Player Matchup

Neith
Neith
Slisk2
Neith
Level 18
God Stats
14W - 4L
1,760 SR
Queue Stats
64W - 41L
1,601 Elo+
Solo
Cthulhu
Cthulhu
Tackleuhd
Cthulhu
Level 20
God Stats
2W - 1L
1,294 SR
Queue Stats
128W - 124L
1,441 Elo+
Solo
Thanatos
Thanatos
Zambiest
Thanatos
Level 14
God Stats
3W - 11L
1,168 SR
Queue Stats
134W - 185L
1,311 Elo+
Party 1
Thoth
Thoth
brokensnipe
Thoth
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 245L
1,488 Elo+
Solo
Discordia
Discordia
pikaachuwu
Discordia
Level 15
God Stats
19W - 20L
1,389 SR
Queue Stats
136W - 191L
1,290 Elo+
Party 1
Team Averages
Level 19
1,422 SR
1,426 Elo+

VS

Team Averages
Level 16
1,476 SR
1,390 Elo+
Olorun
Olorun
AzeNteD
Olorun
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 49L
1,531 Elo+
Solo
Ra
Ra
Leosu
Ra
Level 26
God Stats
0W - 2L
1,343 SR
Queue Stats
8W - 9L
1,509 Elo+
Solo
Scylla
Scylla
ffgreg
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,306 Elo+
Solo
Nemesis
Nemesis
leozone
Nemesis
Level 8
God Stats
3W - 5L
1,582 SR
Queue Stats
3W - 6L
1,480 Elo+
Solo
Hun Batz
Hun Batz
헖헔헟헟мєGODボ
Hun Batz
Level 22
God Stats
0W - 2L
1,456 SR
Queue Stats
1W - 4L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Slisk2
Neith
20
16 / 0 / 14
16,201
1,246
31,395
8,464
3,479
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Tackleuhd
Cthulhu
20
3 / 3 / 21
13,047
1,004
13,438
17,545
22,555
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Zambiest
Thanatos
19
4 / 2 / 14
12,651
973
9,745
12,077
7,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
9 / 3 / 15
14,805
1,139
21,048
9,126
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
pikaachuwu
Discordia
18
1 / 2 / 10
11,477
883
7,453
4,801
3,100
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AzeNteD
Olorun
17
1 / 10 / 6
11,621
894
11,919
23,084
9,604
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
19
1 / 4 / 7
12,579
968
10,059
17,825
7,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
ffgreg
Scylla
17
0 / 2 / 0
9,955
766
1,004
1,625
518
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
leozone
Nemesis
18
1 / 2 / 6
11,622
894
2,805
11,228
4,723
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 15 / 3
13,526
1,040
20,911
33,054
13,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
33
Kills
10
10
Deaths
33
74
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
AzeNteD
Olorun
1
10
6
0.4
L
Ra
1
4
7
1.13
W
Neith
Slisk2
Neith
16
0
14
23
W
Cthulhu
Tackleuhd
Cthulhu
3
3
21
4.5
W
Thanatos
Zambiest
Thanatos
4
2
14
5.5
W
9
3
15
5.5
L
Scylla
ffgreg
Scylla
0
2
0
0
L
Nemesis
leozone
Nemesis
1
2
6
2
W
Discordia
pikaachuwu
Discordia
1
2
10
3
L
7
15
3
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,079
Damage
46,698
52,013
Taken
86,816
40,402
Mitigated
35,970
6,202
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AzeNteD
Olorun
11,919
5,509
627
2,411
23,084
9,604
0
11,397
11,687
26,133
0
L
Ra
10,059
899
2,449
3,049
17,825
7,527
0
10,317
7,508
52,732
0
W
Neith
Slisk2
Neith
31,395
19,200
0
2,643
8,464
3,479
0
3,812
4,652
0
84,047
W
Cthulhu
Tackleuhd
Cthulhu
13,438
727
427
0
17,545
22,555
0
8,793
8,752
25,548
0
W
Thanatos
Zambiest
Thanatos
9,745
1,722
0
3,132
12,077
7,959
0
6,302
5,775
2,334
13,374
W
21,048
1,239
0
0
9,126
3,309
0
3,022
6,104
45,192
0
L
Scylla
ffgreg
Scylla
1,004
140
0
0
1,625
518
0
962
663
4,584
0
L
Nemesis
leozone
Nemesis
2,805
150
0
340
11,228
4,723
0
5,870
5,358
0
13,227
W
Discordia
pikaachuwu
Discordia
7,453
216
0
0
4,801
3,100
0
1,053
3,748
15,473
0
L
20,911
5,742
0
824
33,054
13,598
0
15,059
17,995
0
46,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,181
Gold Earned
59,303
255
Minions Killed
230
6
Camps Cleared
1
1,319,841
Distance Traveled
983,049
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,621
894
47
4
0
195,029
1
L
Ra
12,579
968
99
8
0
252,481
0
W
Neith
16,201
1,246
128
10
4
263,522
0
W
Cthulhu
13,047
1,004
30
2
1
275,273
3
W
Thanatos
12,651
973
22
2
0
274,242
2
W
Thoth
14,805
1,139
56
4
1
265,729
1
L
Scylla
9,955
766
3
0
0
25,268
1
L
Nemesis
11,622
894
23
2
1
257,158
0
W
Discordia
11,477
883
19
1
0
241,075
0
L
Hun Batz
13,526
1,040
58
4
0
253,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role