Player Matchup

Jing Wei
Jing Wei
FlyDon
Jing Wei
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 24L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
KillerBloodthirs
Gilgamesh
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
148W - 119L
1,510 Elo+
Party 1
Kali
Kali
Kyo_Mvp
Kali
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 83L
1,485 Elo+
Solo
Merlin
Merlin
PRIZSMO
Merlin
Level 6
God Stats
2W - 0L
1,836 SR
Queue Stats
2W - 2L
1,445 Elo+
Solo
Sobek
Sobek
wesleyslvz
Sobek
Level 27
God Stats
7W - 8L
1,428 SR
Queue Stats
343W - 357L
1,498 Elo+
Party 1
Team Averages
Level 23
1,553 SR
1,508 Elo+

VS

Team Averages
Level 13
1,501 SR
1,489 Elo+
Mulan
Mulan
BGS4651
Mulan
Level 3
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 1L
1,637 Elo+
Solo
Izanami
Izanami
Hiei
Izanami
Level 15
God Stats
2W - 3L
1,627 SR
Queue Stats
9W - 11L
1,445 Elo+
Solo
Fenrir
Fenrir
RenanBenitez
Fenrir
Level 17
God Stats
0W - 3L
1,160 SR
Queue Stats
4W - 4L
1,508 Elo+
Solo
Discordia
Discordia
Vulnicurat
Discordia
Level 15
God Stats
3W - 8L
1,493 SR
Queue Stats
30W - 36L
1,405 Elo+
Party 2
Ymir
Ymir
suNDay77
Ymir
Level 14
God Stats
2W - 3L
1,523 SR
Queue Stats
18W - 18L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FlyDon
Jing Wei
20
7 / 0 / 12
13,816
691
11,768
17,054
7,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
20
14 / 4 / 3
14,276
714
18,340
17,205
16,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kali
Kyo_Mvp
Kali
18
21 / 0 / 8
13,716
686
23,727
17,855
7,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
PRIZSMO
Merlin
16
3 / 5 / 7
10,398
520
6,290
9,300
3,526
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
14
0 / 4 / 18
10,233
512
4,585
16,564
15,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BGS4651
Mulan
14
2 / 12 / 3
8,853
443
9,269
19,200
14,094
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Hiei
Izanami
14
1 / 8 / 2
8,653
433
5,326
14,426
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
12
4 / 9 / 2
8,549
427
8,998
19,844
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
Vulnicurat
Discordia
14
3 / 8 / 5
9,219
461
15,019
12,415
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
3 / 8 / 2
8,476
424
5,672
16,704
12,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
45
Kills
13
13
Deaths
45
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
BGS4651
Mulan
2
12
3
0.29
W
Jing Wei
FlyDon
Jing Wei
7
0
12
13
L
Izanami
Hiei
Izanami
1
8
2
0.25
W
Gilgamesh
14
4
3
3.88
W
Kali
Kyo_Mvp
Kali
21
0
8
25
W
Merlin
PRIZSMO
Merlin
3
5
7
1.3
L
Fenrir
4
9
2
0.56
L
Discordia
Vulnicurat
Discordia
3
8
5
0.69
L
Ymir
3
8
2
0.5
W
Sobek
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,710
Damage
44,284
77,978
Taken
82,589
49,736
Mitigated
42,286
23,083
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BGS4651
Mulan
9,269
2,404
0
752
19,200
14,094
572
2,661
16,539
0
40,764
W
Jing Wei
FlyDon
Jing Wei
11,768
8,136
0
5,304
17,054
7,015
3,770
2,393
14,561
0
156,711
L
Izanami
Hiei
Izanami
5,326
4,316
0
1,939
14,426
4,149
680
1,267
13,159
0
55,504
W
Gilgamesh
18,340
7,308
0
2,736
17,205
16,682
2,636
939
16,232
0
90,967
W
Kali
Kyo_Mvp
Kali
23,727
13,586
0
10,258
17,855
7,299
301
5,324
12,325
0
61,542
W
Merlin
PRIZSMO
Merlin
6,290
758
0
1,797
9,300
3,526
1,289
5,223
3,567
44,480
0
L
Fenrir
8,998
1,246
0
3,700
19,844
7,481
0
2,897
16,947
0
45,431
L
Discordia
Vulnicurat
Discordia
15,019
1,613
0
1,839
12,415
4,013
280
2,886
9,529
55,022
0
L
Ymir
5,672
1,425
0
315
16,704
12,549
75
1,232
15,472
13,005
0
W
Sobek
4,585
512
0
2,988
16,564
15,214
1,120
5,834
10,492
19,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,439
Gold Earned
43,750
521
Minions Killed
372
0
Camps Cleared
0
1,947,220
Distance Traveled
1,636,734
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,853
443
76
4
0
322,869
0
W
Jing Wei
13,816
691
193
10
0
430,357
5
L
Izanami
8,653
433
109
5
0
339,350
0
W
Gilgamesh
14,276
714
148
7
0
373,461
4
W
Kali
13,716
686
69
3
0
476,494
2
W
Merlin
10,398
520
87
4
0
289,520
1
L
Fenrir
8,549
427
74
4
0
329,838
0
L
Discordia
9,219
461
100
5
0
303,149
5
L
Ymir
8,476
424
13
1
0
341,528
3
W
Sobek
10,233
512
24
1
0
377,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role