Player Matchup

Neith
Neith
LovelyKitten929
Neith
Level 26
God Stats
17W - 13L
1,702 SR
Queue Stats
36W - 35L
1,658 Elo+
Solo
Tiamat
Tiamat
NezukoChann
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,536 Elo+
Solo
Nemesis
Nemesis
Savageboy416669
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,084 Elo+
Solo
Cthulhu
Cthulhu
TuvonaughtGC
Cthulhu
Level 16
God Stats
1W - 2L
1,365 SR
Queue Stats
7W - 15L
1,279 Elo+
Solo
Yemoja
Yemoja
tipptopp-Strase
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,088 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,329 Elo+

VS

Team Averages
Level 34
1,656 SR
1,645 Elo+
Apollo
Apollo
Bempty
Apollo
Level 26
God Stats
54W - 50L
1,550 SR
Queue Stats
82W - 60L
1,543 Elo+
Party 1
Xing Tian
Xing Tian
Firebutters
Xing Tian
Level 47
God Stats
39W - 17L
1,727 SR
Queue Stats
619W - 322L
1,681 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MattressPuncher
Tsukuyomi
Level 27
God Stats
98W - 50L
1,675 SR
Queue Stats
137W - 87L
1,544 Elo+
Party 1
Tyr
Tyr
Powpay44
Tyr
Level 64
God Stats
4W - 3L
1,524 SR
Queue Stats
723W - 413L
1,657 Elo+
Party 1
Baron Samedi
Baron Samedi
Wonsubon
Baron Samedi
Level 4
God Stats
87W - 25L
1,802 SR
Queue Stats
199W - 91L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
10,368
943
17,206
21,764
9,944
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
2 / 4 / 0
9,709
883
4,858
8,366
5,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 11 / 0
9,473
861
4,585
17,491
9,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TuvonaughtGC
Cthulhu
16
0 / 14 / 3
9,449
859
2,001
25,498
12,695
16
0 / 3 / 1
9,457
860
4,228
16,697
24,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bempty
Apollo
19
5 / 0 / 20
11,460
1,042
15,302
10,043
6,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Firebutters
Xing Tian
19
4 / 0 / 23
11,740
1,067
12,350
11,587
14,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
MattressPuncher
Tsukuyomi
19
13 / 0 / 14
12,729
1,157
20,229
9,673
5,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
12 / 1 / 19
12,949
1,177
17,966
11,890
11,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Wonsubon
Baron Samedi
19
4 / 3 / 24
11,363
1,033
17,337
11,255
8,516
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
138
3
Kills
38
38
Deaths
4
7
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bempty
Apollo
5
0
20
15
W
Xing Tian
Firebutters
Xing Tian
4
0
23
15.5
L
1
6
3
0.42
W
Tsukuyomi
MattressPuncher
Tsukuyomi
13
0
14
20
L
Tiamat
2
4
0
0.5
W
12
1
19
21.5
L
0
11
0
0
L
Cthulhu
TuvonaughtGC
Cthulhu
0
14
3
0.11
W
Baron Samedi
Wonsubon
Baron Samedi
4
3
24
5.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,878
Damage
83,184
89,816
Taken
54,448
62,372
Mitigated
45,872
2,138
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bempty
Apollo
15,302
8,418
0
1,529
10,043
6,405
0
1,997
8,046
0
28,344
W
Xing Tian
Firebutters
Xing Tian
12,350
1,944
0
0
11,587
14,786
0
2,926
8,661
24,888
0
L
17,206
10,619
0
342
21,764
9,944
0
7,123
14,641
0
44,761
W
Tsukuyomi
MattressPuncher
Tsukuyomi
20,229
5,310
0
94
9,673
5,011
0
1,046
7,181
0
40,464
L
Tiamat
4,858
947
0
299
8,366
5,416
0
1,878
6,488
19,482
0
W
17,966
2,746
0
2,116
11,890
11,154
0
1,761
6,763
0
34,697
L
4,585
1,218
0
731
17,491
9,342
0
4,644
12,847
0
14,753
L
Cthulhu
TuvonaughtGC
Cthulhu
2,001
65
0
0
25,498
12,695
0
10,177
15,321
6,875
0
W
Baron Samedi
Wonsubon
Baron Samedi
17,337
5,199
2,398
3,692
11,255
8,516
0
3,357
7,898
27,604
0
L
4,228
437
703
63
16,697
24,975
0
5,768
10,832
11,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,456
Gold Earned
60,241
134
Minions Killed
166
4
Camps Cleared
4
767,532
Distance Traveled
1,274,357
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,460
1,042
34
3
1
277,972
0
W
Xing Tian
11,740
1,067
13
1
1
257,572
0
L
Neith
10,368
943
64
6
1
184,387
0
W
Tsukuyomi
12,729
1,157
53
5
1
276,395
0
L
Tiamat
9,709
883
32
3
1
110,435
0
W
Tyr
12,949
1,177
41
4
0
273,349
0
L
Nemesis
9,473
861
16
1
2
124,333
0
L
Cthulhu
9,449
859
10
1
0
145,362
0
W
Baron Samedi
11,363
1,033
25
2
1
189,069
1
L
Yemoja
9,457
860
12
1
0
203,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role