Player Matchup

Skadi
Skadi
 
Skadi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BelovedGamer
Terra
Level 105
God Stats
3W - 9L
1,437 SR
Queue Stats
724W - 676L
1,455 Elo+
Solo
Cabrakan
Cabrakan
Dj1thekiller
Cabrakan
Level 107
God Stats
9W - 11L
1,540 SR
Queue Stats
201W - 196L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
GirlGuanWild
Gilgamesh
Level 160
God Stats
9W - 8L
1,591 SR
Queue Stats
308W - 281L
1,531 Elo+
Party 1
Anubis
Anubis
dragonfor3es
Anubis
Level 88
God Stats
3W - 3L
1,624 SR
Queue Stats
107W - 102L
1,439 Elo+
Solo
Team Averages
Level 122
1,538 SR
1,481 Elo+

VS

Team Averages
Level 97
1,518 SR
1,475 Elo+
Thanatos
Thanatos
 
Thanatos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
HL Gaius Julius
Heimdallr
Level 122
God Stats
4W - 1L
1,592 SR
Queue Stats
253W - 263L
1,497 Elo+
Party 3
Anubis
Anubis
JordotHuncho
Anubis
Level 56
God Stats
30W - 19L
1,521 SR
Queue Stats
333W - 356L
1,406 Elo+
Party 2
Ymir
Ymir
Playboy75
Ymir
Level 135
God Stats
10W - 14L
1,433 SR
Queue Stats
635W - 620L
1,500 Elo+
Party 3
Bellona
Bellona
XxSean MoneyxX
Bellona
Level 109
God Stats
12W - 12L
1,544 SR
Queue Stats
82W - 84L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 4 / 3
6,969
436
8,429
8,997
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 1 / 2
8,210
513
4,690
11,776
9,926
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cabrakan
Dj1thekiller
Cabrakan
13
8 / 5 / 1
8,528
533
5,754
12,130
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
GirlGuanWild
Gilgamesh
13
3 / 4 / 4
7,976
499
9,557
13,704
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
2 / 5 / 7
8,322
520
8,319
12,662
4,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 2 / 4
8,292
518
2,440
10,764
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
HL Gaius Julius
Heimdallr
14
5 / 3 / 4
8,723
545
14,018
12,440
4,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
6 / 4 / 3
8,714
545
11,983
8,730
3,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
13
4 / 3 / 7
8,948
559
9,085
15,263
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 2
8,008
501
6,718
10,456
11,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
14
Kills
19
19
Deaths
14
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
3
0.38
W
Thanatos
 
Thanatos
3
2
4
2.5
L
1
1
2
2
L
Cabrakan
Dj1thekiller
Cabrakan
8
5
1
1.7
L
Gilgamesh
GirlGuanWild
Gilgamesh
3
4
4
1.25
W
Heimdallr
HL Gaius Julius
Heimdallr
5
3
4
2.33
W
Anubis
6
4
3
1.88
W
Ymir
4
3
7
2.5
W
1
2
2
1
L
Anubis
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,749
Damage
44,244
59,269
Taken
57,653
33,691
Mitigated
39,101
16,728
Healing
21,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,429
3,871
0
1,625
8,997
2,315
866
965
8,032
0
41,749
W
Thanatos
 
Thanatos
2,440
611
0
8,647
10,764
4,218
0
1,452
9,312
0
54,035
L
4,690
1,505
268
4,851
11,776
9,926
0
1,841
9,935
39,964
0
L
Cabrakan
Dj1thekiller
Cabrakan
5,754
810
0
2,041
12,130
10,996
0
4,706
7,424
17,199
0
L
Gilgamesh
GirlGuanWild
Gilgamesh
9,557
2,739
0
3,136
13,704
5,575
0
5,088
8,616
0
62,911
W
Heimdallr
HL Gaius Julius
Heimdallr
14,018
5,639
466
3,934
12,440
4,110
2,013
1,835
10,605
0
65,891
W
Anubis
11,983
268
0
2,677
8,730
3,372
148
5,830
2,900
47,448
0
W
Ymir
9,085
979
817
3,987
15,263
15,709
0
4,769
10,494
27,428
0
W
6,718
2,983
0
1,378
10,456
11,692
994
4,877
5,579
0
45,976
L
Anubis
8,319
740
0
4,807
12,662
4,879
0
8,468
4,194
53,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,005
Gold Earned
42,685
398
Minions Killed
419
0
Camps Cleared
0
1,569,952
Distance Traveled
1,386,312
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,969
436
75
5
0
348,072
2
W
Thanatos
8,292
518
94
6
0
343,401
0
L
Terra
8,210
513
94
6
0
295,659
1
L
Cabrakan
8,528
533
20
1
0
360,030
2
L
Gilgamesh
7,976
499
102
6
0
316,221
5
W
Heimdallr
8,723
545
119
7
0
250,118
4
W
Anubis
8,714
545
70
4
0
279,987
5
W
Ymir
8,948
559
40
3
0
265,137
2
W
Bellona
8,008
501
96
6
0
247,669
2
L
Anubis
8,322
520
107
7
0
249,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role