Player Matchup

Danzaburou
Danzaburou
CheekonWangz
Danzaburou
Level 92
God Stats
17W - 24L
1,604 SR
Queue Stats
728W - 698L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
DinkleBergTheGod
Sylvanus
Level 68
God Stats
2W - 4L
1,333 SR
Queue Stats
189W - 196L
1,461 Elo+
Party 1
Nemesis
Nemesis
SwampyPoptart
Nemesis
Level 124
God Stats
11W - 13L
1,531 SR
Queue Stats
503W - 466L
1,518 Elo+
Party 1
Apollo
Apollo
X6SPHALANX
Apollo
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 98L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
iVenetia
Baron Samedi
Level 102
God Stats
78W - 50L
1,561 SR
Queue Stats
346W - 334L
1,562 Elo+
Party 1
Team Averages
Level 90
1,506 SR
1,489 Elo+

VS

Team Averages
Level 81
1,492 SR
1,349 Elo+
Morgan Le Fay
Morgan Le Fay
BearSlayer6785
Morgan Le Fay
Level 48
God Stats
0W - 4L
1,289 SR
Queue Stats
15W - 20L
1,195 Elo+
Solo
Bacchus
Bacchus
GARNESS
Bacchus
Level 108
God Stats
9W - 5L
1,465 SR
Queue Stats
48W - 70L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
NXLSXN
Zhong Kui
Level 69
God Stats
42W - 35L
1,505 SR
Queue Stats
274W - 311L
1,368 Elo+
Solo
Hun Batz
Hun Batz
ZeroDoesThingz
Hun Batz
Level 114
God Stats
2W - 2L
1,803 SR
Queue Stats
206W - 229L
1,388 Elo+
Solo
Jing Wei
Jing Wei
ciclope2000
Jing Wei
Level 67
God Stats
107W - 114L
1,399 SR
Queue Stats
295W - 315L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheekonWangz
Danzaburou
9
5 / 0 / 1
5,687
812
3,358
4,033
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 6
4,582
655
1,127
4,148
1,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
8
2 / 1 / 2
4,984
712
3,992
4,236
2,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
X6SPHALANX
Apollo
8
2 / 0 / 2
4,919
703
1,367
2,981
837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
iVenetia
Baron Samedi
9
4 / 0 / 1
5,239
748
3,658
3,717
2,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BearSlayer6785
Morgan Le Fay
3
0 / 1 / 0
3,021
432
166
1,329
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
GARNESS
Bacchus
5
0 / 2 / 0
3,522
503
1,308
4,134
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
NXLSXN
Zhong Kui
7
1 / 4 / 0
4,256
608
2,647
7,296
4,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
7
0 / 2 / 0
4,198
600
1,110
4,764
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
ciclope2000
Jing Wei
6
0 / 4 / 0
3,501
500
2,004
4,380
855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
1
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BearSlayer6785
Morgan Le Fay
0
1
0
0
W
Danzaburou
CheekonWangz
Danzaburou
5
0
1
5.5
W
0
0
6
3
L
Bacchus
GARNESS
Bacchus
0
2
0
0
L
Zhong Kui
NXLSXN
Zhong Kui
1
4
0
0.25
W
Nemesis
2
1
2
3
W
Apollo
X6SPHALANX
Apollo
2
0
2
3
L
Hun Batz
0
2
0
0
L
Jing Wei
ciclope2000
Jing Wei
0
4
0
0
W
Baron Samedi
iVenetia
Baron Samedi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,502
Damage
7,235
19,115
Taken
21,903
8,022
Mitigated
9,330
8,684
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BearSlayer6785
Morgan Le Fay
166
0
0
650
1,329
399
0
1,089
240
2,450
0
W
Danzaburou
CheekonWangz
Danzaburou
3,358
1,913
0
1,023
4,033
1,559
359
575
3,458
0
28,258
W
1,127
546
1,299
2,017
4,148
1,492
48
587
3,561
6,892
0
L
Bacchus
GARNESS
Bacchus
1,308
137
55
824
4,134
2,156
0
1,854
2,280
5,959
0
L
Zhong Kui
NXLSXN
Zhong Kui
2,647
519
0
2,473
7,296
4,589
0
274
7,022
20,931
0
W
Nemesis
3,992
2,150
0
1,917
4,236
2,017
263
1,607
2,629
0
20,117
W
Apollo
X6SPHALANX
Apollo
1,367
758
0
357
2,981
837
638
1,040
1,941
0
17,708
L
Hun Batz
1,110
288
0
1,616
4,764
1,331
0
339
4,425
0
18,911
L
Jing Wei
ciclope2000
Jing Wei
2,004
1,667
0
524
4,380
855
0
1,229
3,151
0
15,317
W
Baron Samedi
iVenetia
Baron Samedi
3,658
0
442
1,629
3,717
2,117
959
418
3,299
22,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,411
Gold Earned
18,498
198
Minions Killed
127
0
Camps Cleared
0
633,845
Distance Traveled
533,690
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,021
432
3
0
0
28,438
0
W
Danzaburou
5,687
812
58
8
0
129,883
1
W
Sylvanus
4,582
655
12
2
0
124,594
4
L
Bacchus
3,522
503
6
1
0
145,741
0
L
Zhong Kui
4,256
608
39
6
0
107,461
1
W
Nemesis
4,984
712
43
6
0
131,755
0
W
Apollo
4,919
703
45
6
0
116,644
0
L
Hun Batz
4,198
600
52
7
0
113,779
3
L
Jing Wei
3,501
500
27
4
0
138,271
1
W
Baron Samedi
5,239
748
40
6
0
130,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role