Player Matchup

Set
Set
Catminke
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,316 Elo+
Solo
Ganesha
Ganesha
FTF__NIKO__
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 145L
1,358 Elo+
Party 3
Neith
Neith
FTF_joakin
Neith
Level 12
God Stats
4W - 7L
1,602 SR
Queue Stats
52W - 73L
1,327 Elo+
Party 3
Ra
Ra
VenomGoCrazy
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,017 Elo+
Solo
Yemoja
Yemoja
greekpotter98
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,225 Elo+
Solo
Team Averages
Level 11
1,520 SR
1,248 Elo+

VS

Team Averages
Level 15
1,514 SR
1,434 Elo+
Medusa
Medusa
 
Medusa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CocaColion
Horus
Level 21
God Stats
13W - 9L
1,491 SR
Queue Stats
33W - 33L
1,365 Elo+
Party 1
Kuzenbo
Kuzenbo
Purpleturtle197
Kuzenbo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,402 Elo+
Party 2
Ra
Ra
TopMonster77362
Ra
Level 7
God Stats
5W - 4L
1,577 SR
Queue Stats
9W - 7L
1,439 Elo+
Party 2
Hades
Hades
darksamus54
Hades
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 15L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 13 / 2
9,234
839
5,622
13,894
3,671
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
FTF__NIKO__
Ganesha
15
0 / 3 / 3
9,295
845
3,726
9,741
7,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
15
1 / 6 / 3
9,743
886
10,426
13,661
3,075
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 6 / 2
8,808
801
3,134
8,510
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 0
9,865
897
8,761
19,567
16,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
9 / 0 / 18
12,166
1,106
18,877
8,314
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
19
17 / 0 / 13
12,674
1,152
19,125
8,507
4,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 2 / 12
9,426
857
2,719
8,152
6,684
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
1 / 1 / 24
10,874
989
11,502
7,814
2,983
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 1 / 15
12,030
1,094
5,684
10,631
8,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
118
4
Kills
36
36
Deaths
4
10
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
0
18
18
L
1
13
2
0.15
W
Horus
17
0
13
23.5
L
Ganesha
FTF__NIKO__
Ganesha
0
3
3
0.5
L
Neith
1
6
3
0.42
W
0
2
12
3
W
1
1
24
13
L
0
6
2
0.17
W
9
1
15
16.5
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,669
Damage
57,907
65,373
Taken
43,418
33,153
Mitigated
26,050
1,515
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,877
12,542
0
4,163
8,314
3,380
0
3,106
4,368
0
40,522
L
5,622
2,978
0
57
13,894
3,671
0
3,596
10,298
0
12,805
W
Horus
19,125
7,492
914
1,967
8,507
4,450
0
2,911
5,596
0
28,218
L
Ganesha
FTF__NIKO__
Ganesha
3,726
162
0
61
9,741
7,513
0
2,694
7,047
11,361
0
L
Neith
10,426
5,217
0
420
13,661
3,075
0
3,556
10,105
0
28,383
W
2,719
1,016
0
0
8,152
6,684
0
1,862
3,956
9,169
0
W
11,502
2,014
1,432
1,178
7,814
2,983
0
3,609
4,205
23,628
0
L
3,134
933
113
32
8,510
2,273
0
2,245
6,265
9,409
0
W
5,684
1,861
1,084
1,412
10,631
8,553
0
4,133
6,351
19,108
0
L
8,761
1,007
818
14
19,567
16,621
0
7,814
11,753
24,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,945
Gold Earned
57,170
108
Minions Killed
156
7
Camps Cleared
3
648,099
Distance Traveled
944,862
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,166
1,106
57
5
1
194,340
0
L
Set
9,234
839
15
1
0
102,231
1
W
Horus
12,674
1,152
22
2
1
238,168
0
L
Ganesha
9,295
845
0
0
0
112,451
0
L
Neith
9,743
886
51
5
3
148,800
1
W
Kuzenbo
9,426
857
17
2
0
115,389
0
W
Ra
10,874
989
27
2
0
205,224
0
L
Ra
8,808
801
12
1
3
132,427
0
W
Hades
12,030
1,094
33
3
1
191,741
1
L
Yemoja
9,865
897
30
3
1
152,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role