Player Matchup

Sylvanus
Sylvanus
Aalcerro13
Sylvanus
Level 78
God Stats
18W - 17L
1,481 SR
Queue Stats
320W - 298L
1,569 Elo+
Solo
Olorun
Olorun
BrunoBWR
Olorun
Level 63
God Stats
6W - 7L
1,672 SR
Queue Stats
101W - 115L
1,473 Elo+
Solo
Anubis
Anubis
Cheekclapper96
Anubis
Level 59
God Stats
28W - 12L
1,452 SR
Queue Stats
95W - 102L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
DANKY33MES
Gilgamesh
Level 67
God Stats
12W - 6L
1,591 SR
Queue Stats
244W - 253L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
SharpShooter55
Jing Wei
Level 82
God Stats
5W - 5L
1,656 SR
Queue Stats
252W - 251L
1,464 Elo+
Party 1
Team Averages
Level 70
1,570 SR
1,482 Elo+

VS

Team Averages
Level 108
1,447 SR
1,446 Elo+
Khepri
Khepri
ChrisBkillA
Khepri
Level 62
God Stats
3W - 3L
1,464 SR
Queue Stats
13W - 16L
1,412 Elo+
Party 2
Ullr
Ullr
Land42shark
Ullr
Level 85
God Stats
4W - 7L
1,181 SR
Queue Stats
113W - 105L
1,449 Elo+
Party 2
Vamana
Vamana
basecow
Vamana
Level 77
God Stats
11W - 8L
1,554 SR
Queue Stats
102W - 78L
1,471 Elo+
Solo
Janus
Janus
jreese
Janus
Level 156
God Stats
6W - 5L
1,498 SR
Queue Stats
307W - 304L
1,467 Elo+
Solo
Da Ji
Da Ji
werpelking
Da Ji
Level 160
God Stats
6W - 9L
1,536 SR
Queue Stats
958W - 1,009L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aalcerro13
Sylvanus
12
0 / 4 / 4
7,949
397
3,243
18,151
16,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
BrunoBWR
Olorun
16
2 / 4 / 4
9,887
494
6,632
11,505
6,386
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 7 / 1
8,061
403
6,715
10,561
6,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DANKY33MES
Gilgamesh
14
1 / 6 / 3
8,622
431
11,090
15,010
11,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
18
7 / 2 / 1
11,349
567
16,105
13,459
5,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 3 / 8
7,554
378
3,305
11,013
9,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 2 / 5
10,227
511
10,214
11,963
5,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
basecow
Vamana
18
11 / 3 / 6
11,556
578
19,531
23,722
18,181
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
jreese
Janus
17
5 / 1 / 9
10,612
531
11,227
5,411
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
16
4 / 2 / 11
9,957
498
7,821
13,367
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
11
Kills
23
23
Deaths
11
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aalcerro13
Sylvanus
0
4
4
0.5
L
Olorun
BrunoBWR
Olorun
2
4
4
1
L
1
7
1
0.21
W
Khepri
0
3
8
1.33
L
Gilgamesh
DANKY33MES
Gilgamesh
1
6
3
0.42
W
3
2
5
2.75
L
Jing Wei
7
2
1
3.75
W
Vamana
basecow
Vamana
11
3
6
4.67
W
Janus
jreese
Janus
5
1
9
9.5
W
Da Ji
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,785
Damage
52,098
68,686
Taken
65,476
45,532
Mitigated
42,092
12,546
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aalcerro13
Sylvanus
3,243
908
1,196
2,354
18,151
16,428
0
4,139
13,728
24,384
0
L
Olorun
BrunoBWR
Olorun
6,632
3,888
322
2,775
11,505
6,386
432
3,501
7,768
70,261
0
L
6,715
470
0
2,571
10,561
6,064
316
590
9,893
36,353
0
W
Khepri
3,305
522
0
1,370
11,013
9,766
216
2,899
8,114
20,409
0
L
Gilgamesh
DANKY33MES
Gilgamesh
11,090
5,288
0
835
15,010
11,415
0
1,986
12,940
0
67,221
W
10,214
3,462
0
1,637
11,963
5,072
2,212
2,001
9,962
0
74,620
L
Jing Wei
16,105
9,684
0
2,493
13,459
5,239
460
3,458
9,825
0
85,480
W
Vamana
basecow
Vamana
19,531
9,215
40
9,618
23,722
18,181
947
8,738
14,984
0
76,223
W
Janus
jreese
Janus
11,227
134
0
335
5,411
1,903
498
373
5,038
64,932
0
W
Da Ji
7,821
998
0
4,446
13,367
7,170
0
2,579
10,788
0
55,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,868
Gold Earned
49,906
493
Minions Killed
531
0
Camps Cleared
0
1,679,928
Distance Traveled
1,813,347
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,949
397
35
2
0
329,449
6
L
Olorun
9,887
494
124
6
0
376,897
3
L
Anubis
8,061
403
69
3
0
235,929
1
W
Khepri
7,554
378
35
2
0
357,628
0
L
Gilgamesh
8,622
431
109
5
0
351,524
3
W
Ullr
10,227
511
122
6
0
345,444
2
L
Jing Wei
11,349
567
156
8
0
386,129
3
W
Vamana
11,556
578
142
7
0
366,513
3
W
Janus
10,612
531
140
7
0
395,025
6
W
Da Ji
9,957
498
92
5
0
348,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role