Player Matchup

Heimdallr
Heimdallr
AttendedGecko51
Heimdallr
Level 45
God Stats
2W - 7L
1,430 SR
Queue Stats
12W - 29L
1,416 Elo+
Party 1
Mercury
Mercury
BioToxiHeart
Mercury
Level 16
God Stats
6W - 3L
1,658 SR
Queue Stats
49W - 51L
1,463 Elo+
Party 1
Artemis
Artemis
Daedric Birb
Artemis
Level 24
God Stats
4W - 10L
1,364 SR
Queue Stats
24W - 22L
1,441 Elo+
Party 1
King Arthur
King Arthur
Havi The One
King Arthur
Level 99
God Stats
5W - 6L
1,474 SR
Queue Stats
57W - 55L
1,411 Elo+
Party 1
Medusa
Medusa
seagoing6547
Medusa
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 54L
1,451 Elo+
Party 1
Team Averages
Level 43
1,485 SR
1,436 Elo+

VS

Team Averages
Level 53
1,579 SR
1,528 Elo+
Neith
Neith
BUCarter24
Neith
Level 35
God Stats
10W - 5L
1,340 SR
Queue Stats
17W - 13L
1,347 Elo+
Solo
Medusa
Medusa
Swilgy123
Medusa
Level 27
God Stats
4W - 1L
1,731 SR
Queue Stats
56W - 34L
1,572 Elo+
Party 2
Mercury
Mercury
The KingTHiic
Mercury
Level 49
God Stats
8W - 6L
1,533 SR
Queue Stats
53W - 58L
1,461 Elo+
Solo
Ah Puch
Ah Puch
ZWilgy
Ah Puch
Level 128
God Stats
1W - 1L
1,653 SR
Queue Stats
112W - 78L
1,642 Elo+
Party 2
Ganesha
Ganesha
srdudley
Ganesha
Level 28
God Stats
20W - 7L
1,638 SR
Queue Stats
86W - 42L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AttendedGecko51
Heimdallr
15
2 / 10 / 4
10,127
1,013
13,952
19,611
7,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
BioToxiHeart
Mercury
16
1 / 5 / 5
9,502
950
6,712
11,903
4,262
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Daedric Birb
Artemis
15
2 / 12 / 4
9,689
969
13,794
19,597
7,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Havi The One
King Arthur
15
1 / 11 / 0
8,980
898
9,577
21,313
18,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
15
1 / 11 / 2
8,901
890
10,061
17,053
6,208
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
16 / 1 / 16
12,437
1,244
19,359
8,979
4,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
Swilgy123
Medusa
18
5 / 2 / 22
10,353
1,035
9,178
10,091
4,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
19
11 / 2 / 23
11,657
1,166
18,942
14,961
6,730
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
ZWilgy
Ah Puch
19
17 / 1 / 22
12,834
1,283
27,690
10,078
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
srdudley
Ganesha
19
0 / 1 / 40
11,166
1,117
10,055
13,195
15,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
172
7
Kills
49
49
Deaths
7
15
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AttendedGecko51
Heimdallr
2
10
4
0.4
W
Neith
16
1
16
24
L
Mercury
BioToxiHeart
Mercury
1
5
5
0.7
L
Artemis
Daedric Birb
Artemis
2
12
4
0.33
L
King Arthur
Havi The One
King Arthur
1
11
0
0.09
W
Medusa
Swilgy123
Medusa
5
2
22
8
W
Mercury
11
2
23
11.25
W
Ah Puch
ZWilgy
Ah Puch
17
1
22
28
L
Medusa
1
11
2
0.18
W
Ganesha
srdudley
Ganesha
0
1
40
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,096
Damage
85,224
89,477
Taken
57,304
44,481
Mitigated
35,675
4,554
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AttendedGecko51
Heimdallr
13,952
5,754
258
1,783
19,611
7,787
0
6,726
12,504
0
44,990
W
Neith
19,359
6,810
0
2,138
8,979
4,471
0
80
8,899
0
35,688
L
Mercury
BioToxiHeart
Mercury
6,712
3,703
0
409
11,903
4,262
0
4,873
6,733
0
12,408
L
Artemis
Daedric Birb
Artemis
13,794
5,123
0
800
19,597
7,278
0
9,819
9,183
0
27,321
L
King Arthur
Havi The One
King Arthur
9,577
944
16
609
21,313
18,946
0
8,012
12,722
122
29,721
W
Medusa
Swilgy123
Medusa
9,178
4,787
0
0
10,091
4,545
0
0
10,091
0
24,810
W
Mercury
18,942
10,987
346
3,230
14,961
6,730
0
36
14,886
0
23,906
W
Ah Puch
ZWilgy
Ah Puch
27,690
1,983
660
2,669
10,078
4,813
0
0
10,078
51,342
0
L
Medusa
10,061
5,347
162
517
17,053
6,208
0
5,996
10,590
0
24,959
W
Ganesha
srdudley
Ganesha
10,055
453
248
2,153
13,195
15,116
0
0
13,195
20,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,199
Gold Earned
58,447
218
Minions Killed
179
4
Camps Cleared
6
863,112
Distance Traveled
1,018,007
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,127
1,013
91
9
1
160,149
0
W
Neith
12,437
1,244
47
5
4
192,408
0
L
Mercury
9,502
950
20
2
2
204,488
0
L
Artemis
9,689
969
14
1
0
151,994
0
L
King Arthur
8,980
898
59
6
0
185,019
0
W
Medusa
10,353
1,035
48
5
0
163,962
0
W
Mercury
11,657
1,166
22
2
2
283,571
1
W
Ah Puch
12,834
1,283
62
6
0
187,128
2
L
Medusa
8,901
890
34
3
1
161,462
1
W
Ganesha
11,166
1,117
0
0
0
190,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role