Player Matchup

Cthulhu
Cthulhu
Feeder_Pro92
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 185L
1,532 Elo+
Party 1
Bellona
Bellona
OHN0_iFat_Gohan
Bellona
Level 122
God Stats
1W - 1L
1,774 SR
Queue Stats
118W - 121L
1,523 Elo+
Party 1
Arachne
Arachne
Ohriginal_Killer
Arachne
Level 66
God Stats
1W - 0L
1,386 SR
Queue Stats
2W - 3L
1,332 Elo+
Solo
Persephone
Persephone
hersh85
Persephone
Level 160
God Stats
7W - 2L
1,780 SR
Queue Stats
534W - 515L
1,624 Elo+
Party 1
Hachiman
Hachiman
ninoxsantana
Hachiman
Level 159
God Stats
1W - 1L
1,461 SR
Queue Stats
142W - 129L
1,582 Elo+
Party 1
Team Averages
Level 127
1,580 SR
1,519 Elo+

VS

Team Averages
Level 118
1,447 SR
1,468 Elo+
Da Ji
Da Ji
 
Da Ji
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
EggTargaryenVI
Zeus
Level 129
God Stats
1W - 1L
1,514 SR
Queue Stats
170W - 187L
1,460 Elo+
Solo
Thoth
Thoth
Luis-111102
Thoth
Level 124
God Stats
4W - 6L
1,123 SR
Queue Stats
407W - 404L
1,455 Elo+
Solo
Fafnir
Fafnir
PabloTheJew
Fafnir
Level 66
God Stats
14W - 8L
1,599 SR
Queue Stats
571W - 600L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Feeder_Pro92
Cthulhu
12
0 / 3 / 6
7,018
780
4,318
9,346
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 3 / 5
7,276
808
3,437
11,324
7,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 4
7,964
885
5,017
8,805
3,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
hersh85
Persephone
15
4 / 0 / 7
8,730
970
6,907
3,515
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ninoxsantana
Hachiman
15
8 / 2 / 4
9,542
1,060
10,825
7,327
2,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 0 / 1
8,225
914
6,221
5,699
2,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
 
Heimdallr
11
0 / 3 / 4
6,191
688
3,448
5,945
2,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 7 / 3
6,136
682
6,279
7,753
2,629
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 7
6,672
741
4,752
9,060
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
13
4 / 2 / 1
7,732
859
5,356
10,056
11,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
17
Kills
10
10
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
0
1
6.5
L
Heimdallr
 
Heimdallr
0
3
4
0.67
L
0
7
3
0.21
W
Cthulhu
Feeder_Pro92
Cthulhu
0
3
6
1
L
0
5
7
0.7
W
2
3
5
1.5
W
3
2
4
2.5
L
Fafnir
4
2
1
2.25
W
Persephone
hersh85
Persephone
4
0
7
7.5
W
Hachiman
ninoxsantana
Hachiman
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,504
Damage
26,056
40,317
Taken
38,513
21,475
Mitigated
21,835
7,240
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,221
1,449
0
0
5,699
2,450
0
1,822
3,877
0
20,166
L
Heimdallr
 
Heimdallr
3,448
1,240
0
0
5,945
2,137
1
1,396
4,549
0
11,109
L
6,279
936
0
696
7,753
2,629
1
2,639
5,114
19,275
0
W
Cthulhu
Feeder_Pro92
Cthulhu
4,318
101
0
1,154
9,346
7,214
104
4,310
5,036
16,299
0
L
4,752
351
0
1,067
9,060
3,002
0
2,981
6,079
17,005
0
W
3,437
978
0
1,184
11,324
7,113
32
4,093
7,231
0
10,614
W
5,017
3,117
73
2,474
8,805
3,406
547
2,369
6,436
0
18,964
L
Fafnir
5,356
1,213
406
1,529
10,056
11,617
0
2,757
7,299
12,641
0
W
Persephone
hersh85
Persephone
6,907
260
0
343
3,515
1,189
414
2,148
1,367
30,676
0
W
Hachiman
ninoxsantana
Hachiman
10,825
6,562
0
2,012
7,327
2,553
1,761
3,758
3,569
0
31,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
34,956
211
Minions Killed
133
8
Camps Cleared
6
949,239
Distance Traveled
737,155
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,225
914
35
4
3
177,455
2
L
Heimdallr
6,191
688
23
3
0
117,284
0
L
Zeus
6,136
682
34
4
2
143,489
0
W
Cthulhu
7,018
780
26
3
0
185,147
0
L
Thoth
6,672
741
26
3
1
150,499
1
W
Bellona
7,276
808
15
2
1
178,893
2
W
Arachne
7,964
885
38
4
2
225,289
3
L
Fafnir
7,732
859
15
2
0
148,428
0
W
Persephone
8,730
970
78
9
3
186,280
2
W
Hachiman
9,542
1,060
54
6
2
173,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role