Player Matchup

Mulan
Mulan
AnNILEator
Mulan
Level 76
God Stats
16W - 7L
1,656 SR
Queue Stats
247W - 219L
1,552 Elo+
Party 2
The Morrigan
The Morrigan
BdoggBryan
The Morrigan
Level 159
God Stats
1W - 2L
1,249 SR
Queue Stats
152W - 129L
1,585 Elo+
Party 1
Guan Yu
Guan Yu
GrimGrinder
Guan Yu
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 73L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
TheBlackNight45
Gilgamesh
Level 123
God Stats
4W - 5L
1,716 SR
Queue Stats
205W - 188L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
Tydrake57
Nu Wa
Level 129
God Stats
3W - 2L
1,330 SR
Queue Stats
143W - 125L
1,500 Elo+
Party 2
Team Averages
Level 109
1,490 SR
1,549 Elo+

VS

Team Averages
Level 111
1,672 SR
1,531 Elo+
Odin
Odin
MisterIceMan
Odin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Geb
Geb
Morannn
Geb
Level 154
God Stats
3W - 1L
1,783 SR
Queue Stats
326W - 349L
1,519 Elo+
Solo
Skadi
Skadi
TwoBeefyArms
Skadi
Level 69
God Stats
2W - 0L
1,752 SR
Queue Stats
45W - 33L
1,585 Elo+
Solo
Thoth
Thoth
UndyingSoul92
Thoth
Level 125
God Stats
3W - 0L
1,828 SR
Queue Stats
78W - 85L
1,564 Elo+
Solo
Chang'e
Chang'e
Zanir
Chang'e
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
1 / 7 / 8
8,992
642
10,050
17,829
18,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
BdoggBryan
The Morrigan
17
0 / 5 / 9
9,639
689
13,494
13,048
5,223
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
GrimGrinder
Guan Yu
15
4 / 7 / 3
9,817
701
7,476
18,547
19,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
TheBlackNight45
Gilgamesh
16
2 / 6 / 6
9,022
644
14,021
17,134
19,622
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Tydrake57
Nu Wa
18
7 / 6 / 2
10,519
751
29,132
11,924
4,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 20
9,733
695
7,152
24,128
14,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
16
0 / 2 / 27
10,440
746
7,781
21,492
23,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
11 / 2 / 15
11,592
828
23,127
12,242
5,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 4 / 13
12,608
901
19,480
14,286
6,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Zanir
Chang'e
18
5 / 1 / 22
10,717
766
14,624
17,078
12,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
128
14
Kills
31
31
Deaths
14
28
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
7
8
0.71
L
The Morrigan
BdoggBryan
The Morrigan
0
5
9
0.9
L
Guan Yu
GrimGrinder
Guan Yu
4
7
3
0.79
W
2
5
20
2.4
W
Geb
0
2
27
6.75
L
Gilgamesh
TheBlackNight45
Gilgamesh
2
6
6
0.83
W
11
2
15
9.25
L
Nu Wa
Tydrake57
Nu Wa
7
6
2
1.33
W
13
4
13
4.88
W
Chang'e
Zanir
Chang'e
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,173
Damage
72,164
78,482
Taken
89,226
68,066
Mitigated
62,751
24,767
Healing
37,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
10,050
736
1,358
3,709
17,829
18,852
0
9,177
8,652
0
15,619
L
The Morrigan
BdoggBryan
The Morrigan
13,494
582
1,234
3,791
13,048
5,223
272
6,293
6,755
37,151
0
L
Guan Yu
GrimGrinder
Guan Yu
7,476
423
6,019
3,995
18,547
19,908
0
10,285
8,262
39
10,270
W
7,152
1,050
2,143
5,760
24,128
14,561
596
12,785
10,816
555
19,128
W
Geb
7,781
891
2,040
3,260
21,492
23,221
591
9,364
11,418
16,735
0
L
Gilgamesh
TheBlackNight45
Gilgamesh
14,021
3,103
487
2,198
17,134
19,622
0
8,799
8,335
0
19,131
W
23,127
11,860
2,314
2,655
12,242
5,622
3,330
4,809
7,107
0
41,405
L
Nu Wa
Tydrake57
Nu Wa
29,132
4,398
1,289
687
11,924
4,461
418
7,564
4,360
47,765
0
W
19,480
1,501
14
975
14,286
6,598
637
7,228
6,912
56,993
0
W
Chang'e
Zanir
Chang'e
14,624
1,483
11,612
7,084
17,078
12,749
1,104
8,605
7,934
30,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,989
Gold Earned
55,090
127
Minions Killed
174
0
Camps Cleared
0
1,204,303
Distance Traveled
1,301,978
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,992
642
9
1
0
236,493
0
L
The Morrigan
9,639
689
60
4
0
221,049
1
L
Guan Yu
9,817
701
12
1
0
250,955
0
W
Odin
9,733
695
21
2
0
243,145
0
W
Geb
10,440
746
11
1
0
267,323
0
L
Gilgamesh
9,022
644
11
1
0
266,607
0
W
Skadi
11,592
828
33
2
0
247,382
3
L
Nu Wa
10,519
751
35
3
0
229,199
1
W
Thoth
12,608
901
81
6
0
259,087
4
W
Chang'e
10,717
766
28
2
0
285,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role