Player Matchup

Hou Yi
Hou Yi
Dimitrisland
Hou Yi
Level 100
God Stats
0W - 2L
1,249 SR
Queue Stats
9W - 9L
1,528 Elo+
Party 1
Sol
Sol
Mrswagger29
Sol
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,565 Elo+
Party 1
Bacchus
Bacchus
YatoBan_
Bacchus
Level 63
God Stats
4W - 4L
1,723 SR
Queue Stats
27W - 29L
1,578 Elo+
Solo
Team Averages
Level 93
1,491 SR
1,557 Elo+

VS

Team Averages
Level 89
1,670 SR
1,501 Elo+
King Arthur
King Arthur
JOYPAD JUNKE
King Arthur
Level 105
God Stats
2W - 0L
1,692 SR
Queue Stats
221W - 211L
1,554 Elo+
Party 2
Neith
Neith
Wallace030801
Neith
Level 46
God Stats
6W - 4L
1,684 SR
Queue Stats
27W - 40L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
skullfever9
Morgan Le Fay
Level 117
God Stats
12W - 4L
1,635 SR
Queue Stats
131W - 126L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 4 / 4
9,657
644
8,938
15,669
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 7
9,870
658
10,761
14,157
4,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
YatoBan_
Bacchus
15
4 / 1 / 4
10,524
702
9,739
16,955
21,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JOYPAD JUNKE
King Arthur
13
3 / 2 / 2
10,431
695
8,609
14,360
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 2 / 7
9,781
652
9,107
9,236
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
skullfever9
Morgan Le Fay
17
5 / 4 / 3
11,019
735
21,082
15,481
6,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
8
Kills
8
8
Deaths
8
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
4
4
1.25
W
King Arthur
JOYPAD JUNKE
King Arthur
3
2
2
2
L
1
3
7
1.5
W
0
2
7
1.75
L
Bacchus
YatoBan_
Bacchus
4
1
4
6
W
Morgan Le Fay
skullfever9
Morgan Le Fay
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,438
Damage
38,798
46,781
Taken
39,077
32,486
Mitigated
22,410
16,615
Healing
9,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,938
2,148
0
5,614
15,669
6,020
104
7,335
7,904
0
31,407
W
King Arthur
JOYPAD JUNKE
King Arthur
8,609
1,042
0
2,715
14,360
12,700
48
7,043
7,317
0
27,233
L
10,761
3,112
0
6,072
14,157
4,863
1,139
6,315
7,422
43,149
0
W
9,107
2,671
0
3,345
9,236
3,221
751
4,843
4,393
0
37,898
L
Bacchus
YatoBan_
Bacchus
9,739
1,311
0
4,929
16,955
21,603
107
6,258
10,373
30,406
0
W
Morgan Le Fay
skullfever9
Morgan Le Fay
21,082
1,337
501
3,078
15,481
6,489
1,085
8,614
6,867
64,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
31,231
162
Minions Killed
196
0
Camps Cleared
0
825,983
Distance Traveled
840,170
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,657
644
50
3
0
253,331
2
W
King Arthur
10,431
695
32
2
0
301,882
1
L
Sol
9,870
658
73
5
0
261,845
2
W
Neith
9,781
652
78
5
0
261,452
6
L
Bacchus
10,524
702
39
3
0
310,807
0
W
Morgan Le Fay
11,019
735
86
6
0
276,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role