Player Matchup

Kuzenbo
Kuzenbo
Kenalk
Kuzenbo
Level 107
God Stats
0W - 3L
1,182 SR
Queue Stats
93W - 53L
1,664 Elo+
Solo
Discordia
Discordia
a_bb_johnson
Discordia
Level 155
God Stats
7W - 10L
1,508 SR
Queue Stats
689W - 680L
1,574 Elo+
Party 1
Hercules
Hercules
cgporto
Hercules
Level 129
God Stats
6W - 5L
1,637 SR
Queue Stats
149W - 151L
1,552 Elo+
Solo
Danzaburou
Danzaburou
mack1990
Danzaburou
Level 145
God Stats
3W - 2L
1,672 SR
Queue Stats
87W - 79L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
tez1816
Cu Chulainn
Level 160
God Stats
15W - 8L
1,599 SR
Queue Stats
781W - 778L
1,584 Elo+
Party 1
Team Averages
Level 139
1,520 SR
1,588 Elo+

VS

Team Averages
Level 137
1,495 SR
1,635 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
GoogGuy
Ah Puch
Level 148
God Stats
1W - 0L
1,758 SR
Queue Stats
26W - 10L
1,696 Elo+
Party 2
Hades
Hades
Grandma in Urn
Hades
Level 121
God Stats
1W - 0L
1,351 SR
Queue Stats
47W - 28L
1,720 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nourmallacy
Kumbhakarna
Level 128
God Stats
1W - 1L
1,342 SR
Queue Stats
58W - 34L
1,643 Elo+
Solo
Kukulkan
Kukulkan
Zelbu1504
Kukulkan
Level 128
God Stats
4W - 2L
1,524 SR
Queue Stats
285W - 273L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kenalk
Kuzenbo
18
5 / 5 / 16
11,576
772
13,244
20,374
32,999
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
a_bb_johnson
Discordia
18
7 / 3 / 11
10,868
725
19,303
8,526
3,766
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
cgporto
Hercules
16
4 / 5 / 12
9,845
656
11,966
20,379
24,149
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
mack1990
Danzaburou
19
6 / 5 / 10
11,829
789
15,932
14,749
7,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
tez1816
Cu Chulainn
16
3 / 6 / 16
10,608
707
8,845
21,997
23,409
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
11 / 5 / 10
12,995
866
17,619
22,583
25,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
GoogGuy
Ah Puch
19
11 / 5 / 9
12,260
817
21,467
13,208
5,857
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 8 / 8
10,156
677
13,291
20,891
15,213
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Nourmallacy
Kumbhakarna
17
0 / 4 / 16
9,864
658
6,540
13,467
19,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Kukulkan
Zelbu1504
Kukulkan
18
0 / 3 / 21
10,749
717
15,705
10,580
4,850
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
88
25
Kills
24
24
Deaths
25
65
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
5
10
3.2
W
Ah Puch
GoogGuy
Ah Puch
11
5
9
3.1
W
2
8
8
0.75
L
Kuzenbo
Kenalk
Kuzenbo
5
5
16
2.6
W
Kumbhakarna
Nourmallacy
Kumbhakarna
0
4
16
2
W
Kukulkan
Zelbu1504
Kukulkan
0
3
21
3.5
L
Discordia
a_bb_johnson
Discordia
7
3
11
4.17
L
Hercules
cgporto
Hercules
4
5
12
2
L
Danzaburou
mack1990
Danzaburou
6
5
10
2.2
L
Cu Chulainn
tez1816
Cu Chulainn
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,290
Damage
74,622
86,025
Taken
80,729
91,416
Mitigated
70,887
27,458
Healing
22,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,619
6,278
0
3,212
22,583
25,580
729
8,043
14,039
0
24,721
W
Ah Puch
GoogGuy
Ah Puch
21,467
1,464
1,385
2,816
13,208
5,857
1,036
5,704
7,364
43,489
0
W
13,291
1,145
3,176
6,502
20,891
15,213
595
8,520
11,973
31,178
0
L
Kuzenbo
Kenalk
Kuzenbo
13,244
3,905
2,177
2,142
20,374
32,999
35
14,161
6,213
18,381
0
W
Kumbhakarna
Nourmallacy
Kumbhakarna
6,540
178
287
1,166
13,467
19,387
576
5,015
8,047
9,420
0
W
Kukulkan
Zelbu1504
Kukulkan
15,705
1,420
2,203
1,981
10,580
4,850
934
5,265
5,182
41,778
0
L
Discordia
a_bb_johnson
Discordia
19,303
1,833
4,794
1,406
8,526
3,766
32
5,784
2,742
31,694
0
L
Hercules
cgporto
Hercules
11,966
2,391
0
6,606
20,379
24,149
0
13,135
7,244
0
13,892
L
Danzaburou
mack1990
Danzaburou
15,932
6,654
3,038
4,249
14,749
7,093
1,478
9,348
5,401
0
47,080
L
Cu Chulainn
tez1816
Cu Chulainn
8,845
1,814
516
2,530
21,997
23,409
67
14,575
7,422
0
14,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,726
Gold Earned
56,024
155
Minions Killed
165
0
Camps Cleared
0
1,273,584
Distance Traveled
1,319,990
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,995
866
19
1
0
283,606
4
W
Ah Puch
12,260
817
35
2
0
253,940
2
W
Hades
10,156
677
42
3
0
221,684
1
L
Kuzenbo
11,576
772
17
1
0
289,238
0
W
Kumbhakarna
9,864
658
8
1
0
269,816
3
W
Kukulkan
10,749
717
61
4
0
290,944
3
L
Discordia
10,868
725
28
2
0
249,174
0
L
Hercules
9,845
656
11
1
0
250,722
1
L
Danzaburou
11,829
789
93
6
0
244,370
3
L
Cu Chulainn
10,608
707
6
0
0
240,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role