Player Matchup

Vamana
Vamana
 
Vamana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DTB CEO Nick
Fenrir
Level 105
God Stats
3W - 4L
1,794 SR
Queue Stats
364W - 413L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
PuppyBubbles830
Kukulkan
Level 4
God Stats
2W - 1L
1,596 SR
Queue Stats
2W - 1L
1,399 Elo+
Party 2
Team Averages
Level 59
1,630 SR
1,425 Elo+

VS

Team Averages
Level 20
1,576 SR
1,248 Elo+
Fenrir
Fenrir
PKAD Jam
Fenrir
Level 5
God Stats
1W - 4L
1,745 SR
Queue Stats
16W - 32L
1,379 Elo+
Party 1
Sol
Sol
Sneeki Soviet
Sol
Level 12
God Stats
7W - 12L
1,309 SR
Queue Stats
19W - 25L
1,099 Elo+
Solo
Achilles
Achilles
xx c hamby xx24
Achilles
Level 44
God Stats
4W - 3L
1,673 SR
Queue Stats
18W - 29L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
6 / 2 / 10
9,843
757
7,028
16,290
15,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
16
14 / 4 / 5
11,180
860
16,671
12,084
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
12
1 / 3 / 11
8,819
678
3,841
6,257
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PKAD Jam
Fenrir
9
0 / 9 / 6
7,411
570
4,434
11,463
3,334
Mace

Mace

+10
Physical Power

12
1 / 6 / 6
8,799
677
8,404
12,056
4,753
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
12
7 / 6 / 0
9,544
734
9,686
12,644
4,759
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
8
9
Deaths
21
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
2
10
5.5
W
Fenrir
14
4
5
4.13
L
Fenrir
PKAD Jam
Fenrir
0
9
6
0.33
W
Kukulkan
1
3
11
2.17
L
1
6
6
0.67
L
Achilles
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,540
Damage
22,524
34,631
Taken
36,163
22,987
Mitigated
12,846
9,531
Healing
2,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,028
2,555
391
5,848
16,290
15,119
1,230
3,053
13,237
0
24,042
W
Fenrir
16,671
3,866
394
2,326
12,084
5,670
557
4,498
7,586
0
39,596
L
Fenrir
PKAD Jam
Fenrir
4,434
1,309
0
222
11,463
3,334
50
1,126
10,079
0
7,790
W
Kukulkan
3,841
1,072
83
489
6,257
2,198
691
853
5,404
28,630
0
L
8,404
4,026
0
1,941
12,056
4,753
0
809
10,954
28,269
0
L
Achilles
9,686
3,344
0
512
12,644
4,759
0
1,906
10,355
0
32,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,842
Gold Earned
25,754
129
Minions Killed
97
0
Camps Cleared
0
716,282
Distance Traveled
609,548
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,843
757
43
3
0
257,575
0
W
Fenrir
11,180
860
45
3
0
258,315
1
L
Fenrir
7,411
570
14
1
0
185,387
0
W
Kukulkan
8,819
678
41
3
0
200,392
0
L
Sol
8,799
677
42
3
0
183,085
2
L
Achilles
9,544
734
41
3
0
241,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role