Player Matchup

Odin
Odin
MOST_DOPE77
Odin
Level 65
God Stats
1W - 2L
1,450 SR
Queue Stats
159W - 157L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
Young_Saint1
Nu Wa
Level 112
God Stats
4W - 4L
1,765 SR
Queue Stats
690W - 743L
1,543 Elo+
Party 2
Pele
Pele
rachbaby_25
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 184L
1,417 Elo+
Party 2
Team Averages
Level 64
1,572 SR
1,478 Elo+

VS

Team Averages
Level 65
1,566 SR
1,511 Elo+
Izanami
Izanami
Spavacado
Izanami
Level 85
God Stats
1W - 0L
1,591 SR
Queue Stats
54W - 48L
1,479 Elo+
Party 1
Ra
Ra
TxB-Ash
Ra
Level 102
God Stats
4W - 0L
1,607 SR
Queue Stats
82W - 73L
1,487 Elo+
Party 1
Achilles
Achilles
crow7141
Achilles
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
6,374
637
2,292
7,595
5,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 1
6,483
648
4,982
7,207
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
5,703
570
552
4,804
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Spavacado
Izanami
11
2 / 2 / 5
7,422
742
3,611
3,994
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
6 / 0 / 2
8,481
848
9,237
4,695
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
crow7141
Achilles
8
0 / 0 / 5
6,370
637
1,471
2,498
1,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Izanami
Spavacado
Izanami
2
2
5
2.25
W
6
0
2
7
L
1
1
1
1.5
W
Achilles
crow7141
Achilles
0
0
5
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,826
Damage
14,319
19,606
Taken
11,187
8,921
Mitigated
4,445
1,554
Healing
3,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,292
326
0
48
7,595
5,009
0
2,923
4,631
0
9,996
W
Izanami
Spavacado
Izanami
3,611
2,084
159
489
3,994
1,325
599
2,158
1,836
0
23,909
W
9,237
653
254
2,229
4,695
1,834
304
1,550
3,145
56,954
0
L
4,982
1,508
0
1,413
7,207
2,198
0
3,608
3,599
27,679
0
W
Achilles
crow7141
Achilles
1,471
74
0
178
2,498
1,286
0
1,274
1,224
0
4,419
L
552
0
0
93
4,804
1,714
0
2,706
2,056
0
7,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,560
Gold Earned
22,273
82
Minions Killed
163
0
Camps Cleared
0
500,878
Distance Traveled
518,251
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,374
637
18
2
0
171,268
0
W
Izanami
7,422
742
55
6
0
163,795
0
W
Ra
8,481
848
102
10
0
215,129
3
L
Nu Wa
6,483
648
44
4
0
182,691
2
W
Achilles
6,370
637
6
1
0
139,327
0
L
Pele
5,703
570
20
2
0
146,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role