Player Matchup

Ra
Ra
MarieFvN
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Odaim
Sun Wukong
Level 15
God Stats
9W - 7L
1,457 SR
Queue Stats
23W - 29L
1,418 Elo+
Party 2
Ares
Ares
SlashMetal8232
Ares
Level 8
God Stats
16W - 20L
1,438 SR
Queue Stats
16W - 22L
1,418 Elo+
Party 2
Skadi
Skadi
haxen97
Skadi
Level 17
God Stats
22W - 16L
1,515 SR
Queue Stats
83W - 75L
1,491 Elo+
Solo
Mercury
Mercury
ibrhmhzl
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,283 Elo+
Solo
Team Averages
Level 10
1,482 SR
1,422 Elo+

VS

Team Averages
Level 51
1,636 SR
1,527 Elo+
Ymir
Ymir
ViTa_ChriS
Ymir
Level 28
God Stats
38W - 20L
1,601 SR
Queue Stats
302W - 229L
1,623 Elo+
Party 1
Neith
Neith
ajdj43chocolat
Neith
Level 15
God Stats
5W - 4L
1,631 SR
Queue Stats
9W - 8L
1,486 Elo+
Party 1
Cerberus
Cerberus
alexis_4-4
Cerberus
Level 158
God Stats
6W - 8L
1,473 SR
Queue Stats
487W - 426L
1,595 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iClapsii
Morgan Le Fay
Level 27
God Stats
16W - 5L
1,751 SR
Queue Stats
80W - 79L
1,449 Elo+
Solo
Rama
Rama
wazny-stolarz
Rama
Level 26
God Stats
4W - 5L
1,722 SR
Queue Stats
214W - 195L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,214
921
1,705
15,858
9,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Odaim
Sun Wukong
15
3 / 9 / 1
9,945
995
11,570
18,795
9,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 8 / 2
10,042
1,004
3,604
24,993
20,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
haxen97
Skadi
15
0 / 8 / 2
9,061
906
14,799
16,393
5,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
ibrhmhzl
Mercury
15
0 / 19 / 1
8,784
878
5,481
27,280
14,825
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 33
11,860
1,186
17,665
11,790
15,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
15 / 1 / 23
12,520
1,252
23,092
7,904
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
alexis_4-4
Cerberus
20
13 / 0 / 34
12,109
1,211
26,643
9,134
11,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
iClapsii
Morgan Le Fay
19
10 / 0 / 30
12,371
1,237
22,303
6,446
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 3 / 22
10,560
1,056
7,473
8,685
3,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
193
4
Kills
51
51
Deaths
4
7
Assists
142
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Sun Wukong
Odaim
Sun Wukong
3
9
1
0.39
L
1
8
2
0.25
W
9
0
33
25.5
W
15
1
23
26.5
W
Cerberus
alexis_4-4
Cerberus
13
0
34
30
L
Skadi
haxen97
Skadi
0
8
2
0.13
W
Morgan Le Fay
iClapsii
Morgan Le Fay
10
0
30
25
L
Mercury
ibrhmhzl
Mercury
0
19
1
0.03
W
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,159
Damage
97,176
103,319
Taken
43,959
60,209
Mitigated
37,180
3,141
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,705
175
91
561
15,858
9,816
0
9,967
5,891
5,678
0
L
Sun Wukong
Odaim
Sun Wukong
11,570
1,570
0
1,057
18,795
9,907
0
9,919
8,876
0
18,199
L
3,604
52
0
799
24,993
20,372
0
18,315
6,678
13,809
0
W
17,665
4,314
1,462
726
11,790
15,094
0
1,933
9,857
24,922
0
W
23,092
16,032
0
3,294
7,904
3,857
0
1,644
6,260
0
39,091
W
Cerberus
alexis_4-4
Cerberus
26,643
2,458
0
2,065
9,134
11,185
0
805
8,329
39,797
0
L
Skadi
haxen97
Skadi
14,799
6,035
0
633
16,393
5,289
0
13,364
3,029
0
51,320
W
Morgan Le Fay
iClapsii
Morgan Le Fay
22,303
4,088
0
1,467
6,446
3,207
0
290
6,156
48,968
0
L
Mercury
ibrhmhzl
Mercury
5,481
3,345
0
0
27,280
14,825
0
15,046
12,234
0
21,568
W
7,473
6,862
0
1,162
8,685
3,837
0
637
8,048
0
26,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,046
Gold Earned
59,420
145
Minions Killed
203
3
Camps Cleared
8
802,029
Distance Traveled
935,360
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,214
921
8
1
0
136,529
2
L
Sun Wukong
9,945
995
20
2
2
187,510
0
L
Ares
10,042
1,004
2
0
0
137,900
0
W
Ymir
11,860
1,186
32
3
1
194,499
0
W
Neith
12,520
1,252
48
5
2
180,818
2
W
Cerberus
12,109
1,211
34
3
0
207,422
0
L
Skadi
9,061
906
75
8
0
172,026
0
W
Morgan Le Fay
12,371
1,237
57
6
3
208,926
0
L
Mercury
8,784
878
40
4
1
168,064
0
W
Rama
10,560
1,056
32
3
2
143,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role