Player Matchup

Thanatos
Thanatos
THE_FEOH
Thanatos
Level 29
God Stats
1W - 1L
1,484 SR
Queue Stats
3W - 4L
1,390 Elo+
Party 1
Heimdallr
Heimdallr
TheDimpsy
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,305 Elo+
Party 1
Freya
Freya
YD_Wisper_
Freya
Level 17
God Stats
6W - 4L
1,323 SR
Queue Stats
135W - 142L
1,364 Elo+
Solo
Sol
Sol
djdante01
Sol
Level 23
God Stats
14W - 16L
1,364 SR
Queue Stats
96W - 112L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
sleepy__who
Sun Wukong
Level 16
God Stats
4W - 11L
1,322 SR
Queue Stats
8W - 17L
1,177 Elo+
Solo
Team Averages
Level 22
1,399 SR
1,314 Elo+

VS

Team Averages
Level 14
1,371 SR
1,384 Elo+
Yemoja
Yemoja
BastiEintracht
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
MrMike4388
Olorun
Level 26
God Stats
3W - 4L
1,370 SR
Queue Stats
152W - 174L
1,390 Elo+
Solo
Medusa
Medusa
RabidPinkBear
Medusa
Level 14
God Stats
0W - 2L
1,298 SR
Queue Stats
144W - 136L
1,325 Elo+
Solo
Set
Set
Semtex-MH-YT
Set
Level 22
God Stats
8W - 11L
1,189 SR
Queue Stats
64W - 71L
1,204 Elo+
Solo
Scylla
Scylla
ulchenbbq
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
THE_FEOH
Thanatos
16
8 / 7 / 9
11,580
503
10,877
16,735
6,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
TheDimpsy
Heimdallr
18
5 / 4 / 8
11,852
515
8,159
12,342
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
20
15 / 2 / 11
13,802
600
23,962
19,193
7,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 8 / 4
10,152
441
11,625
15,103
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
sleepy__who
Sun Wukong
17
5 / 2 / 13
11,460
498
9,446
12,025
5,138
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 8
9,986
434
4,547
18,269
16,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
MrMike4388
Olorun
19
6 / 4 / 6
11,943
519
11,746
16,042
7,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 4 / 3
12,291
534
14,995
15,193
6,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 8 / 7
10,869
473
10,282
24,002
11,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
ulchenbbq
Scylla
14
2 / 8 / 7
9,102
396
8,893
14,448
4,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
33
Kills
22
23
Deaths
33
45
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
9
8
0.56
L
Olorun
MrMike4388
Olorun
6
4
6
2.25
L
8
4
3
2.38
L
5
8
7
1.06
W
Thanatos
THE_FEOH
Thanatos
8
7
9
1.79
W
Heimdallr
TheDimpsy
Heimdallr
5
4
8
2.25
W
Freya
15
2
11
10.25
W
0
8
4
0.25
W
Sun Wukong
sleepy__who
Sun Wukong
5
2
13
5.75
L
Scylla
ulchenbbq
Scylla
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,069
Damage
50,463
75,398
Taken
87,954
28,235
Mitigated
47,089
25,838
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,547
1,330
2,054
410
18,269
16,966
365
8,836
9,305
18,237
0
L
Olorun
MrMike4388
Olorun
11,746
4,016
334
4,574
16,042
7,640
5,021
5,163
10,725
79,263
7,117
L
14,995
8,254
0
4,380
15,193
6,646
2,186
5,186
9,793
0
94,452
L
10,282
4,012
0
1,514
24,002
11,224
562
12,093
11,801
0
71,500
W
Thanatos
THE_FEOH
Thanatos
10,877
2,429
0
11,113
16,735
6,016
8
4,801
11,934
0
50,801
W
Heimdallr
TheDimpsy
Heimdallr
8,159
4,905
0
1,402
12,342
4,839
2,464
6,151
6,191
0
47,002
W
Freya
23,962
9,803
0
9,659
19,193
7,325
2,079
4,328
14,865
61,016
0
W
11,625
2,178
0
3,235
15,103
4,917
4,980
5,666
9,437
49,689
0
W
Sun Wukong
sleepy__who
Sun Wukong
9,446
3,341
0
429
12,025
5,138
667
3,540
8,485
0
52,092
L
Scylla
ulchenbbq
Scylla
8,893
2,162
0
760
14,448
4,613
284
3,617
10,599
43,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,846
Gold Earned
54,191
389
Minions Killed
480
0
Camps Cleared
0
2,134,514
Distance Traveled
1,852,669
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,986
434
22
1
0
341,331
0
L
Olorun
11,943
519
142
6
0
367,713
2
L
Medusa
12,291
534
163
7
0
390,011
3
L
Set
10,869
473
103
4
0
420,155
1
W
Thanatos
11,580
503
73
3
0
422,849
0
W
Heimdallr
11,852
515
69
3
0
377,210
1
W
Freya
13,802
600
75
3
0
474,815
4
W
Sol
10,152
441
99
4
0
381,354
0
W
Sun Wukong
11,460
498
73
3
0
478,286
0
L
Scylla
9,102
396
50
2
0
333,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role