Player Matchup

Thor
Thor
 
Thor
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Deesnats
Yemoja
Level 27
God Stats
9W - 5L
1,527 SR
Queue Stats
86W - 79L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
Lоik
Nu Wa
Level 17
God Stats
45W - 36L
1,602 SR
Queue Stats
60W - 51L
1,626 Elo+
Solo
Nike
Nike
YoimiyaSimp
Nike
Level 28
God Stats
1W - 0L
1,824 SR
Queue Stats
3W - 0L
1,859 Elo+
Solo
Heimdallr
Heimdallr
tachiyomi
Heimdallr
Level 18
God Stats
1W - 1L
1,241 SR
Queue Stats
44W - 26L
1,511 Elo+
Party 1
Team Averages
Level 23
1,539 SR
1,605 Elo+

VS

Team Averages
Level 9
1,597 SR
1,540 Elo+
Artemis
Artemis
 
Artemis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BonnyBones
Thanatos
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 25L
1,513 Elo+
Solo
Neith
Neith
Kolleghe
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,497 Elo+
Solo
Bellona
Bellona
LauraMAIN
Bellona
Level 5
God Stats
1W - 1L
1,777 SR
Queue Stats
1W - 2L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rawsion
Morgan Le Fay
Level 6
God Stats
6W - 6L
1,709 SR
Queue Stats
12W - 8L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
10 / 1 / 4
7,425
675
9,147
4,783
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Deesnats
Yemoja
10
1 / 0 / 7
6,247
568
2,492
5,122
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Lоik
Nu Wa
10
5 / 1 / 3
6,804
619
4,962
3,842
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 0 / 4
7,296
663
4,404
6,114
3,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
tachiyomi
Heimdallr
13
2 / 0 / 2
6,990
635
3,299
5,502
2,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 2 / 0
4,679
425
1,832
5,953
1,568
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
BonnyBones
Thanatos
9
2 / 6 / 0
5,750
523
3,497
9,155
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Kolleghe
Neith
6
0 / 1 / 0
4,243
386
1,656
2,938
502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
LauraMAIN
Bellona
6
0 / 8 / 0
4,467
406
2,837
7,969
3,594
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Rawsion
Morgan Le Fay
6
0 / 7 / 0
4,317
392
2,932
6,512
1,262
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
24
Kills
2
2
Deaths
24
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
1
4
12
L
Artemis
 
Artemis
0
2
0
0
L
Thanatos
BonnyBones
Thanatos
2
6
0
0.33
W
Yemoja
Deesnats
Yemoja
1
0
7
4.5
L
Neith
Kolleghe
Neith
0
1
0
0
L
Bellona
LauraMAIN
Bellona
0
8
0
0
W
Nu Wa
Lоik
Nu Wa
5
1
3
6.5
L
Morgan Le Fay
Rawsion
Morgan Le Fay
0
7
0
0
W
6
0
4
8
W
Heimdallr
tachiyomi
Heimdallr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,304
Damage
12,754
25,363
Taken
32,527
13,080
Mitigated
9,879
11,938
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,147
2,317
0
1,496
4,783
1,872
0
1,024
3,759
0
45,141
L
Artemis
 
Artemis
1,832
448
0
867
5,953
1,568
0
1,033
4,887
0
23,380
L
Thanatos
BonnyBones
Thanatos
3,497
928
0
4,777
9,155
2,953
0
1,564
7,531
0
24,013
W
Yemoja
Deesnats
Yemoja
2,492
599
1,643
2,016
5,122
4,069
48
196
4,926
10,628
0
L
Neith
Kolleghe
Neith
1,656
779
0
172
2,938
502
0
970
1,902
0
9,193
L
Bellona
LauraMAIN
Bellona
2,837
1,482
0
820
7,969
3,594
0
2,056
5,864
0
14,806
W
Nu Wa
Lоik
Nu Wa
4,962
1,320
0
1,633
3,842
1,095
927
1,248
2,594
34,091
0
L
Morgan Le Fay
Rawsion
Morgan Le Fay
2,932
479
0
14
6,512
1,262
0
2,303
4,109
14,900
0
W
4,404
1,197
0
2,601
6,114
3,982
0
464
5,650
3,612
35,542
W
Heimdallr
tachiyomi
Heimdallr
3,299
828
0
2,549
5,502
2,062
334
148
5,354
0
51,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
23,456
374
Minions Killed
161
0
Camps Cleared
0
1,057,003
Distance Traveled
1,005,554
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,425
675
78
7
0
227,788
3
L
Artemis
4,679
425
36
3
0
240,182
2
L
Thanatos
5,750
523
53
5
0
213,243
4
W
Yemoja
6,247
568
12
1
0
208,147
5
L
Neith
4,243
386
19
2
0
167,219
1
L
Bellona
4,467
406
24
2
0
195,123
0
W
Nu Wa
6,804
619
82
7
0
203,589
2
L
Morgan Le Fay
4,317
392
29
3
0
189,787
2
W
Nike
7,296
663
99
9
0
219,345
0
W
Heimdallr
6,990
635
103
9
0
198,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role