Player Matchup

Yemoja
Yemoja
Brayansworld
Yemoja
Level 29
God Stats
22W - 20L
1,503 SR
Queue Stats
48W - 55L
1,446 Elo+
Party 3
Mercury
Mercury
KINGMETROE
Mercury
Level 102
God Stats
3W - 2L
1,540 SR
Queue Stats
579W - 580L
1,482 Elo+
Party 2
Odin
Odin
LostBoyJae
Odin
Level 38
God Stats
1W - 1L
1,251 SR
Queue Stats
103W - 136L
1,402 Elo+
Party 2
Merlin
Merlin
MarcosJr367
Merlin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 252L
1,450 Elo+
Party 2
Cernunnos
Cernunnos
lmaginar
Cernunnos
Level 69
God Stats
24W - 15L
1,601 SR
Queue Stats
177W - 175L
1,489 Elo+
Party 3
Team Averages
Level 60
1,479 SR
1,454 Elo+

VS

Team Averages
Level 49
1,643 SR
1,449 Elo+
Anubis
Anubis
DevnH
Anubis
Level 44
God Stats
3W - 4L
1,466 SR
Queue Stats
58W - 65L
1,284 Elo+
Solo
Terra
Terra
G0ld3n_phX20
Terra
Level 35
God Stats
10W - 10L
1,652 SR
Queue Stats
89W - 77L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
Relevate-_-
Cernunnos
Level 29
God Stats
15W - 12L
1,650 SR
Queue Stats
47W - 50L
1,481 Elo+
Party 4
Horus
Horus
ToxicMudkipzzz
Horus
Level 29
God Stats
38W - 24L
1,664 SR
Queue Stats
109W - 86L
1,530 Elo+
Party 1
Loki
Loki
highcarla
Loki
Level 107
God Stats
3W - 2L
1,782 SR
Queue Stats
161W - 171L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 2 / 8
7,677
548
7,280
10,809
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
KINGMETROE
Mercury
14
2 / 1 / 3
8,103
579
5,969
8,650
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 0
8,159
583
0
1,828
1,301
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
11
0 / 2 / 2
6,762
483
3,010
6,899
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
lmaginar
Cernunnos
13
9 / 2 / 2
8,539
610
12,491
10,196
2,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DevnH
Anubis
14
2 / 0 / 1
8,243
589
4,718
6,029
3,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 3 / 4
6,244
446
4,818
13,650
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
Relevate-_-
Cernunnos
10
2 / 8 / 2
6,473
462
6,331
11,455
2,871
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 0 / 0
7,734
552
90
2,796
1,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
12
2 / 2 / 0
7,315
523
4,159
9,401
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
7
7
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
2
8
3
L
Anubis
DevnH
Anubis
2
0
1
2.5
L
1
3
4
1
W
Mercury
KINGMETROE
Mercury
2
1
3
3.5
W
0
0
0
0
W
Merlin
0
2
2
0.5
L
Cernunnos
Relevate-_-
Cernunnos
2
8
2
0.38
L
0
0
0
0
L
Loki
2
2
0
1
W
Cernunnos
lmaginar
Cernunnos
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,750
Damage
20,116
38,382
Taken
43,331
15,576
Mitigated
18,595
9,769
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,280
1,503
953
2,388
10,809
7,479
257
3,028
7,781
23,366
0
L
Anubis
DevnH
Anubis
4,718
0
0
4,259
6,029
3,292
540
2,805
2,996
56,716
0
L
4,818
1,342
614
3,782
13,650
7,911
0
4,373
9,047
11,330
0
W
Mercury
KINGMETROE
Mercury
5,969
3,528
0
2,091
8,650
2,665
0
1,173
7,477
0
59,960
W
0
0
0
248
1,828
1,301
0
0
1,791
0
38,174
W
Merlin
3,010
590
0
0
6,899
1,378
254
2,620
4,279
31,681
0
L
Cernunnos
Relevate-_-
Cernunnos
6,331
2,826
0
2,518
11,455
2,871
0
840
10,531
0
35,272
L
90
53
0
243
2,796
1,598
0
0
2,796
0
39,112
L
Loki
4,159
914
0
3,577
9,401
2,923
0
1,601
7,671
0
46,898
W
Cernunnos
lmaginar
Cernunnos
12,491
7,285
0
4,089
10,196
2,753
3,670
2,715
7,481
0
51,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,240
Gold Earned
36,009
367
Minions Killed
405
0
Camps Cleared
0
1,243,925
Distance Traveled
1,314,379
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,677
548
28
2
0
232,821
5
L
Anubis
8,243
589
117
8
0
258,045
3
L
Terra
6,244
446
9
1
0
278,033
3
W
Mercury
8,103
579
98
7
0
325,354
1
W
Odin
8,159
583
99
7
0
208,891
1
W
Merlin
6,762
483
73
5
0
244,412
0
L
Cernunnos
6,473
462
58
4
0
240,858
1
L
Horus
7,734
552
117
8
0
230,070
5
L
Loki
7,315
523
104
7
0
307,373
2
W
Cernunnos
8,539
610
69
5
0
232,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role