Player Matchup

Gilgamesh
Gilgamesh
BolognaPony69
Gilgamesh
Level 58
God Stats
4W - 5L
1,526 SR
Queue Stats
183W - 229L
1,435 Elo+
Party 3
Bacchus
Bacchus
DontGiveTheHerp
Bacchus
Level 61
God Stats
25W - 15L
1,604 SR
Queue Stats
127W - 156L
1,410 Elo+
Party 3
Fenrir
Fenrir
Ghost_Crusher_21
Fenrir
Level 83
God Stats
4W - 8L
1,500 SR
Queue Stats
535W - 586L
1,396 Elo+
Party 1
Zeus
Zeus
cruixsoul
Zeus
Level 81
God Stats
15W - 12L
1,582 SR
Queue Stats
536W - 569L
1,419 Elo+
Party 1
Izanami
Izanami
twicebaked
Izanami
Level 82
God Stats
33W - 30L
1,593 SR
Queue Stats
145W - 175L
1,448 Elo+
Party 3
Team Averages
Level 73
1,561 SR
1,421 Elo+

VS

Team Averages
Level 93
1,503 SR
1,469 Elo+
Chaac
Chaac
ChrisBkillA
Chaac
Level 62
God Stats
3W - 2L
1,610 SR
Queue Stats
13W - 16L
1,435 Elo+
Party 4
Artio
Artio
LAP_LICANACASH18
Artio
Level 129
God Stats
31W - 33L
1,514 SR
Queue Stats
966W - 1,034L
1,472 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Land42shark
Tsukuyomi
Level 85
God Stats
1W - 0L
1,293 SR
Queue Stats
113W - 105L
1,462 Elo+
Party 4
Neith
Neith
Paulillo131
Neith
Level 102
God Stats
31W - 23L
1,599 SR
Queue Stats
1,102W - 1,185L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WetPenguin97
Morgan Le Fay
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BolognaPony69
Gilgamesh
15
1 / 4 / 4
8,681
395
6,706
12,942
9,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 5 / 9
9,774
444
10,268
19,306
24,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 4 / 4
10,586
481
9,758
16,141
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
18
11 / 8 / 6
11,786
536
23,970
17,094
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
twicebaked
Izanami
15
6 / 7 / 2
9,558
434
10,166
14,784
5,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 14
9,914
451
8,513
19,694
10,975
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 1 / 13
11,705
532
11,093
17,653
25,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Land42shark
Tsukuyomi
20
15 / 6 / 8
13,340
606
19,733
23,701
9,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 6 / 12
10,973
499
10,711
13,425
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
WetPenguin97
Morgan Le Fay
18
5 / 8 / 12
11,923
542
12,590
16,251
6,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
87
26
Kills
28
28
Deaths
26
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BolognaPony69
Gilgamesh
1
4
4
0.75
W
1
5
14
1.6
L
2
5
9
1.3
L
6
4
4
2
W
2
1
13
8.5
W
Tsukuyomi
Land42shark
Tsukuyomi
15
6
8
3.17
W
5
6
12
1.83
W
Morgan Le Fay
WetPenguin97
Morgan Le Fay
5
8
12
1.38
L
Zeus
11
8
6
1.75
L
Izanami
twicebaked
Izanami
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,868
Damage
62,640
80,267
Taken
90,724
52,617
Mitigated
57,850
10,525
Healing
32,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BolognaPony69
Gilgamesh
6,706
597
0
1,518
12,942
9,276
27
4,928
8,014
0
36,570
W
8,513
2,800
0
5,499
19,694
10,975
1,273
6,319
13,186
0
40,344
L
10,268
2,369
0
1,492
19,306
24,459
0
4,102
15,204
29,231
0
L
9,758
1,271
0
2,962
16,141
7,951
0
5,910
10,231
0
67,740
W
11,093
1,124
1,449
6,404
17,653
25,673
728
5,724
11,447
75,836
0
W
Tsukuyomi
Land42shark
Tsukuyomi
19,733
5,208
0
12,661
23,701
9,181
622
9,756
13,574
0
85,069
W
10,711
3,673
0
3,776
13,425
5,803
2,564
4,889
8,415
0
68,558
W
Morgan Le Fay
WetPenguin97
Morgan Le Fay
12,590
776
0
2,933
16,251
6,218
225
6,719
9,107
57,333
0
L
Zeus
23,970
3,122
0
1,823
17,094
5,807
0
4,578
12,516
64,881
0
L
Izanami
twicebaked
Izanami
10,166
5,604
648
2,082
14,784
5,124
1,858
4,165
10,619
0
57,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,385
Gold Earned
57,855
401
Minions Killed
545
0
Camps Cleared
0
1,841,149
Distance Traveled
1,975,607
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,681
395
61
3
0
359,986
4
W
Chaac
9,914
451
57
3
0
415,894
1
L
Bacchus
9,774
444
34
2
0
386,200
0
L
Fenrir
10,586
481
101
5
0
412,059
0
W
Artio
11,705
532
141
6
0
424,742
4
W
Tsukuyomi
13,340
606
120
5
0
444,787
3
W
Neith
10,973
499
118
5
0
331,177
6
W
Morgan Le Fay
11,923
542
109
5
0
359,007
8
L
Zeus
11,786
536
100
5
0
318,520
2
L
Izanami
9,558
434
105
5
0
364,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role