Player Matchup

Merlin
Merlin
ArkamKage
Merlin
Level 6
God Stats
3W - 7L
1,275 SR
Queue Stats
161W - 249L
1,282 Elo+
Solo
Ymir
Ymir
Brownx221
Ymir
Level 27
God Stats
6W - 8L
1,381 SR
Queue Stats
61W - 74L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ISKKANDER
Morgan Le Fay
Level 29
God Stats
12W - 13L
1,414 SR
Queue Stats
27W - 32L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
SkittyKat23
Sun Wukong
Level 23
God Stats
3W - 0L
1,764 SR
Queue Stats
104W - 130L
1,312 Elo+
Solo
Neith
Neith
ZombieVader115
Neith
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,299 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,358 Elo+

VS

Team Averages
Level 17
1,508 SR
1,304 Elo+
Nu Wa
Nu Wa
AuraMain
Nu Wa
Level 17
God Stats
3W - 13L
1,361 SR
Queue Stats
11W - 20L
1,348 Elo+
Solo
Ymir
Ymir
Koindra
Ymir
Level 22
God Stats
1W - 4L
1,704 SR
Queue Stats
84W - 77L
1,364 Elo+
Solo
Mulan
Mulan
abnher
Mulan
Level 14
God Stats
25W - 24L
1,309 SR
Queue Stats
69W - 77L
1,353 Elo+
Solo
Nemesis
Nemesis
geraldstarch
Nemesis
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
11W - 15L
1,015 Elo+
Solo
Skadi
Skadi
hsznnmn
Skadi
Level 26
God Stats
6W - 11L
1,667 SR
Queue Stats
38W - 42L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArkamKage
Merlin
20
5 / 9 / 5
14,001
467
20,225
21,951
8,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
17
5 / 6 / 14
13,487
450
11,159
36,670
48,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
ISKKANDER
Morgan Le Fay
20
14 / 6 / 11
15,776
526
30,142
28,852
16,460
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
SkittyKat23
Sun Wukong
19
3 / 6 / 15
13,775
459
21,027
25,988
35,952
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 1 / 3
14,982
499
22,521
17,268
6,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AuraMain
Nu Wa
16
3 / 8 / 3
11,549
385
19,733
19,181
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Koindra
Ymir
17
5 / 5 / 10
13,366
446
14,934
34,588
53,566
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
abnher
Mulan
20
7 / 5 / 4
13,204
440
17,824
31,737
19,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
geraldstarch
Nemesis
17
3 / 15 / 7
11,806
394
10,725
28,027
12,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
hsznnmn
Skadi
20
10 / 4 / 7
14,096
470
34,215
29,102
11,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
59
34
Kills
28
28
Deaths
37
48
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
ArkamKage
Merlin
5
9
5
0.83
L
Nu Wa
AuraMain
Nu Wa
3
8
3
0.56
W
Ymir
5
6
14
2
W
Morgan Le Fay
ISKKANDER
Morgan Le Fay
14
6
11
3.25
L
Ymir
Koindra
Ymir
5
5
10
2
W
Sun Wukong
SkittyKat23
Sun Wukong
3
6
15
1.75
W
7
1
3
8.5
L
Mulan
abnher
Mulan
7
5
4
1.8
L
Nemesis
geraldstarch
Nemesis
3
15
7
0.43
L
Skadi
hsznnmn
Skadi
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,074
Damage
97,431
130,729
Taken
142,635
115,889
Mitigated
101,960
39,319
Healing
32,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ArkamKage
Merlin
20,225
2,779
0
6,444
21,951
8,035
2,303
7,311
14,640
100,085
0
L
Nu Wa
AuraMain
Nu Wa
19,733
5,350
0
2,660
19,181
5,493
1,746
14,151
5,030
68,143
0
W
Ymir
11,159
976
0
8,491
36,670
48,708
204
11,190
25,480
32,730
0
W
Morgan Le Fay
ISKKANDER
Morgan Le Fay
30,142
3,031
0
13,030
28,852
16,460
620
8,867
19,985
109,286
0
L
Ymir
Koindra
Ymir
14,934
3,001
0
4,025
34,588
53,566
205
14,182
20,406
50,224
0
W
Sun Wukong
SkittyKat23
Sun Wukong
21,027
2,947
0
4,207
25,988
35,952
1,991
5,240
20,748
0
85,524
W
22,521
13,399
0
7,147
17,268
6,734
2,273
3,820
13,448
0
122,047
L
Mulan
abnher
Mulan
17,824
2,819
363
11,167
31,737
19,374
476
9,468
22,269
0
68,599
L
Nemesis
geraldstarch
Nemesis
10,725
4,364
0
3,339
28,027
12,399
588
13,665
14,362
0
35,232
L
Skadi
hsznnmn
Skadi
34,215
19,154
0
10,516
29,102
11,128
2,564
13,850
15,252
0
112,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,021
Gold Earned
64,021
598
Minions Killed
419
0
Camps Cleared
0
2,483,447
Distance Traveled
2,458,734
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,001
467
136
5
0
400,761
1
L
Nu Wa
11,549
385
74
2
0
458,173
6
W
Ymir
13,487
450
37
1
0
538,841
5
W
Morgan Le Fay
15,776
526
139
5
0
473,341
2
L
Ymir
13,366
446
51
2
0
518,577
12
W
Sun Wukong
13,775
459
105
4
0
557,936
3
W
Neith
14,982
499
181
6
0
512,568
5
L
Mulan
13,204
440
105
4
0
546,665
1
L
Nemesis
11,806
394
54
2
0
447,500
3
L
Skadi
14,096
470
135
5
0
487,819
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role