Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Hiropou
Ao Kuang
Level 68
God Stats
18W - 31L
1,462 SR
Queue Stats
215W - 267L
1,457 Elo+
Party 1
Scylla
Scylla
PhandaxX
Scylla
Level 49
God Stats
10W - 15L
1,762 SR
Queue Stats
118W - 165L
1,411 Elo+
Party 1
Amaterasu
Amaterasu
SaloMe452x
Amaterasu
Level 49
God Stats
25W - 27L
1,537 SR
Queue Stats
167W - 211L
1,440 Elo+
Party 1
Skadi
Skadi
jordyarroyo
Skadi
Level 35
God Stats
17W - 18L
1,584 SR
Queue Stats
107W - 149L
1,415 Elo+
Party 1
Team Averages
Level 72
1,569 SR
1,445 Elo+

VS

Team Averages
Level 113
1,386 SR
1,512 Elo+
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ItsDylDoe
Apollo
Level 66
God Stats
18W - 19L
1,519 SR
Queue Stats
264W - 237L
1,541 Elo+
Solo
Fenrir
Fenrir
KhSe2000
Fenrir
Level 107
God Stats
12W - 11L
1,145 SR
Queue Stats
111W - 107L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
TBMColin
Gilgamesh
Level 107
God Stats
8W - 12L
1,292 SR
Queue Stats
248W - 254L
1,511 Elo+
Party 2
Aphrodite
Aphrodite
mahadin123
Aphrodite
Level 158
God Stats
2W - 2L
1,473 SR
Queue Stats
230W - 215L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 1 / 1
4,990
499
2,818
6,588
2,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Hiropou
Ao Kuang
8
1 / 4 / 0
5,258
526
4,202
8,130
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
PhandaxX
Scylla
8
0 / 3 / 0
4,673
467
1,685
5,526
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SaloMe452x
Amaterasu
9
1 / 3 / 0
5,302
530
2,441
6,453
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 4 / 1
5,212
521
3,359
6,737
1,534
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 0 / 1
6,903
690
4,349
5,258
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ItsDylDoe
Apollo
11
4 / 1 / 1
6,156
616
5,498
5,607
1,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
KhSe2000
Fenrir
10
4 / 1 / 3
6,461
646
5,093
6,291
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
TBMColin
Gilgamesh
11
3 / 1 / 2
6,582
658
4,308
4,539
2,524
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
mahadin123
Aphrodite
10
1 / 1 / 1
6,077
608
1,970
6,641
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
15
15
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
1
1.5
W
Tiamat
 
Tiamat
3
0
1
3.5
L
Ao Kuang
Hiropou
Ao Kuang
1
4
0
0.25
W
Apollo
ItsDylDoe
Apollo
4
1
1
4.5
W
Fenrir
KhSe2000
Fenrir
4
1
3
5.5
L
Scylla
PhandaxX
Scylla
0
3
0
0
L
Amaterasu
SaloMe452x
Amaterasu
1
3
0
0.33
W
Gilgamesh
TBMColin
Gilgamesh
3
1
2
4
L
1
4
1
0.38
W
Aphrodite
mahadin123
Aphrodite
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,505
Damage
21,218
33,434
Taken
28,336
11,199
Mitigated
12,321
8,283
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,818
151
30
2,679
6,588
2,228
0
2,107
4,418
22,695
0
W
Tiamat
 
Tiamat
4,349
180
0
2,286
5,258
3,150
24
2,198
2,859
38,853
0
L
Ao Kuang
Hiropou
Ao Kuang
4,202
1,294
0
1,480
8,130
2,176
0
723
7,403
28,196
0
W
Apollo
ItsDylDoe
Apollo
5,498
4,129
0
2,204
5,607
1,560
0
1,179
4,428
0
26,671
W
Fenrir
KhSe2000
Fenrir
5,093
1,768
0
707
6,291
3,015
233
2,952
3,303
51
30,821
L
Scylla
PhandaxX
Scylla
1,685
117
0
835
5,526
1,430
0
2,955
2,311
16,504
0
L
Amaterasu
SaloMe452x
Amaterasu
2,441
1,260
0
2,090
6,453
3,831
0
558
5,895
0
21,915
W
Gilgamesh
TBMColin
Gilgamesh
4,308
1,394
0
1,657
4,539
2,524
483
293
4,246
4,233
25,615
L
3,359
1,369
0
1,169
6,737
1,534
367
464
6,273
0
25,017
W
Aphrodite
mahadin123
Aphrodite
1,970
467
569
4,560
6,641
2,072
0
1,846
4,795
39,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,435
Gold Earned
32,179
248
Minions Killed
354
0
Camps Cleared
0
929,029
Distance Traveled
1,051,304
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,990
499
38
4
0
199,582
7
W
Tiamat
6,903
690
93
9
0
213,522
6
L
Ao Kuang
5,258
526
62
6
0
210,189
3
W
Apollo
6,156
616
52
5
0
207,230
1
W
Fenrir
6,461
646
60
6
0
236,391
2
L
Scylla
4,673
467
43
4
0
193,650
5
L
Amaterasu
5,302
530
55
6
0
161,461
1
W
Gilgamesh
6,582
658
70
7
0
203,597
2
L
Skadi
5,212
521
50
5
0
164,147
0
W
Aphrodite
6,077
608
79
8
0
190,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role