Player Matchup

Izanami
Izanami
 
Izanami
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BronzeVex
Cthulhu
Level 16
God Stats
13W - 5L
1,759 SR
Queue Stats
17W - 9L
1,627 Elo+
Solo
Nox
Nox
Soled_by_apoloy
Nox
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,576 Elo+
Solo
Kukulkan
Kukulkan
arroz_uncinado1
Kukulkan
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 23L
1,654 Elo+
Party 1
Loki
Loki
gercho-tutero
Loki
Level 27
God Stats
29W - 23L
1,583 SR
Queue Stats
72W - 68L
1,488 Elo+
Solo
Team Averages
Level 13
1,568 SR
1,569 Elo+

VS

Team Averages
Level 9
1,487 SR
1,638 Elo+
Thanatos
Thanatos
COREBERGs
Thanatos
Level 13
God Stats
2W - 4L
1,411 SR
Queue Stats
13W - 17L
1,410 Elo+
Solo
Ares
Ares
PENEVOLADOR2
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,831 Elo+
Party 2
Heimdallr
Heimdallr
PeneVolador1
Heimdallr
Level 6
God Stats
5W - 1L
1,751 SR
Queue Stats
12W - 3L
1,796 Elo+
Party 2
Anubis
Anubis
Sedenth
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,654 Elo+
Solo
Yemoja
Yemoja
Th4lys0nN
Yemoja
Level 16
God Stats
0W - 2L
1,275 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 1 / 2
6,282
628
4,521
5,633
1,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
BronzeVex
Cthulhu
9
0 / 4 / 0
5,235
524
1,385
4,387
2,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 7
6,548
655
2,926
4,601
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
13
4 / 0 / 2
7,599
760
4,508
2,824
942
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 1 / 2
6,195
620
3,790
5,723
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
COREBERGs
Thanatos
8
1 / 3 / 2
5,311
531
1,758
7,163
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
6 / 3 / 0
5,801
580
4,430
9,476
6,845
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
PeneVolador1
Heimdallr
8
0 / 3 / 0
4,733
473
3,143
5,201
1,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Sedenth
Anubis
8
0 / 4 / 0
4,778
478
606
3,704
1,452
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Th4lys0nN
Yemoja
8
0 / 2 / 1
4,671
467
1,386
4,276
1,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
7
7
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
2
5
W
Cthulhu
BronzeVex
Cthulhu
0
4
0
0
L
Thanatos
COREBERGs
Thanatos
1
3
2
0.67
L
6
3
0
2
L
Heimdallr
PeneVolador1
Heimdallr
0
3
0
0
L
Anubis
Sedenth
Anubis
0
4
0
0
W
2
1
7
5.5
L
Yemoja
Th4lys0nN
Yemoja
0
2
1
0.25
W
Kukulkan
4
0
2
5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,130
Damage
11,323
23,168
Taken
29,820
9,859
Mitigated
14,214
6,305
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,521
2,501
0
1,144
5,633
1,490
679
1,365
4,268
0
44,461
W
Cthulhu
BronzeVex
Cthulhu
1,385
328
0
69
4,387
2,876
586
2,079
2,308
17,251
0
L
Thanatos
COREBERGs
Thanatos
1,758
395
0
5,522
7,163
2,180
270
1,489
5,674
0
27,071
L
4,430
642
0
1,898
9,476
6,845
370
3,926
5,550
17,378
0
L
Heimdallr
PeneVolador1
Heimdallr
3,143
1,378
0
415
5,201
1,775
363
1,175
4,026
0
26,901
L
Anubis
Sedenth
Anubis
606
81
0
178
3,704
1,452
0
1,395
2,309
17,358
0
W
2,926
722
0
2,140
4,601
3,145
245
1,249
3,352
19,099
0
L
Yemoja
Th4lys0nN
Yemoja
1,386
29
167
42
4,276
1,962
98
834
3,442
7,207
0
W
Kukulkan
4,508
775
0
308
2,824
942
2,360
1,154
1,670
49,327
0
W
3,790
1,355
0
2,644
5,723
1,406
0
692
5,031
0
27,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
25,294
353
Minions Killed
204
0
Camps Cleared
0
954,128
Distance Traveled
896,879
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,282
628
84
8
0
168,755
0
W
Cthulhu
5,235
524
48
5
0
186,609
0
L
Thanatos
5,311
531
59
6
0
198,650
4
L
Ares
5,801
580
38
4
0
178,431
1
L
Heimdallr
4,733
473
55
6
0
181,536
1
L
Anubis
4,778
478
41
4
0
159,740
0
W
Nox
6,548
655
42
4
0
176,009
2
L
Yemoja
4,671
467
11
1
0
178,522
2
W
Kukulkan
7,599
760
116
12
0
189,348
5
W
Loki
6,195
620
63
6
0
233,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role