong
Cerberus
6
0 / 4 / 0
4,397
440
1,806
9,591
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 0
5,073
507
1,340
5,836
2,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,829
683
4,613
2,402
1,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 8
6,096
610
2,742
4,237
2,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
12
3 / 0 / 1
6,691
669
5,397
4,566
1,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
9 / 0 / 3
8,060
806
7,745
7,209
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
6 / 0 / 2
6,572
657
2,968
3,659
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
21
21
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
7
0
0
W
1
0
6
4
W
2
0
8
6
W
Artemis
3
0
1
3.5
L
0
3
0
0
W
9
0
3
10.5
L
0
4
0
0
W
6
0
2
7
L
Cerberus
zingzhong
Cerberus
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,450
Damage
23,465
33,785
Taken
22,073
15,142
Mitigated
9,013
5,409
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
2,027
631
0
64
7,433
5,681
0
5,021
2,412
0
16,102
W
4,613
1,393
0
1,388
2,402
1,007
372
714
1,688
51,124
0
W
2,742
446
0
1,997
4,237
2,320
224
974
3,263
12,399
0
W
Artemis
5,397
2,973
0
2,405
4,566
1,254
592
710
3,856
0
45,763
L
2,578
1,261
0
305
5,622
1,258
0
354
5,268
0
28,011
W
7,745
1,431
529
5,612
7,209
3,243
128
109
6,729
47,447
0
L
699
173
0
1,070
5,303
2,299
0
2,858
2,445
0
17,386
W
2,968
934
0
0
3,659
1,189
0
786
2,873
0
34,456
L
Cerberus
zingzhong
Cerberus
1,806
89
0
2,241
9,591
3,649
0
4,547
5,044
13,747
0
L
1,340
100
108
1,621
5,836
2,255
0
2,320
3,516
30,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,277
Gold Earned
34,248
236
Minions Killed
410
0
Camps Cleared
0
873,167
Distance Traveled
963,124
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,462
446
30
3
0
175,254
1
W
Hera
6,829
683
115
12
0
196,181
3
W
Ymir
6,096
610
17
2
0
195,615
0
W
Artemis
6,691
669
93
9
0
175,073
3
L
Ullr
4,939
494
58
6
0
164,252
2
W
Chang'e
8,060
806
117
12
0
191,115
0
L
Kali
4,406
441
34
3
0
193,128
2
W
Thor
6,572
657
68
7
0
205,140
2
L
Cerberus
4,397
440
33
3
0
176,787
4
L
Ra
5,073
507
81
8
0
163,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role