Player Matchup

Bacchus
Bacchus
DuncanJoenuts
Bacchus
Level 148
God Stats
7W - 1L
1,869 SR
Queue Stats
393W - 420L
1,548 Elo+
Solo
Rama
Rama
LilV02real
Rama
Level 118
God Stats
2W - 8L
1,017 SR
Queue Stats
618W - 604L
1,543 Elo+
Party 1
Cupid
Cupid
TwEeDyMaN
Cupid
Level 103
God Stats
2W - 0L
1,706 SR
Queue Stats
45W - 59L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
xSkitZoo
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,401 Elo+
Solo
Hou Yi
Hou Yi
zZOh_So_NastyZz
Hou Yi
Level 122
God Stats
11W - 21L
1,387 SR
Queue Stats
637W - 625L
1,525 Elo+
Party 1
Team Averages
Level 112
1,496 SR
1,494 Elo+

VS

Team Averages
Level 106
1,476 SR
1,503 Elo+
Artio
Artio
Lickingtoad
Artio
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,463 Elo+
Solo
Awilix
Awilix
RandyYourStyx
Awilix
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
XxVenom4life13xX
Baron Samedi
Level 141
God Stats
3W - 7L
1,282 SR
Queue Stats
140W - 118L
1,570 Elo+
Party 2
Merlin
Merlin
Yee4life97
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 136L
1,469 Elo+
Party 2
The Morrigan
The Morrigan
m0535arguijo532
The Morrigan
Level 149
God Stats
2W - 4L
1,599 SR
Queue Stats
192W - 186L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
7 / 6 / 25
14,760
703
17,591
30,573
43,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 7 / 10
14,360
684
21,350
23,366
10,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
TwEeDyMaN
Cupid
20
5 / 4 / 18
14,836
706
13,302
16,950
13,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
xSkitZoo
Baron Samedi
20
4 / 8 / 24
14,265
679
29,082
24,353
13,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 3 / 21
15,584
742
20,689
20,586
10,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 8 / 21
12,540
597
6,644
34,588
58,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 7 / 10
13,155
626
10,126
20,166
11,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
XxVenom4life13xX
Baron Samedi
20
11 / 6 / 11
15,508
738
32,858
26,041
16,687
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Yee4life97
Merlin
20
6 / 4 / 15
14,945
712
28,048
17,598
8,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
m0535arguijo532
The Morrigan
18
3 / 11 / 12
12,949
617
12,693
16,248
7,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
96
36
Kills
27
28
Deaths
36
98
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bacchus
7
6
25
3.25
L
0
8
21
1.31
W
10
7
10
2.14
L
7
7
10
1.71
W
Cupid
TwEeDyMaN
Cupid
5
4
18
3.5
L
Baron Samedi
XxVenom4life13xX
Baron Samedi
11
6
11
2.75
L
Merlin
Yee4life97
Merlin
6
4
15
3.38
L
The Morrigan
m0535arguijo532
The Morrigan
3
11
12
0.82
W
Baron Samedi
xSkitZoo
Baron Samedi
4
8
24
2
W
10
3
21
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,014
Damage
90,369
115,828
Taken
114,641
91,481
Mitigated
102,818
50,430
Healing
36,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
17,591
1,659
2,459
5,129
30,573
43,509
0
12,469
18,104
28,868
0
L
6,644
1,071
440
1,112
34,588
58,596
140
12,121
22,467
15,484
0
W
21,350
14,394
2,983
6,223
23,366
10,437
2,726
19,054
4,312
0
47,139
L
10,126
3,294
1,199
1,003
20,166
11,435
958
7,492
12,674
0
23,740
W
Cupid
TwEeDyMaN
Cupid
13,302
5,544
4,456
3,557
16,950
13,033
3,449
12,654
4,296
0
50,674
L
Baron Samedi
XxVenom4life13xX
Baron Samedi
32,858
995
9,452
10,468
26,041
16,687
1,047
12,533
13,508
72,610
0
L
Merlin
Yee4life97
Merlin
28,048
1,201
4,584
5,041
17,598
8,900
1,052
6,554
11,044
60,577
0
L
The Morrigan
m0535arguijo532
The Morrigan
12,693
1,109
1,856
1,060
16,248
7,200
901
7,846
8,053
27,072
1,743
W
Baron Samedi
xSkitZoo
Baron Samedi
29,082
1,698
9,545
8,368
24,353
13,776
843
18,101
6,252
67,965
0
W
20,689
9,571
1,297
6,413
20,586
10,726
920
16,501
4,085
0
44,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,805
Gold Earned
69,097
239
Minions Killed
201
0
Camps Cleared
0
1,761,789
Distance Traveled
1,832,644
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,760
703
16
1
0
345,401
0
L
Artio
12,540
597
9
0
0
371,025
3
W
Rama
14,360
684
61
3
0
318,793
2
L
Awilix
13,155
626
20
1
0
389,913
1
W
Cupid
14,836
706
61
3
0
365,330
2
L
Baron Samedi
15,508
738
83
4
0
375,299
2
L
Merlin
14,945
712
62
3
0
391,406
1
L
The Morrigan
12,949
617
27
1
0
305,001
0
W
Baron Samedi
14,265
679
62
3
0
319,136
0
W
Hou Yi
15,584
742
39
2
0
413,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role