Player Matchup

Kukulkan
Kukulkan
CAN-MAN-1973-YT
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Bakasura
Bakasura
Evanator138
Bakasura
Level 18
God Stats
3W - 2L
1,637 SR
Queue Stats
47W - 44L
1,416 Elo+
Party 3
Yemoja
Yemoja
ItzBami
Yemoja
Level 4
God Stats
2W - 3L
1,698 SR
Queue Stats
2W - 7L
1,411 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JoSe2349
Cu Chulainn
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,361 Elo+
Party 3
Artemis
Artemis
Skolpe
Artemis
Level 11
God Stats
2W - 1L
1,494 SR
Queue Stats
11W - 17L
1,386 Elo+
Party 1
Team Averages
Level 15
1,566 SR
1,415 Elo+

VS

Team Averages
Level 9
1,504 SR
1,437 Elo+
Mercury
Mercury
 
Mercury
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Marulette
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Nicomalvi
Khepri
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,516 Elo+
Party 2
Neith
Neith
TheMagicBee
Neith
Level 8
God Stats
1W - 3L
1,520 SR
Queue Stats
2W - 3L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
hezerww
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
24 / 7 / 4
13,769
656
17,971
11,043
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Evanator138
Bakasura
18
12 / 2 / 5
12,058
574
16,046
13,795
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
ItzBami
Yemoja
15
1 / 2 / 4
10,133
483
5,125
11,433
13,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
JoSe2349
Cu Chulainn
20
12 / 1 / 4
13,475
642
12,830
15,767
16,640
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
Skolpe
Artemis
13
0 / 6 / 2
8,900
424
9,788
13,075
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 23 / 2
6,706
319
0
18,806
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
5 / 10 / 1
9,798
467
7,631
11,431
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Nicomalvi
Khepri
14
3 / 3 / 6
9,505
453
7,798
18,248
21,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 5 / 3
9,698
462
13,267
14,561
7,594
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
hezerww
Sun Wukong
13
0 / 10 / 4
8,273
394
3,581
15,267
14,983
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
49
Kills
15
18
Deaths
51
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
23
2
0.04
W
Kukulkan
24
7
4
3.71
W
Bakasura
Evanator138
Bakasura
12
2
5
7.25
W
Yemoja
ItzBami
Yemoja
1
2
4
1.5
W
Cu Chulainn
JoSe2349
Cu Chulainn
12
1
4
14
L
5
10
1
0.55
L
Khepri
Nicomalvi
Khepri
3
3
6
2
W
Artemis
Skolpe
Artemis
0
6
2
0.17
L
7
5
3
1.7
L
Sun Wukong
hezerww
Sun Wukong
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,760
Damage
32,277
65,113
Taken
78,313
45,246
Mitigated
55,002
14,506
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
0
0
0
0
18,806
6,441
0
12,619
5,719
0
191
W
Kukulkan
17,971
6,333
0
1,393
11,043
4,842
5,639
5,208
5,521
72,493
0
W
Bakasura
Evanator138
Bakasura
16,046
9,961
0
3,655
13,795
5,997
2,825
1,678
12,105
0
74,780
W
Yemoja
ItzBami
Yemoja
5,125
1,334
1,562
65
11,433
13,130
777
2,844
8,589
31,717
0
W
Cu Chulainn
JoSe2349
Cu Chulainn
12,830
1,328
0
6,376
15,767
16,640
1,333
1,688
13,824
20,022
82,943
L
7,631
1,522
134
1,065
11,431
4,195
0
5,226
6,010
36,904
0
L
Khepri
Nicomalvi
Khepri
7,798
550
0
3,459
18,248
21,789
176
3,310
13,509
29,006
0
W
Artemis
Skolpe
Artemis
9,788
6,131
0
1,455
13,075
4,637
1,710
3,597
9,478
0
44,504
L
13,267
6,354
0
1,687
14,561
7,594
928
2,797
11,208
0
47,655
L
Sun Wukong
hezerww
Sun Wukong
3,581
1,466
0
328
15,267
14,983
620
1,525
13,010
0
31,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,335
Gold Earned
43,980
557
Minions Killed
238
0
Camps Cleared
0
1,881,241
Distance Traveled
1,480,849
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,706
319
0
0
0
217,768
0
W
Kukulkan
13,769
656
118
6
0
294,663
0
W
Bakasura
12,058
574
124
6
0
505,051
0
W
Yemoja
10,133
483
47
2
0
329,904
0
W
Cu Chulainn
13,475
642
199
9
0
419,105
0
L
Ra
9,798
467
62
3
0
256,037
2
L
Khepri
9,505
453
22
1
0
364,112
2
W
Artemis
8,900
424
69
3
0
332,518
1
L
Neith
9,698
462
92
4
0
320,480
3
L
Sun Wukong
8,273
394
62
3
0
322,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role