Player Matchup

Izanami
Izanami
Lubytwk
Izanami
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 14L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
N03FF0RT
Ao Kuang
Level 124
God Stats
35W - 18L
1,601 SR
Queue Stats
136W - 118L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
UrNutnmyhul
Nu Wa
Level 25
God Stats
2W - 2L
1,296 SR
Queue Stats
66W - 50L
1,576 Elo+
Party 1
Loki
Loki
cc nfo
Loki
Level 146
God Stats
137W - 77L
1,763 SR
Queue Stats
204W - 172L
1,657 Elo+
Party 1
Kuzenbo
Kuzenbo
drunkandpetty
Kuzenbo
Level 17
God Stats
9W - 11L
1,593 SR
Queue Stats
16W - 18L
1,422 Elo+
Party 1
Team Averages
Level 65
1,551 SR
1,550 Elo+

VS

Team Averages
Level 15
1,491 SR
1,555 Elo+
Loki
Loki
L0RD C III
Loki
Level 25
God Stats
5W - 4L
1,580 SR
Queue Stats
119W - 118L
1,543 Elo+
Solo
Ra
Ra
SoupyToaster673
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Solo
Ymir
Ymir
UbetShesWet
Ymir
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
585W - 615L
1,652 Elo+
Solo
Apollo
Apollo
furth3rmore
Apollo
Level 16
God Stats
8W - 8L
1,373 SR
Queue Stats
133W - 97L
1,675 Elo+
Solo
Guan Yu
Guan Yu
twistWIZ1281
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lubytwk
Izanami
6
1 / 0 / 2
3,634
727
2,039
1,368
237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
N03FF0RT
Ao Kuang
8
3 / 0 / 0
4,676
935
2,320
2,391
787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
0 / 0 / 2
3,565
713
1,806
1,557
330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Loki
cc nfo
Loki
7
1 / 0 / 0
3,922
784
928
2,966
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
5
1 / 0 / 1
3,595
719
1,456
1,387
838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,710
542
245
1,117
278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 2 / 0
2,780
556
215
1,389
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 0 / 0
2,964
593
719
4,047
1,086
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Apollo
5
0 / 2 / 0
3,099
620
1,472
3,196
699
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
twistWIZ1281
Guan Yu
4
0 / 2 / 0
2,950
590
658
3,000
835
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Izanami
Lubytwk
Izanami
1
0
2
2
W
Ao Kuang
N03FF0RT
Ao Kuang
3
0
0
3
L
0
2
0
0
L
0
0
0
0
W
0
0
2
1
W
Loki
cc nfo
Loki
1
0
0
1
W
Kuzenbo
1
0
1
1.5
L
Apollo
0
2
0
0
L
Guan Yu
twistWIZ1281
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,549
Damage
3,309
9,669
Taken
12,749
2,914
Mitigated
3,185
4,382
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
245
110
0
304
1,117
278
0
438
679
0
2,550
W
Izanami
Lubytwk
Izanami
2,039
1,561
0
538
1,368
237
0
249
1,079
0
17,168
W
Ao Kuang
N03FF0RT
Ao Kuang
2,320
906
0
1,148
2,391
787
802
0
2,391
16,788
3,470
L
215
67
0
64
1,389
287
175
317
1,072
3,100
0
L
719
370
0
1,220
4,047
1,086
0
1,651
2,396
6,173
0
W
1,806
656
0
303
1,557
330
62
66
1,491
13,885
0
W
Loki
cc nfo
Loki
928
207
0
1,449
2,966
722
0
209
2,757
0
17,456
W
Kuzenbo
1,456
884
0
944
1,387
838
0
370
1,017
4,249
0
L
Apollo
1,472
905
0
1,154
3,196
699
0
1,083
2,113
0
13,788
L
Guan Yu
twistWIZ1281
Guan Yu
658
264
0
335
3,000
835
0
1,799
1,201
0
5,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,392
Gold Earned
14,503
155
Minions Killed
70
0
Camps Cleared
0
467,486
Distance Traveled
361,228
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
2,710
542
11
2
0
36,221
0
W
Izanami
3,634
727
32
6
0
82,670
1
W
Ao Kuang
4,676
935
46
9
0
94,949
0
L
Ra
2,780
556
11
2
0
72,911
1
L
Ymir
2,964
593
11
2
0
85,339
1
W
Nu Wa
3,565
713
22
4
0
86,934
2
W
Loki
3,922
784
45
9
0
107,639
0
W
Kuzenbo
3,595
719
10
2
0
95,294
1
L
Apollo
3,099
620
27
5
0
73,853
1
L
Guan Yu
2,950
590
10
2
0
92,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role