Player Matchup

Nike
Nike
Dps_Lucio_XD
Nike
Level 64
God Stats
9W - 2L
1,500 SR
Queue Stats
426W - 301L
1,623 Elo+
Party 2
Xbalanque
Xbalanque
GaiijinRonin121
Xbalanque
Level 144
God Stats
7W - 4L
1,796 SR
Queue Stats
342W - 318L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HoundOfUlster906
Morgan Le Fay
Level 141
God Stats
4W - 7L
1,430 SR
Queue Stats
345W - 326L
1,470 Elo+
Party 1
Baba Yaga
Baba Yaga
MythrasThighs
Baba Yaga
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,586 Elo+
Party 2
Ah Puch
Ah Puch
Vosyli
Ah Puch
Level 109
God Stats
18W - 13L
1,681 SR
Queue Stats
1,009W - 835L
1,641 Elo+
Party 2
Team Averages
Level 95
1,581 SR
1,559 Elo+

VS

Team Averages
Level 107
1,514 SR
1,578 Elo+
Gilgamesh
Gilgamesh
Bigmaceater6606
Gilgamesh
Level 14
God Stats
3W - 1L
1,795 SR
Queue Stats
8W - 2L
1,755 Elo+
Party 3
Danzaburou
Danzaburou
E1 Tr3MeNd2
Danzaburou
Level 154
God Stats
0W - 3L
1,169 SR
Queue Stats
121W - 119L
1,498 Elo+
Solo
Janus
Janus
EnduringSix6329
Janus
Level 111
God Stats
0W - 1L
1,541 SR
Queue Stats
18W - 13L
1,515 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KingGambler19
Tsukuyomi
Level 130
God Stats
8W - 15L
1,439 SR
Queue Stats
184W - 142L
1,581 Elo+
Party 4
Geb
Geb
lOneRebornl
Geb
Level 127
God Stats
8W - 8L
1,627 SR
Queue Stats
198W - 165L
1,542 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 4
11,825
622
10,946
13,318
9,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
GaiijinRonin121
Xbalanque
17
7 / 4 / 9
11,221
591
15,417
15,541
5,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
HoundOfUlster906
Morgan Le Fay
16
7 / 5 / 8
10,764
567
12,374
17,664
6,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
MythrasThighs
Baba Yaga
18
6 / 0 / 11
11,532
607
9,486
10,361
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Vosyli
Ah Puch
16
5 / 1 / 10
10,693
563
7,795
11,179
8,513
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bigmaceater6606
Gilgamesh
17
9 / 5 / 1
10,721
564
12,324
17,577
8,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
E1 Tr3MeNd2
Danzaburou
14
1 / 9 / 4
8,816
464
9,234
16,701
6,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 3
9,016
475
10,362
9,677
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
KingGambler19
Tsukuyomi
13
1 / 4 / 3
7,978
420
2,569
9,275
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 7 / 7
8,067
425
5,260
18,659
12,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
32
Kills
13
13
Deaths
32
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bigmaceater6606
Gilgamesh
9
5
1
1.9
W
7
3
4
3
L
Danzaburou
E1 Tr3MeNd2
Danzaburou
1
9
4
0.33
L
2
7
3
0.5
W
Xbalanque
GaiijinRonin121
Xbalanque
7
4
9
2.88
W
Morgan Le Fay
HoundOfUlster906
Morgan Le Fay
7
5
8
2.2
L
Tsukuyomi
KingGambler19
Tsukuyomi
1
4
3
0.63
W
Baba Yaga
MythrasThighs
Baba Yaga
6
0
11
11.5
W
Ah Puch
Vosyli
Ah Puch
5
1
10
10
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,018
Damage
39,749
68,063
Taken
71,889
34,306
Mitigated
35,348
21,169
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bigmaceater6606
Gilgamesh
12,324
4,472
0
3,009
17,577
8,741
0
5,634
11,797
0
78,593
W
10,946
3,587
0
3,127
13,318
9,039
206
2,208
11,110
0
99,638
L
Danzaburou
E1 Tr3MeNd2
Danzaburou
9,234
4,337
0
2,857
16,701
6,082
986
7,164
9,463
0
56,008
L
10,362
161
0
650
9,677
2,805
0
5,301
4,142
55,996
0
W
Xbalanque
GaiijinRonin121
Xbalanque
15,417
8,398
0
6,572
15,541
5,751
2,504
4,475
11,066
0
75,704
W
Morgan Le Fay
HoundOfUlster906
Morgan Le Fay
12,374
1,680
0
4,063
17,664
6,533
145
4,317
13,347
56,636
0
L
Tsukuyomi
KingGambler19
Tsukuyomi
2,569
182
0
683
9,275
5,059
0
4,448
4,735
44
26,973
W
Baba Yaga
MythrasThighs
Baba Yaga
9,486
909
0
4,956
10,361
4,470
661
3,061
7,300
80,767
0
W
Ah Puch
Vosyli
Ah Puch
7,795
705
0
2,451
11,179
8,513
596
1,766
9,413
62,718
0
L
5,260
272
0
1,490
18,659
12,661
38
6,454
12,097
24,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,035
Gold Earned
44,598
603
Minions Killed
407
0
Camps Cleared
0
1,865,861
Distance Traveled
1,738,176
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,721
564
113
6
0
379,308
0
W
Nike
11,825
622
152
8
0
390,578
0
L
Danzaburou
8,816
464
127
7
0
310,730
1
L
Janus
9,016
475
94
5
0
366,053
1
W
Xbalanque
11,221
591
118
6
0
339,031
0
W
Morgan Le Fay
10,764
567
80
4
0
357,706
4
L
Tsukuyomi
7,978
420
50
3
0
335,397
3
W
Baba Yaga
11,532
607
147
8
0
421,760
4
W
Ah Puch
10,693
563
106
6
0
356,786
6
L
Geb
8,067
425
23
1
0
346,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role