Player Matchup

Artemis
Artemis
ACAB-Mathis
Artemis
Level 13
God Stats
4W - 4L
1,611 SR
Queue Stats
24W - 30L
1,387 Elo+
Solo
Zeus
Zeus
HottestDloyded
Zeus
Level 27
God Stats
25W - 11L
1,626 SR
Queue Stats
83W - 108L
1,364 Elo+
Party 1
Ganesha
Ganesha
HottestKrasava
Ganesha
Level 27
God Stats
0W - 4L
1,149 SR
Queue Stats
82W - 98L
1,376 Elo+
Party 1
Bakasura
Bakasura
HottestTefal
Bakasura
Level 27
God Stats
1W - 2L
1,450 SR
Queue Stats
82W - 96L
1,367 Elo+
Party 1
Bellona
Bellona
Niktardis233
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,460 Elo+
Party 1
Team Averages
Level 20
1,467 SR
1,391 Elo+

VS

Team Averages
Level 22
1,462 SR
1,395 Elo+
Morgan Le Fay
Morgan Le Fay
Head_Psych0
Morgan Le Fay
Level 14
God Stats
4W - 9L
1,372 SR
Queue Stats
19W - 20L
1,406 Elo+
Solo
Amaterasu
Amaterasu
IpaZnoZix
Amaterasu
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
Nuk3_Hamsukey
Danzaburou
Level 28
God Stats
8W - 10L
1,292 SR
Queue Stats
97W - 95L
1,360 Elo+
Solo
Xing Tian
Xing Tian
pipitxr
Xing Tian
Level 28
God Stats
27W - 28L
1,528 SR
Queue Stats
38W - 41L
1,454 Elo+
Party 2
Fenrir
Fenrir
xTekuui
Fenrir
Level 18
God Stats
13W - 10L
1,616 SR
Queue Stats
17W - 24L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACAB-Mathis
Artemis
17
4 / 8 / 6
11,538
481
16,291
18,895
7,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
12 / 4 / 4
12,125
505
19,134
11,534
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 4 / 7
11,039
460
7,586
16,437
8,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
HottestTefal
Bakasura
18
6 / 7 / 5
11,855
494
12,199
20,198
11,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Niktardis233
Bellona
15
2 / 12 / 4
10,055
419
9,226
23,185
19,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Head_Psych0
Morgan Le Fay
18
7 / 3 / 10
12,897
537
12,279
17,829
8,850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
IpaZnoZix
Amaterasu
18
7 / 8 / 12
12,125
505
12,493
23,310
14,851
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Nuk3_Hamsukey
Danzaburou
19
9 / 10 / 8
14,225
593
16,041
20,668
7,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Xing Tian
pipitxr
Xing Tian
18
5 / 1 / 13
13,107
546
6,900
18,574
24,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
xTekuui
Fenrir
18
6 / 7 / 8
12,746
531
12,220
18,957
12,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
85
26
Kills
34
35
Deaths
29
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artemis
ACAB-Mathis
Artemis
4
8
6
0.88
W
Morgan Le Fay
Head_Psych0
Morgan Le Fay
7
3
10
4
L
12
4
4
3.5
L
2
4
7
1.38
L
Bakasura
HottestTefal
Bakasura
6
7
5
1.21
W
Amaterasu
IpaZnoZix
Amaterasu
7
8
12
1.63
L
Bellona
Niktardis233
Bellona
2
12
4
0.33
W
Danzaburou
Nuk3_Hamsukey
Danzaburou
9
10
8
1.3
W
Xing Tian
pipitxr
Xing Tian
5
1
13
11.5
W
Fenrir
xTekuui
Fenrir
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,436
Damage
59,933
90,249
Taken
99,338
51,059
Mitigated
68,617
10,141
Healing
24,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ACAB-Mathis
Artemis
16,291
8,013
0
0
18,895
7,190
442
5,273
13,622
0
72,737
W
Morgan Le Fay
Head_Psych0
Morgan Le Fay
12,279
1,521
121
4,838
17,829
8,850
954
5,733
11,987
60,062
0
L
19,134
2,042
0
607
11,534
4,354
655
3,333
8,201
45,130
0
L
7,586
1,048
0
1,241
16,437
8,132
186
1,730
14,707
69,506
0
L
Bakasura
HottestTefal
Bakasura
12,199
7,331
0
5,470
20,198
11,405
0
2,842
17,356
0
69,406
W
Amaterasu
IpaZnoZix
Amaterasu
12,493
4,919
0
6,998
23,310
14,851
1,027
3,510
19,581
0
45,385
L
Bellona
Niktardis233
Bellona
9,226
5,204
0
2,823
23,185
19,978
150
6,510
16,675
0
48,693
W
Danzaburou
Nuk3_Hamsukey
Danzaburou
16,041
8,162
0
5,753
20,668
7,601
9,032
8,779
11,675
0
96,976
W
Xing Tian
pipitxr
Xing Tian
6,900
757
649
3,322
18,574
24,870
867
6,260
11,969
34,411
0
W
Fenrir
xTekuui
Fenrir
12,220
2,308
0
2,433
18,957
12,445
962
6,960
10,943
885
82,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,612
Gold Earned
65,100
450
Minions Killed
431
0
Camps Cleared
0
2,085,917
Distance Traveled
2,204,904
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,538
481
117
5
0
403,046
0
W
Morgan Le Fay
12,897
537
87
4
0
427,592
0
L
Zeus
12,125
505
56
2
0
394,786
0
L
Ganesha
11,039
460
91
4
0
382,164
2
L
Bakasura
11,855
494
121
5
0
483,126
0
W
Amaterasu
12,125
505
56
2
0
407,986
1
L
Bellona
10,055
419
65
3
0
422,795
0
W
Danzaburou
14,225
593
124
5
0
412,600
0
W
Xing Tian
13,107
546
52
2
0
489,168
0
W
Fenrir
12,746
531
112
5
0
467,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role