Player Matchup

Fenrir
Fenrir
Brandoobie
Fenrir
Level 28
God Stats
25W - 10L
1,765 SR
Queue Stats
291W - 249L
1,648 Elo+
Party 1
Hades
Hades
Coolguy4coolnss
Hades
Level 102
God Stats
5W - 1L
1,942 SR
Queue Stats
211W - 156L
1,691 Elo+
Party 1
Ymir
Ymir
Sided505
Ymir
Level 25
God Stats
48W - 21L
1,795 SR
Queue Stats
50W - 23L
1,799 Elo+
Party 1
Team Averages
Level 52
1,834 SR
1,713 Elo+

VS

Team Averages
Level 15
1,382 SR
1,394 Elo+
Cthulhu
Cthulhu
GuppixJxGaming
Cthulhu
Level 12
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Neith
Neith
digitalwitch
Neith
Level 14
God Stats
0W - 1L
1,230 SR
Queue Stats
3W - 2L
1,553 Elo+
Party 2
Agni
Agni
nooshdog
Agni
Level 18
God Stats
0W - 1L
1,355 SR
Queue Stats
3W - 4L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brandoobie
Fenrir
12
4 / 1 / 13
8,635
785
8,642
6,332
3,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
10 / 1 / 5
9,318
847
10,323
9,840
6,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
11
3 / 1 / 12
8,003
728
3,418
9,645
6,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
6,132
557
4,189
11,020
6,442
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 2
6,441
586
4,176
6,959
2,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Agni
11
3 / 6 / 0
7,955
723
8,008
7,995
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
3
3
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Brandoobie
Fenrir
4
1
13
10.5
W
10
1
5
12.5
L
0
6
2
0.17
W
Ymir
3
1
12
9
L
0
5
2
0.2
L
Agni
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
16,373
25,817
Taken
25,974
16,396
Mitigated
10,871
9,221
Healing
1,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Brandoobie
Fenrir
8,642
1,567
0
358
6,332
3,497
180
2,521
3,652
0
25,423
W
10,323
1,301
1,436
4,665
9,840
6,030
1,184
4,132
5,470
44,547
0
L
4,189
376
0
485
11,020
6,442
0
7,089
3,931
12,561
0
W
Ymir
3,418
973
0
2,762
9,645
6,869
702
4,774
4,498
17,426
0
L
4,176
1,827
0
214
6,959
2,096
0
2,604
4,355
0
18,322
L
Agni
8,008
469
0
308
7,995
2,333
0
4,048
3,947
22,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,956
Gold Earned
20,528
122
Minions Killed
81
0
Camps Cleared
0
631,263
Distance Traveled
533,244
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,635
785
28
3
0
233,591
1
W
Hades
9,318
847
77
7
0
197,038
3
L
Cthulhu
6,132
557
7
1
0
186,433
3
W
Ymir
8,003
728
17
2
0
200,634
3
L
Neith
6,441
586
36
3
0
166,813
2
L
Agni
7,955
723
38
3
0
179,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role