Player Matchup

Ares
Ares
Tarkalark
Ares
Level 49
God Stats
9W - 5L
1,717 SR
Queue Stats
373W - 241L
1,773 Elo+
Party 2
Izanami
Izanami
TheFakeBobbyLee
Izanami
Level 28
God Stats
18W - 4L
1,959 SR
Queue Stats
263W - 126L
1,708 Elo+
Party 2
Ullr
Ullr
TinoCrak
Ullr
Level 102
God Stats
13W - 16L
1,420 SR
Queue Stats
317W - 351L
1,501 Elo+
Party 3
Ymir
Ymir
UntameableAnimal
Ymir
Level 109
God Stats
5W - 5L
1,487 SR
Queue Stats
383W - 422L
1,513 Elo+
Party 3
Gilgamesh
Gilgamesh
Yukiiza
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,503 Elo+
Party 3
Team Averages
Level 63
1,617 SR
1,600 Elo+

VS

Team Averages
Level 81
1,665 SR
1,599 Elo+
Fafnir
Fafnir
DasBot
Fafnir
Level 68
God Stats
9W - 1L
1,924 SR
Queue Stats
126W - 94L
1,631 Elo+
Party 1
Cupid
Cupid
DepthDragon
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 24L
1,737 Elo+
Party 1
Neith
Neith
OkayPhine
Neith
Level 160
God Stats
22W - 17L
1,647 SR
Queue Stats
410W - 421L
1,611 Elo+
Party 1
Osiris
Osiris
TheRealChacorta
Osiris
Level 114
God Stats
10W - 5L
1,886 SR
Queue Stats
236W - 189L
1,693 Elo+
Party 1
Sylvanus
Sylvanus
mxrvelavngers
Sylvanus
Level 38
God Stats
24W - 21L
1,365 SR
Queue Stats
233W - 225L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 1 / 1
6,292
629
6,888
8,192
6,591
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 4 / 1
6,528
653
4,356
6,794
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
6
0 / 2 / 0
4,374
437
1,341
4,066
800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 1 / 0
3,817
382
410
2,875
1,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Yukiiza
Gilgamesh
11
3 / 1 / 0
5,927
593
5,675
8,899
3,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DasBot
Fafnir
8
0 / 1 / 5
5,707
571
2,516
8,613
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 1 / 2
7,139
714
4,972
4,871
1,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Neith
OkayPhine
Neith
10
0 / 1 / 2
5,651
565
3,491
6,320
2,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 0
6,970
697
3,419
5,433
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
mxrvelavngers
Sylvanus
11
0 / 3 / 1
6,289
629
5,877
7,955
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
7
Kills
9
9
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DasBot
Fafnir
0
1
5
2.5
W
4
1
2
5
W
Neith
OkayPhine
Neith
0
1
2
1
L
Ares
2
1
1
2.5
L
2
4
1
0.63
W
5
1
0
5
L
Ullr
0
2
0
0
L
0
1
0
0
L
Gilgamesh
Yukiiza
Gilgamesh
3
1
0
3
W
Sylvanus
mxrvelavngers
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,670
Damage
20,275
30,826
Taken
33,192
15,060
Mitigated
16,755
6,048
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DasBot
Fafnir
2,516
1,001
0
1,995
8,613
6,348
32
2,174
6,439
7,186
0
W
4,972
2,758
275
1,798
4,871
1,366
1,113
168
4,703
0
45,890
W
Neith
OkayPhine
Neith
3,491
1,497
0
2,232
6,320
2,060
156
3,528
2,792
0
34,771
L
Ares
6,888
378
0
1,634
8,192
6,591
0
1,120
7,072
34,639
0
L
4,356
2,578
0
1,622
6,794
2,793
0
328
6,466
0
49,342
W
3,419
1,544
0
2,849
5,433
2,672
256
1,428
4,005
0
37,452
L
Ullr
1,341
441
142
359
4,066
800
0
428
3,638
0
16,034
L
410
117
51
1,177
2,875
1,049
0
640
2,235
2,192
0
L
Gilgamesh
Yukiiza
Gilgamesh
5,675
1,764
0
1,063
8,899
3,827
30
5,282
3,617
0
23,886
W
Sylvanus
mxrvelavngers
Sylvanus
5,877
1,918
0
2,476
7,955
4,309
538
0
7,955
25,905
6,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,938
Gold Earned
31,756
235
Minions Killed
301
0
Camps Cleared
0
796,744
Distance Traveled
1,002,225
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,707
571
10
1
0
206,516
3
W
Cupid
7,139
714
79
8
0
198,201
1
W
Neith
5,651
565
64
6
0
200,317
2
L
Ares
6,292
629
56
6
0
211,547
2
L
Izanami
6,528
653
99
10
0
188,626
1
W
Osiris
6,970
697
82
8
0
223,821
2
L
Ullr
4,374
437
29
3
0
131,048
2
L
Ymir
3,817
382
6
1
0
57,540
1
L
Gilgamesh
5,927
593
45
5
0
207,983
0
W
Sylvanus
6,289
629
66
7
0
173,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role