Player Matchup

Ymir
Ymir
IlGrandeRAII
Ymir
Level 12
God Stats
2W - 0L
1,720 SR
Queue Stats
10W - 9L
1,563 Elo+
Party 2
Cupid
Cupid
MIKUBESTNAKANO
Cupid
Level 118
God Stats
16W - 10L
1,658 SR
Queue Stats
633W - 626L
1,548 Elo+
Party 2
Agni
Agni
Mkmorthem
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 19L
1,602 Elo+
Party 1
Fafnir
Fafnir
ThunderKnoxs
Fafnir
Level 145
God Stats
3W - 1L
1,660 SR
Queue Stats
223W - 210L
1,552 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mariopatrick2007
Cu Chulainn
Level 83
God Stats
4W - 0L
1,571 SR
Queue Stats
15W - 9L
1,573 Elo+
Party 1
Team Averages
Level 75
1,622 SR
1,568 Elo+

VS

Team Averages
Level 98
1,513 SR
1,563 Elo+
Hel
Hel
 
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EverGreen217
Danzaburou
Level 145
God Stats
6W - 6L
1,500 SR
Queue Stats
473W - 445L
1,534 Elo+
Solo
Loki
Loki
MarcoIIXI
Loki
Level 22
God Stats
90W - 30L
1,771 SR
Queue Stats
167W - 69L
1,673 Elo+
Party 3
Odin
Odin
nmc777
Odin
Level 106
God Stats
0W - 1L
1,291 SR
Queue Stats
242W - 110L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,703
617
708
3,518
1,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
4,067
678
1,554
2,758
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
8
3 / 1 / 2
4,767
795
1,980
3,376
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
7
1 / 1 / 2
4,186
698
2,216
3,354
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
mariopatrick2007
Cu Chulainn
8
2 / 0 / 0
4,873
812
1,108
1,949
654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 1 / 1
3,620
603
1,236
2,828
1,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
 
King Arthur
3
0 / 2 / 0
2,970
495
623
1,910
716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
EverGreen217
Danzaburou
6
0 / 1 / 0
3,703
617
1,750
3,053
506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
6
0 / 3 / 1
3,560
593
2,577
4,075
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
nmc777
Odin
6
2 / 0 / 0
3,994
666
741
2,865
766
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
1
0.5
L
King Arthur
 
King Arthur
0
2
0
0
L
Danzaburou
EverGreen217
Danzaburou
0
1
0
0
W
1
0
1
1.5
W
0
0
1
0.5
L
Loki
0
3
1
0.17
W
Agni
3
1
2
4
W
Fafnir
1
1
2
2
W
Cu Chulainn
mariopatrick2007
Cu Chulainn
2
0
0
2
L
Odin
nmc777
Odin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,566
Damage
6,927
14,955
Taken
14,731
4,612
Mitigated
4,168
8,032
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,236
78
760
1,500
2,828
1,008
0
1,243
1,551
12,095
0
L
King Arthur
 
King Arthur
623
152
0
445
1,910
716
0
130
1,780
0
4,951
L
Danzaburou
EverGreen217
Danzaburou
1,750
1,060
0
1,230
3,053
506
0
342
2,711
0
15,817
W
708
53
0
1,230
3,518
1,009
0
270
3,248
4,880
0
W
1,554
802
89
2,209
2,758
488
0
671
2,087
0
18,810
L
Loki
2,577
753
0
817
4,075
1,172
0
2,220
1,751
0
12,650
W
Agni
1,980
81
0
1,946
3,376
672
0
79
3,297
16,602
0
W
Fafnir
2,216
411
0
1,460
3,354
1,789
0
216
3,138
12,295
0
W
Cu Chulainn
mariopatrick2007
Cu Chulainn
1,108
282
0
1,098
1,949
654
581
0
1,949
0
19,850
L
Odin
nmc777
Odin
741
113
0
500
2,865
766
0
791
2,034
0
12,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,596
Gold Earned
17,847
165
Minions Killed
124
0
Camps Cleared
0
594,712
Distance Traveled
488,948
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,620
603
28
5
0
105,476
0
L
King Arthur
2,970
495
11
2
0
42,215
0
L
Danzaburou
3,703
617
31
5
0
102,990
1
W
Ymir
3,703
617
8
1
0
128,843
3
W
Cupid
4,067
678
42
7
0
105,685
1
L
Loki
3,560
593
19
3
0
123,959
1
W
Agni
4,767
795
46
8
0
128,259
0
W
Fafnir
4,186
698
27
5
0
124,150
2
W
Cu Chulainn
4,873
812
42
7
0
107,775
0
L
Odin
3,994
666
35
6
0
114,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role