Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
L1am275
Freya
Level 99
God Stats
1W - 1L
1,740 SR
Queue Stats
17W - 19L
1,417 Elo+
Party 1
He Bo
He Bo
PUREM1KE
He Bo
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,397 Elo+
Party 1
Chaac
Chaac
Stuey Plays
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,176 Elo+
Party 1
Team Averages
Level 100
1,548 SR
1,398 Elo+

VS

Team Averages
Level 134
1,535 SR
1,467 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CRU5ATYR
Medusa
Level 145
God Stats
3W - 2L
1,522 SR
Queue Stats
153W - 145L
1,370 Elo+
Solo
Kumbhakarna
Kumbhakarna
SimplyFrostyy
Kumbhakarna
Level 158
God Stats
3W - 0L
1,677 SR
Queue Stats
89W - 69L
1,505 Elo+
Party 2
Chernobog
Chernobog
SimplyFrozone
Chernobog
Level 147
God Stats
2W - 0L
1,398 SR
Queue Stats
77W - 62L
1,508 Elo+
Party 2
Discordia
Discordia
simplystahlzy
Discordia
Level 65
God Stats
4W - 4L
1,576 SR
Queue Stats
174W - 183L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 5 / 11
9,639
741
11,152
17,016
20,725
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
 
Nike
16
3 / 5 / 6
9,096
700
11,451
19,408
10,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
L1am275
Freya
15
2 / 6 / 7
8,975
690
7,440
10,727
4,419
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
PUREM1KE
He Bo
16
3 / 9 / 6
9,393
723
9,297
12,829
4,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 6 / 10
8,998
692
9,085
17,206
12,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 3 / 12
10,374
798
9,937
13,684
9,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
CRU5ATYR
Medusa
16
4 / 4 / 10
9,868
759
12,452
10,240
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
SimplyFrostyy
Kumbhakarna
17
3 / 5 / 21
10,275
790
10,823
23,428
10,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
SimplyFrozone
Chernobog
20
13 / 3 / 13
12,634
972
25,581
11,484
3,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
simplystahlzy
Discordia
17
7 / 4 / 14
10,703
823
13,300
9,055
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
101
17
Kills
31
31
Deaths
19
40
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
6
5
11
2.3
L
Nike
 
Nike
3
5
6
1.2
W
Gilgamesh
 
Gilgamesh
4
3
12
3.33
W
Medusa
CRU5ATYR
Medusa
4
4
10
2.25
L
Freya
L1am275
Freya
2
6
7
0.92
L
He Bo
PUREM1KE
He Bo
3
9
6
0.67
W
Kumbhakarna
SimplyFrostyy
Kumbhakarna
3
5
21
2.7
W
Chernobog
SimplyFrozone
Chernobog
13
3
13
6.5
L
3
6
10
1.33
W
Discordia
simplystahlzy
Discordia
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,425
Damage
72,093
77,186
Taken
67,891
52,981
Mitigated
30,483
21,465
Healing
24,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,152
592
969
4,183
17,016
20,725
0
4,900
11,609
17,959
0
L
Nike
 
Nike
11,451
897
206
6,268
19,408
10,823
0
4,344
14,662
0
19,935
W
Gilgamesh
 
Gilgamesh
9,937
982
733
1,922
13,684
9,848
55
4,606
8,812
0
19,502
W
Medusa
CRU5ATYR
Medusa
12,452
6,861
1,386
1,809
10,240
3,232
2,208
3,675
6,375
0
19,498
L
Freya
L1am275
Freya
7,440
2,510
727
1,783
10,727
4,419
0
3,595
6,610
14,667
0
L
He Bo
PUREM1KE
He Bo
9,297
760
141
632
12,829
4,513
0
5,100
7,299
20,719
0
W
Kumbhakarna
SimplyFrostyy
Kumbhakarna
10,823
1,366
1,400
7,189
23,428
10,957
0
10,140
12,843
15,309
0
W
Chernobog
SimplyFrozone
Chernobog
25,581
12,798
1,776
3,980
11,484
3,784
1,078
5,059
6,212
0
44,295
L
9,085
1,476
504
6,052
17,206
12,501
0
3,872
12,883
0
19,759
W
Discordia
simplystahlzy
Discordia
13,300
1,833
2,530
2,015
9,055
2,662
370
4,409
4,462
27,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,101
Gold Earned
53,854
112
Minions Killed
116
0
Camps Cleared
0
1,070,474
Distance Traveled
1,257,115
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,639
741
24
2
0
228,483
0
L
Nike
9,096
700
16
1
0
235,936
1
W
Gilgamesh
10,374
798
19
1
0
269,407
0
W
Medusa
9,868
759
20
2
0
254,631
0
L
Freya
8,975
690
20
2
0
201,537
0
L
He Bo
9,393
723
33
3
0
179,586
0
W
Kumbhakarna
10,275
790
16
1
0
263,665
4
W
Chernobog
12,634
972
40
3
0
249,659
0
L
Chaac
8,998
692
19
1
0
224,932
0
W
Discordia
10,703
823
21
2
0
219,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role