Player Matchup

Ares
Ares
ActionAce
Ares
Level 88
God Stats
6W - 6L
1,711 SR
Queue Stats
182W - 181L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
Misled130806690
Baron Samedi
Level 94
God Stats
8W - 13L
1,509 SR
Queue Stats
470W - 547L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
MulaDeBone
Sun Wukong
Level 48
God Stats
7W - 5L
1,482 SR
Queue Stats
252W - 281L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
catanx2886
Danzaburou
Level 23
God Stats
33W - 34L
1,485 SR
Queue Stats
71W - 112L
1,303 Elo+
Party 1
Skadi
Skadi
teusam7l
Skadi
Level 68
God Stats
2W - 2L
1,510 SR
Queue Stats
230W - 256L
1,423 Elo+
Solo
Team Averages
Level 64
1,539 SR
1,412 Elo+

VS

Team Averages
Level 80
1,430 SR
1,372 Elo+
Agni
Agni
DennyTh
Agni
Level 129
God Stats
6W - 12L
1,426 SR
Queue Stats
301W - 340L
1,440 Elo+
Solo
Izanami
Izanami
GNL-Guilherme
Izanami
Level 78
God Stats
1W - 3L
1,711 SR
Queue Stats
475W - 589L
1,347 Elo+
Party 2
Yemoja
Yemoja
Hitsugaya_Luffy
Yemoja
Level 8
God Stats
0W - 5L
1,182 SR
Queue Stats
1W - 8L
1,242 Elo+
Party 2
Pele
Pele
davidapvidal
Pele
Level 103
God Stats
28W - 32L
1,460 SR
Queue Stats
332W - 340L
1,405 Elo+
Solo
Eset
Eset
poeblo01
Eset
Level 82
God Stats
23W - 29L
1,369 SR
Queue Stats
529W - 705L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 2 / 4
6,908
493
5,424
10,083
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
Misled130806690
Baron Samedi
15
4 / 3 / 1
8,512
608
6,887
10,339
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
MulaDeBone
Sun Wukong
13
2 / 1 / 2
7,683
549
7,581
11,107
8,624
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
catanx2886
Danzaburou
11
2 / 2 / 2
7,227
516
1,719
8,081
2,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
teusam7l
Skadi
12
3 / 1 / 3
7,084
506
9,905
6,824
2,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DennyTh
Agni
10
2 / 3 / 1
6,509
465
6,777
10,829
2,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
13
1 / 2 / 1
7,861
562
7,224
8,784
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 2
5,712
408
1,456
7,514
5,364
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 2
7,358
526
5,252
8,301
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
13
3 / 3 / 2
7,511
537
9,425
9,309
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
11
Kills
9
9
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
0
2
4
1
L
Agni
DennyTh
Agni
2
3
1
0.83
L
Izanami
1
2
1
0.75
L
0
2
2
0.5
W
Baron Samedi
Misled130806690
Baron Samedi
4
3
1
1.5
W
Sun Wukong
MulaDeBone
Sun Wukong
2
1
2
3
W
Danzaburou
catanx2886
Danzaburou
2
2
2
1.5
L
3
1
2
4
L
Eset
3
3
2
1.33
W
Skadi
teusam7l
Skadi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
30,134
46,434
Taken
44,737
25,909
Mitigated
17,148
16,247
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,424
176
0
3,014
10,083
8,505
0
3,967
6,076
26,154
0
L
Agni
DennyTh
Agni
6,777
1,367
0
2,737
10,829
2,625
0
2,732
8,097
29,010
0
L
Izanami
7,224
4,718
0
2,506
8,784
3,068
827
632
8,152
0
55,105
L
1,456
397
1,167
207
7,514
5,364
0
2,307
5,207
14,179
0
W
Baron Samedi
Misled130806690
Baron Samedi
6,887
390
384
2,850
10,339
3,958
0
5,282
4,542
56,230
0
W
Sun Wukong
MulaDeBone
Sun Wukong
7,581
1,291
0
3,550
11,107
8,624
0
710
10,387
0
42,252
W
Danzaburou
catanx2886
Danzaburou
1,719
768
0
3,659
8,081
2,468
0
2,676
5,319
0
30,064
L
5,252
1,715
0
3,049
8,301
3,379
0
1,512
6,789
0
47,348
L
Eset
9,425
1,056
336
2,722
9,309
2,712
0
5,128
4,181
40,514
0
W
Skadi
teusam7l
Skadi
9,905
4,327
0
2,790
6,824
2,354
409
4,360
2,452
0
46,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
34,951
362
Minions Killed
361
0
Camps Cleared
0
1,303,568
Distance Traveled
1,263,769
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,908
493
38
3
0
245,310
3
L
Agni
6,509
465
49
4
0
249,855
2
L
Izanami
7,861
562
121
9
0
244,138
0
L
Yemoja
5,712
408
25
2
0
225,268
1
W
Baron Samedi
8,512
608
108
8
0
260,831
8
W
Sun Wukong
7,683
549
81
6
0
270,907
0
W
Danzaburou
7,227
516
63
5
0
257,558
1
L
Pele
7,358
526
87
6
0
275,078
5
L
Eset
7,511
537
79
6
0
269,430
3
W
Skadi
7,084
506
72
5
0
268,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role