Player Matchup

Hachiman
Hachiman
Ezard2
Hachiman
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
355W - 351L
1,543 Elo+
Solo
Osiris
Osiris
MrGarci_
Osiris
Level 109
God Stats
2W - 0L
1,813 SR
Queue Stats
112W - 100L
1,572 Elo+
Party 3
Merlin
Merlin
SUBEK666
Merlin
Level 105
God Stats
1W - 3L
1,424 SR
Queue Stats
245W - 234L
1,545 Elo+
Party 2
Bacchus
Bacchus
diegomrmg
Bacchus
Level 113
God Stats
3W - 0L
1,429 SR
Queue Stats
122W - 102L
1,579 Elo+
Party 3
Heimdallr
Heimdallr
kapeckst
Heimdallr
Level 80
God Stats
6W - 9L
1,290 SR
Queue Stats
244W - 235L
1,548 Elo+
Party 2
Team Averages
Level 99
1,491 SR
1,557 Elo+

VS

Team Averages
Level 97
1,523 SR
1,510 Elo+
Anhur
Anhur
CoolEagle
Anhur
Level 124
God Stats
6W - 6L
1,538 SR
Queue Stats
365W - 364L
1,548 Elo+
Solo
Sol
Sol
Hamurabi320
Sol
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 197L
1,476 Elo+
Solo
Fenrir
Fenrir
KTEROXX
Fenrir
Level 160
God Stats
8W - 7L
1,351 SR
Queue Stats
683W - 689L
1,508 Elo+
Party 1
Medusa
Medusa
RaaDaa_
Medusa
Level 126
God Stats
5W - 8L
1,724 SR
Queue Stats
420W - 431L
1,520 Elo+
Party 1
Merlin
Merlin
toqu
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ezard2
Hachiman
16
5 / 5 / 11
10,069
839
7,113
12,253
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
MrGarci_
Osiris
19
8 / 4 / 13
11,310
943
13,251
15,940
14,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
SUBEK666
Merlin
20
7 / 3 / 12
11,308
942
14,820
9,336
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
diegomrmg
Bacchus
15
5 / 4 / 10
10,088
841
7,609
15,812
21,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
kapeckst
Heimdallr
14
2 / 5 / 10
8,771
731
4,968
10,385
4,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CoolEagle
Anhur
16
2 / 6 / 10
9,302
775
10,284
11,698
4,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 6 / 12
9,972
831
13,202
14,364
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
KTEROXX
Fenrir
15
6 / 4 / 7
9,722
810
6,284
9,955
4,909
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
RaaDaa_
Medusa
18
7 / 6 / 9
10,355
863
13,022
10,598
4,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
toqu
Merlin
15
3 / 5 / 10
8,997
750
6,302
8,007
3,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
69
27
Kills
21
21
Deaths
27
56
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Anhur
CoolEagle
Anhur
2
6
10
1.17
W
Hachiman
Ezard2
Hachiman
5
5
11
2.1
L
3
6
12
1.5
L
Fenrir
KTEROXX
Fenrir
6
4
7
2.38
W
Osiris
MrGarci_
Osiris
8
4
13
3.63
L
Medusa
RaaDaa_
Medusa
7
6
9
1.92
W
Merlin
SUBEK666
Merlin
7
3
12
4.33
W
Bacchus
diegomrmg
Bacchus
5
4
10
2.5
W
Heimdallr
kapeckst
Heimdallr
2
5
10
1.4
L
Merlin
toqu
Merlin
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,761
Damage
49,094
63,726
Taken
54,622
49,679
Mitigated
22,725
18,620
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CoolEagle
Anhur
10,284
3,803
522
2,436
11,698
4,534
0
4,949
6,667
0
20,112
W
Hachiman
Ezard2
Hachiman
7,113
4,021
449
2,552
12,253
4,615
797
4,292
7,961
0
27,967
L
13,202
5,569
1,086
6,111
14,364
5,560
982
4,693
9,599
28,174
0
L
Fenrir
KTEROXX
Fenrir
6,284
1,579
1,001
911
9,955
4,909
0
3,708
6,155
120
8,688
W
Osiris
MrGarci_
Osiris
13,251
1,594
2,103
3,004
15,940
14,547
824
5,831
10,109
0
20,480
L
Medusa
RaaDaa_
Medusa
13,022
3,744
163
1,078
10,598
4,590
560
4,585
5,931
0
24,156
W
Merlin
SUBEK666
Merlin
14,820
425
1,369
2,141
9,336
4,150
939
3,555
5,781
35,085
0
W
Bacchus
diegomrmg
Bacchus
7,609
321
1,548
3,063
15,812
21,826
485
2,175
13,637
11,722
0
W
Heimdallr
kapeckst
Heimdallr
4,968
1,128
1,093
1,298
10,385
4,541
2,128
3,771
6,614
0
14,090
L
Merlin
toqu
Merlin
6,302
106
778
523
8,007
3,132
336
4,064
3,841
18,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,546
Gold Earned
48,348
129
Minions Killed
98
0
Camps Cleared
0
1,144,603
Distance Traveled
1,046,356
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,302
775
27
2
0
193,665
1
W
Hachiman
10,069
839
39
3
0
213,664
0
L
Sol
9,972
831
32
3
0
189,932
1
L
Fenrir
9,722
810
9
1
0
224,424
0
W
Osiris
11,310
943
8
1
0
243,183
0
L
Medusa
10,355
863
17
1
0
224,602
0
W
Merlin
11,308
942
52
4
0
224,014
0
W
Bacchus
10,088
841
3
0
0
237,152
0
W
Heimdallr
8,771
731
27
2
0
226,590
0
L
Merlin
8,997
750
13
1
0
213,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role