Player Matchup

Jormungandr
Jormungandr
Kiblahh
Jormungandr
Level 111
God Stats
9W - 9L
1,571 SR
Queue Stats
433W - 442L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
Sur_James
Cthulhu
Level 53
God Stats
39W - 43L
1,519 SR
Queue Stats
101W - 108L
1,421 Elo+
Party 2
Fenrir
Fenrir
True_Floop
Fenrir
Level 117
God Stats
12W - 8L
1,792 SR
Queue Stats
349W - 341L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
XxTrevonXx
Baron Samedi
Level 72
God Stats
10W - 10L
1,595 SR
Queue Stats
228W - 221L
1,509 Elo+
Party 2
Heimdallr
Heimdallr
wiggsbow_is_back
Heimdallr
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 72L
1,560 Elo+
Party 2
Team Averages
Level 92
1,595 SR
1,502 Elo+

VS

Team Averages
Level 96
1,537 SR
1,379 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Boesesmaedchen9
Izanami
Level 111
God Stats
11W - 29L
1,263 SR
Queue Stats
198W - 244L
1,319 Elo+
Party 1
Bakasura
Bakasura
EvO_Ban_Fox-Sin
Bakasura
Level 62
God Stats
7W - 8L
1,754 SR
Queue Stats
105W - 126L
1,288 Elo+
Party 1
Bacchus
Bacchus
Simidax94
Bacchus
Level 84
God Stats
9W - 3L
1,646 SR
Queue Stats
449W - 502L
1,390 Elo+
Solo
Chaac
Chaac
fIoody
Chaac
Level 95
God Stats
4W - 7L
1,521 SR
Queue Stats
35W - 51L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kiblahh
Jormungandr
11
4 / 0 / 2
6,563
656
4,679
6,092
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Sur_James
Cthulhu
9
0 / 1 / 2
5,346
535
2,984
5,645
4,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
True_Floop
Fenrir
11
9 / 1 / 3
7,176
718
6,385
5,872
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
XxTrevonXx
Baron Samedi
10
2 / 0 / 5
5,539
554
3,092
3,014
1,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
10
1 / 1 / 6
5,483
548
3,223
4,633
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 4 / 1
5,008
501
3,375
5,438
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 0
4,709
471
1,068
4,893
1,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
8
1 / 4 / 1
5,283
528
3,353
7,023
1,901
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Simidax94
Bacchus
7
1 / 3 / 0
4,950
495
2,352
5,065
2,488
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chaac
fIoody
Chaac
9
1 / 3 / 0
5,085
509
3,995
7,961
5,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
3
3
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
1
0.13
L
0
2
0
0
L
Bakasura
1
4
1
0.38
W
Jormungandr
Kiblahh
Jormungandr
4
0
2
5
L
Bacchus
Simidax94
Bacchus
1
3
0
0.33
W
Cthulhu
Sur_James
Cthulhu
0
1
2
1
W
Fenrir
True_Floop
Fenrir
9
1
3
10.5
W
Baron Samedi
XxTrevonXx
Baron Samedi
2
0
5
4.5
L
Chaac
fIoody
Chaac
1
3
0
0.33
W
Heimdallr
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,363
Damage
14,143
25,256
Taken
30,380
13,288
Mitigated
11,881
8,287
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,375
375
0
415
5,438
1,291
39
2,571
2,497
30,724
0
L
1,068
352
0
569
4,893
1,085
0
829
4,064
0
23,725
L
Bakasura
3,353
2,605
0
2,920
7,023
1,901
0
1,467
5,434
0
12,954
W
Jormungandr
Kiblahh
Jormungandr
4,679
2,236
0
2,603
6,092
3,659
21
0
5,522
34,895
0
L
Bacchus
Simidax94
Bacchus
2,352
314
0
1,370
5,065
2,488
0
1,550
3,515
10,442
0
W
Cthulhu
Sur_James
Cthulhu
2,984
226
0
1,793
5,645
4,118
0
2,273
3,300
21,598
0
W
Fenrir
True_Floop
Fenrir
6,385
1,867
0
791
5,872
1,970
0
687
4,973
0
38,228
W
Baron Samedi
XxTrevonXx
Baron Samedi
3,092
703
906
1,055
3,014
1,743
457
927
2,065
18,888
0
L
Chaac
fIoody
Chaac
3,995
21
0
2,780
7,961
5,116
0
3,846
4,115
0
20,353
W
Heimdallr
3,223
1,585
0
1,139
4,633
1,798
329
1,840
2,793
0
28,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
25,035
296
Minions Killed
198
0
Camps Cleared
0
940,483
Distance Traveled
921,493
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,008
501
51
5
0
191,352
3
L
Izanami
4,709
471
46
5
0
175,261
3
L
Bakasura
5,283
528
39
4
0
213,382
1
W
Jormungandr
6,563
656
80
8
0
193,409
2
L
Bacchus
4,950
495
19
2
0
167,169
0
W
Cthulhu
5,346
535
45
5
0
204,022
1
W
Fenrir
7,176
718
79
8
0
200,119
1
W
Baron Samedi
5,539
554
29
3
0
168,359
2
L
Chaac
5,085
509
43
4
0
174,329
0
W
Heimdallr
5,483
548
63
6
0
174,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role