Player Matchup

Baron Samedi
Baron Samedi
AsburyOutlaw
Baron Samedi
Level 68
God Stats
4W - 3L
1,473 SR
Queue Stats
277W - 326L
1,353 Elo+
Solo
Serqet
Serqet
Fer_1523
Serqet
Level 121
God Stats
1W - 2L
1,363 SR
Queue Stats
41W - 52L
1,571 Elo+
Party 1
Olorun
Olorun
Sank510
Olorun
Level 123
God Stats
1W - 0L
1,275 SR
Queue Stats
15W - 22L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
nando_427
Sylvanus
Level 157
God Stats
3W - 2L
1,726 SR
Queue Stats
88W - 76L
1,645 Elo+
Party 1
Neith
Neith
ramos_elote4
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 97
1,467 SR
1,511 Elo+

VS

Team Averages
Level 67
1,431 SR
1,429 Elo+
Merlin
Merlin
Adrian777qh
Merlin
Level 60
God Stats
3W - 2L
1,346 SR
Queue Stats
5W - 7L
1,213 Elo+
Party 2
Thanatos
Thanatos
JuanMiDios1994
Thanatos
Level 47
God Stats
8W - 21L
1,319 SR
Queue Stats
269W - 303L
1,461 Elo+
Solo
Sylvanus
Sylvanus
Kempaign
Sylvanus
Level 154
God Stats
17W - 25L
1,511 SR
Queue Stats
435W - 485L
1,502 Elo+
Party 3
Danzaburou
Danzaburou
MAXimumPP1584
Danzaburou
Level 47
God Stats
104W - 120L
1,479 SR
Queue Stats
194W - 235L
1,412 Elo+
Party 3
Hercules
Hercules
chrizZten
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsburyOutlaw
Baron Samedi
14
1 / 5 / 1
7,828
489
6,525
11,078
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
Fer_1523
Serqet
14
5 / 3 / 2
8,988
562
6,839
13,009
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Sank510
Olorun
15
2 / 0 / 2
8,703
544
4,944
5,290
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
nando_427
Sylvanus
15
4 / 1 / 2
8,714
545
9,893
10,294
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 3 / 4
7,118
445
5,959
8,414
2,649
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 3 / 4
8,432
527
8,761
9,428
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
15
7 / 2 / 1
9,108
569
5,613
10,253
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Kempaign
Sylvanus
13
2 / 2 / 2
7,725
483
5,760
10,827
9,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MAXimumPP1584
Danzaburou
13
1 / 4 / 3
7,567
473
8,821
11,319
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
chrizZten
Hercules
12
0 / 2 / 1
7,255
453
3,247
8,276
5,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
13
Kills
12
12
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
3
4
1.33
W
Baron Samedi
AsburyOutlaw
Baron Samedi
1
5
1
0.3
W
Serqet
Fer_1523
Serqet
5
3
2
2
L
Thanatos
7
2
1
3.75
L
Sylvanus
Kempaign
Sylvanus
2
2
2
1.5
L
Danzaburou
MAXimumPP1584
Danzaburou
1
4
3
0.63
W
Olorun
Sank510
Olorun
2
0
2
3
L
Hercules
chrizZten
Hercules
0
2
1
0.25
W
Sylvanus
nando_427
Sylvanus
4
1
2
5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
32,202
48,085
Taken
50,103
19,175
Mitigated
24,387
18,269
Healing
21,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,761
378
0
146
9,428
2,548
460
5,005
3,469
51,797
0
W
Baron Samedi
AsburyOutlaw
Baron Samedi
6,525
215
0
2,866
11,078
4,366
652
6,320
4,758
46,949
0
W
Serqet
Fer_1523
Serqet
6,839
972
0
5,461
13,009
5,469
0
3,721
9,288
0
45,378
L
Thanatos
5,613
2,115
0
10,365
10,253
3,394
0
2,158
7,903
0
52,353
L
Sylvanus
Kempaign
Sylvanus
5,760
1,564
1,633
4,391
10,827
9,265
354
4,305
6,522
38,814
14,870
L
Danzaburou
MAXimumPP1584
Danzaburou
8,821
2,161
0
2,537
11,319
3,231
630
4,122
7,139
0
47,005
W
Olorun
Sank510
Olorun
4,944
2,453
121
2,649
5,290
1,906
460
409
4,881
48,374
0
L
Hercules
chrizZten
Hercules
3,247
811
0
2,350
8,276
5,949
0
4,295
3,660
4,379
25,398
W
Sylvanus
nando_427
Sylvanus
9,893
3,316
1,613
5,312
10,294
4,785
338
2,299
7,995
59,188
11,592
W
5,959
2,914
0
247
8,414
2,649
372
1,917
6,497
0
21,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,351
Gold Earned
40,087
430
Minions Killed
455
0
Camps Cleared
0
1,440,673
Distance Traveled
1,400,226
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,432
527
102
6
0
271,362
0
W
Baron Samedi
7,828
489
80
5
0
260,092
2
W
Serqet
8,988
562
80
5
0
326,304
4
L
Thanatos
9,108
569
111
7
0
330,510
2
L
Sylvanus
7,725
483
101
6
0
253,801
3
L
Danzaburou
7,567
473
81
5
0
253,105
1
W
Olorun
8,703
544
86
5
0
289,206
3
L
Hercules
7,255
453
60
4
0
291,448
1
W
Sylvanus
8,714
545
139
9
0
285,588
3
W
Neith
7,118
445
45
3
0
279,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role