Player Matchup

Neith
Neith
BoomerHands
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Ironraptor03
Hun Batz
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,698 Elo+
Party 2
Loki
Loki
KushWizardBoi
Loki
Level 4
God Stats
2W - 3L
1,170 SR
Queue Stats
2W - 3L
1,207 Elo+
Party 3
Heimdallr
Heimdallr
Qlorich
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,394 Elo+
Party 2
Anhur
Anhur
TheBeight
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,207 Elo+
Party 3
Team Averages
Level 6
1,434 SR
1,401 Elo+

VS

Team Averages
Level 9
1,557 SR
1,487 Elo+
Neith
Neith
FearStalker
Neith
Level 26
God Stats
7W - 4L
1,488 SR
Queue Stats
46W - 52L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
Jakebeezlebub
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Krig6
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
MattyCheese
Heimdallr
Level 6
God Stats
0W - 1L
1,671 SR
Queue Stats
1W - 3L
1,682 Elo+
Party 1
Jormungandr
Jormungandr
leegum
Jormungandr
Level 7
God Stats
1W - 3L
1,629 SR
Queue Stats
1W - 6L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 13
13,726
1,056
17,933
12,022
5,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Ironraptor03
Hun Batz
19
6 / 6 / 10
12,530
964
10,602
15,257
8,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
15 / 3 / 7
15,081
1,160
20,425
14,032
6,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Qlorich
Heimdallr
20
6 / 5 / 18
13,870
1,067
22,168
13,990
6,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
TheBeight
Anhur
19
3 / 2 / 13
12,451
958
9,113
11,563
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 2
13,340
1,026
10,474
13,906
4,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Jakebeezlebub
Sun Wukong
18
1 / 11 / 2
11,039
849
1,075
17,025
7,929
Ra
20
5 / 10 / 10
13,910
1,070
15,518
17,702
6,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MattyCheese
Heimdallr
20
4 / 7 / 12
13,424
1,033
17,060
14,620
6,095
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
leegum
Jormungandr
19
3 / 6 / 11
12,889
991
16,516
25,091
29,746
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
57
37
Kills
20
20
Deaths
37
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
4
13
3.38
L
7
3
2
2.67
W
Hun Batz
Ironraptor03
Hun Batz
6
6
10
1.83
L
Sun Wukong
Jakebeezlebub
Sun Wukong
1
11
2
0.18
L
Ra
5
10
10
1
W
15
3
7
6.17
L
Heimdallr
MattyCheese
Heimdallr
4
7
12
1.43
W
Heimdallr
Qlorich
Heimdallr
6
5
18
3
W
Anhur
TheBeight
Anhur
3
2
13
4.75
L
Jormungandr
leegum
Jormungandr
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,241
Damage
60,643
66,864
Taken
88,344
31,586
Mitigated
54,872
7,552
Healing
4,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,933
8,636
0
2,128
12,022
5,501
0
5,728
6,294
0
44,085
L
10,474
6,093
0
1,866
13,906
4,618
0
0
13,906
0
38,030
W
Hun Batz
Ironraptor03
Hun Batz
10,602
3,818
0
0
15,257
8,750
0
6,389
7,923
0
20,130
L
Sun Wukong
Jakebeezlebub
Sun Wukong
1,075
414
0
0
17,025
7,929
0
0
17,025
0
11,112
L
Ra
15,518
2,446
689
853
17,702
6,484
0
0
17,702
34,683
0
W
20,425
4,161
0
0
14,032
6,565
0
5,028
8,962
0
34,339
L
Heimdallr
MattyCheese
Heimdallr
17,060
10,260
0
712
14,620
6,095
0
0
14,615
0
24,172
W
Heimdallr
Qlorich
Heimdallr
22,168
13,069
0
2,180
13,990
6,011
0
8,652
5,338
0
43,663
W
Anhur
TheBeight
Anhur
9,113
4,985
0
3,244
11,563
4,759
0
6,237
5,326
0
35,524
L
Jormungandr
leegum
Jormungandr
16,516
3,608
0
30
25,091
29,746
0
0
25,091
39,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,658
Gold Earned
64,602
212
Minions Killed
181
6
Camps Cleared
8
1,265,841
Distance Traveled
1,200,092
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,726
1,056
62
5
1
250,540
1
L
Neith
13,340
1,026
69
5
1
239,373
1
W
Hun Batz
12,530
964
17
1
2
241,372
0
L
Sun Wukong
11,039
849
13
1
6
158,603
4
L
Ra
13,910
1,070
53
4
0
243,389
2
W
Loki
15,081
1,160
21
2
1
299,887
1
L
Heimdallr
13,424
1,033
12
1
0
300,010
0
W
Heimdallr
13,870
1,067
52
4
1
233,248
0
W
Anhur
12,451
958
60
5
1
240,794
0
L
Jormungandr
12,889
991
34
3
1
258,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role