Player Matchup

Hades
Hades
BLACK334DRAGON
Hades
Level 16
God Stats
41W - 38L
1,475 SR
Queue Stats
67W - 82L
1,346 Elo+
Party 1
King Arthur
King Arthur
Leoh_CDM
King Arthur
Level 26
God Stats
5W - 0L
1,894 SR
Queue Stats
44W - 49L
1,406 Elo+
Party 1
Ymir
Ymir
Spythra
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,266 Elo+
Solo
Thor
Thor
Williamsantossp
Thor
Level 12
God Stats
20W - 12L
1,471 SR
Queue Stats
27W - 32L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
andxmedil
Danzaburou
Level 21
God Stats
15W - 12L
1,763 SR
Queue Stats
40W - 35L
1,487 Elo+
Solo
Team Averages
Level 17
1,621 SR
1,372 Elo+

VS

Team Averages
Level 22
1,470 SR
1,402 Elo+
Cthulhu
Cthulhu
M4MUTEdeGEL0
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,356 Elo+
Solo
Jormungandr
Jormungandr
PolacoOliveira
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,365 Elo+
Solo
Nu Wa
Nu Wa
TinkerBellll
Nu Wa
Level 28
God Stats
39W - 31L
1,547 SR
Queue Stats
112W - 119L
1,435 Elo+
Party 2
Thanatos
Thanatos
iHTDx
Thanatos
Level 29
God Stats
12W - 23L
1,392 SR
Queue Stats
124W - 139L
1,467 Elo+
Party 2
Hades
Hades
kohoha
Hades
Level 13
God Stats
9W - 10L
1,413 SR
Queue Stats
24W - 30L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 15
12,226
1,019
13,501
13,387
4,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Leoh_CDM
King Arthur
18
4 / 2 / 23
12,058
1,005
10,472
18,484
15,470
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Spythra
Ymir
18
3 / 7 / 17
11,507
959
9,605
15,635
14,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 5 / 18
11,513
959
13,484
14,245
6,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
andxmedil
Danzaburou
19
13 / 2 / 11
14,035
1,170
23,905
13,277
4,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

170

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
M4MUTEdeGEL0
Cthulhu
17
0 / 12 / 6
9,739
812
4,917
16,854
16,942
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
PolacoOliveira
Jormungandr
19
1 / 7 / 16
12,141
1,012
14,533
22,084
10,687
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
5 / 1 / 9
13,091
1,091
14,952
9,292
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
iHTDx
Thanatos
18
7 / 9 / 9
12,285
1,024
17,144
16,360
8,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
kohoha
Hades
18
5 / 3 / 7
12,253
1,021
12,205
12,353
6,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
65
32
Kills
18
18
Deaths
32
84
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
2
15
7.25
W
King Arthur
Leoh_CDM
King Arthur
4
2
23
7.75
L
Cthulhu
M4MUTEdeGEL0
Cthulhu
0
12
6
0.25
L
Jormungandr
PolacoOliveira
Jormungandr
1
7
16
1.29
W
Ymir
Spythra
Ymir
3
7
17
1.64
L
5
1
9
9.5
W
5
5
18
2.8
W
Danzaburou
andxmedil
Danzaburou
13
2
11
9.25
L
Thanatos
iHTDx
Thanatos
7
9
9
1.28
L
Hades
kohoha
Hades
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,967
Damage
63,751
75,028
Taken
76,943
45,848
Mitigated
46,880
9,455
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,501
2,344
509
3,089
13,387
4,918
0
5,878
5,792
39,259
0
W
King Arthur
Leoh_CDM
King Arthur
10,472
2,009
0
3,721
18,484
15,470
0
10,334
7,007
0
24,597
L
Cthulhu
M4MUTEdeGEL0
Cthulhu
4,917
813
0
0
16,854
16,942
0
4,192
12,662
13,773
0
L
Jormungandr
PolacoOliveira
Jormungandr
14,533
4,692
0
0
22,084
10,687
0
6,918
15,166
31,362
0
W
Ymir
Spythra
Ymir
9,605
1,752
0
0
15,635
14,682
0
9,069
6,379
24,798
0
L
14,952
4,602
0
2,022
9,292
3,530
0
2,585
6,707
59,968
0
W
13,484
2,960
0
0
14,245
6,485
0
9,319
4,750
0
26,017
W
Danzaburou
andxmedil
Danzaburou
23,905
10,511
0
2,136
13,277
4,293
0
11,240
1,855
0
66,666
L
Thanatos
iHTDx
Thanatos
17,144
6,371
0
6,136
16,360
8,755
0
5,228
10,812
0
24,377
L
Hades
kohoha
Hades
12,205
962
504
3,225
12,353
6,966
0
4,183
8,170
25,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,339
Gold Earned
59,509
236
Minions Killed
207
5
Camps Cleared
6
1,009,441
Distance Traveled
971,271
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,226
1,019
64
5
1
200,807
0
W
King Arthur
12,058
1,005
27
2
0
232,825
0
L
Cthulhu
9,739
812
14
1
0
137,381
2
L
Jormungandr
12,141
1,012
23
2
1
194,151
0
W
Ymir
11,507
959
35
3
0
173,651
0
L
Nu Wa
13,091
1,091
135
11
1
212,852
0
W
Thor
11,513
959
27
2
3
192,956
0
W
Danzaburou
14,035
1,170
83
7
1
209,202
0
L
Thanatos
12,285
1,024
9
1
3
224,908
1
L
Hades
12,253
1,021
26
2
1
201,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role