Player Matchup

Cupid
Cupid
FallenJudgement
Cupid
Level 107
God Stats
4W - 5L
1,431 SR
Queue Stats
483W - 456L
1,549 Elo+
Solo
Nemesis
Nemesis
Go1denNuggets
Nemesis
Level 103
God Stats
9W - 4L
1,652 SR
Queue Stats
79W - 55L
1,578 Elo+
Solo
Tiamat
Tiamat
JackThe0Ripper0
Tiamat
Level 89
God Stats
7W - 4L
1,584 SR
Queue Stats
140W - 132L
1,504 Elo+
Solo
Mulan
Mulan
OseRoman
Mulan
Level 106
God Stats
56W - 42L
1,492 SR
Queue Stats
517W - 429L
1,588 Elo+
Party 2
Yemoja
Yemoja
Z0rilla
Yemoja
Level 66
God Stats
4W - 3L
1,568 SR
Queue Stats
16W - 15L
1,554 Elo+
Party 2
Team Averages
Level 94
1,545 SR
1,555 Elo+

VS

Team Averages
Level 99
1,476 SR
1,502 Elo+
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JaymackJMR
Ymir
Level 106
God Stats
1W - 2L
1,467 SR
Queue Stats
93W - 77L
1,598 Elo+
Party 1
Fenrir
Fenrir
Sopoforic
Fenrir
Level 114
God Stats
8W - 9L
1,707 SR
Queue Stats
54W - 42L
1,511 Elo+
Party 3
Tyr
Tyr
Starfleet
Tyr
Level 99
God Stats
2W - 5L
1,182 SR
Queue Stats
53W - 38L
1,527 Elo+
Party 3
Nu Wa
Nu Wa
alef74
Nu Wa
Level 109
God Stats
14W - 16L
1,522 SR
Queue Stats
126W - 162L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,468
498
2,738
6,204
1,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
13
5 / 3 / 2
7,570
582
5,241
7,431
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 3 / 2
7,331
564
7,041
6,869
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
OseRoman
Mulan
13
2 / 1 / 1
7,582
583
8,893
10,278
5,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
Z0rilla
Yemoja
10
0 / 1 / 5
6,195
477
2,747
6,413
2,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 1 / 0
6,485
499
5,359
3,619
988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 4
6,078
468
3,630
9,016
5,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Sopoforic
Fenrir
12
4 / 5 / 1
6,925
533
5,758
10,046
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 1
6,912
532
6,360
13,667
7,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
alef74
Nu Wa
4
2 / 0 / 0
4,942
380
650
1,224
292
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
11
11
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
1
0
3
W
1
3
2
0.67
W
Nemesis
5
3
2
2
W
2
3
2
1
L
0
2
4
1
W
Mulan
OseRoman
Mulan
2
1
1
2.5
L
Fenrir
Sopoforic
Fenrir
4
5
1
0.9
L
2
2
1
1.25
W
Yemoja
Z0rilla
Yemoja
0
1
5
2.5
L
Nu Wa
alef74
Nu Wa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,660
Damage
21,757
37,195
Taken
37,572
18,289
Mitigated
17,951
13,441
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,359
3,008
0
1,512
3,619
988
0
846
2,773
0
25,163
W
2,738
1,556
134
2,155
6,204
1,546
367
919
5,285
0
41,671
W
Nemesis
5,241
2,094
0
1,812
7,431
4,347
0
563
6,868
0
40,787
W
7,041
1,171
0
2,850
6,869
4,438
655
1,102
5,767
48,491
0
L
3,630
1,169
0
580
9,016
5,084
0
4,607
4,409
20,012
0
W
Mulan
OseRoman
Mulan
8,893
989
0
4,607
10,278
5,221
446
549
9,729
0
45,929
L
Fenrir
Sopoforic
Fenrir
5,758
1,577
0
718
10,046
3,588
0
2,251
7,795
0
39,273
L
6,360
1,348
0
7,112
13,667
7,999
175
1,613
12,054
0
37,304
W
Yemoja
Z0rilla
Yemoja
2,747
420
276
1,607
6,413
2,737
0
1,210
5,203
12,379
0
L
Nu Wa
alef74
Nu Wa
650
318
0
0
1,224
292
30
471
753
8,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,146
Gold Earned
31,342
325
Minions Killed
260
0
Camps Cleared
0
1,208,951
Distance Traveled
964,888
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,485
499
55
4
0
170,334
3
W
Cupid
6,468
498
70
5
0
222,374
1
W
Nemesis
7,570
582
72
6
0
257,585
0
W
Tiamat
7,331
564
74
6
0
240,229
5
L
Ymir
6,078
468
33
3
0
251,990
3
W
Mulan
7,582
583
88
7
0
241,684
5
L
Fenrir
6,925
533
63
5
0
223,358
2
L
Tyr
6,912
532
88
7
0
253,050
3
W
Yemoja
6,195
477
21
2
0
247,079
6
L
Nu Wa
4,942
380
21
2
0
66,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role