Player Matchup

Artemis
Artemis
 
Artemis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
LololllnV
Ymir
Level 28
God Stats
4W - 2L
1,491 SR
Queue Stats
90W - 79L
1,484 Elo+
Solo
Merlin
Merlin
Mechaho
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,597 Elo+
Party 2
Hercules
Hercules
Ya boy Minkus
Hercules
Level 125
God Stats
1W - 1L
1,655 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Thor
Thor
tortillaworm97
Thor
Level 12
God Stats
1W - 0L
1,204 SR
Queue Stats
1W - 3L
1,160 Elo+
Party 3
Team Averages
Level 48
1,470 SR
1,448 Elo+

VS

Team Averages
Level 19
1,447 SR
1,438 Elo+
Sun Wukong
Sun Wukong
DeckerStorm
Sun Wukong
Level 29
God Stats
29W - 39L
1,537 SR
Queue Stats
75W - 93L
1,430 Elo+
Solo
Aphrodite
Aphrodite
Drowned_Witch8X
Aphrodite
Level 29
God Stats
55W - 65L
1,401 SR
Queue Stats
118W - 147L
1,369 Elo+
Solo
Apollo
Apollo
Tw1zted GRN
Apollo
Level 26
God Stats
1W - 2L
1,485 SR
Queue Stats
4W - 5L
1,438 Elo+
Solo
Fenrir
Fenrir
Zorovln
Fenrir
Level 7
God Stats
1W - 5L
1,312 SR
Queue Stats
6W - 10L
1,451 Elo+
Party 1
Pele
Pele
peachaside
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
10 / 1 / 3
10,057
529
15,472
10,016
5,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
14
4 / 0 / 6
9,463
498
5,278
13,741
13,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Mechaho
Merlin
15
3 / 0 / 5
9,544
502
8,284
6,631
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Ya boy Minkus
Hercules
19
16 / 0 / 2
11,857
624
17,674
17,803
19,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 7 / 3
6,823
359
2,389
11,330
3,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeckerStorm
Sun Wukong
12
2 / 7 / 2
8,287
436
9,317
15,078
12,664
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Drowned_Witch8X
Aphrodite
14
5 / 4 / 0
8,947
471
9,472
14,063
6,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
12
0 / 6 / 0
7,797
410
5,959
12,890
4,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Zorovln
Fenrir
11
0 / 6 / 3
7,271
383
1,687
13,420
4,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 10 / 0
7,998
421
6,732
14,094
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
33
Kills
8
8
Deaths
33
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
1
3
11.5
L
Sun Wukong
DeckerStorm
Sun Wukong
2
7
2
0.43
L
Aphrodite
Drowned_Witch8X
Aphrodite
5
4
0
1.25
W
Ymir
4
0
6
7
W
Merlin
Mechaho
Merlin
3
0
5
5.5
L
Apollo
0
6
0
0
W
Hercules
Ya boy Minkus
Hercules
16
0
2
17
L
Fenrir
Zorovln
Fenrir
0
6
3
0.25
L
1
10
0
0.1
W
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,097
Damage
33,167
59,521
Taken
69,545
43,442
Mitigated
32,129
21,311
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,472
7,730
732
5,131
10,016
5,272
1,380
699
9,279
0
55,382
L
Sun Wukong
DeckerStorm
Sun Wukong
9,317
2,040
0
597
15,078
12,664
251
703
14,375
0
42,709
L
Aphrodite
Drowned_Witch8X
Aphrodite
9,472
494
2,058
7,390
14,063
6,283
530
6,284
7,679
52,593
0
W
Ymir
5,278
1,224
0
2,921
13,741
13,181
242
231
13,510
42,284
0
W
Merlin
Mechaho
Merlin
8,284
542
132
2,559
6,631
2,363
1,471
3,727
2,789
54,157
0
L
Apollo
5,959
2,369
0
40
12,890
4,186
702
1,930
10,153
0
37,044
W
Hercules
Ya boy Minkus
Hercules
17,674
7,136
0
9,169
17,803
19,158
1,297
1,163
16,256
0
77,804
L
Fenrir
Zorovln
Fenrir
1,687
1,062
0
138
13,420
4,150
0
2,102
11,318
0
25,326
L
6,732
1,671
0
1,144
14,094
4,846
239
3,062
10,598
0
31,898
W
2,389
0
0
667
11,330
3,468
114
3,894
7,436
0
18,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,744
Gold Earned
40,300
413
Minions Killed
345
0
Camps Cleared
0
1,734,926
Distance Traveled
1,669,039
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,057
529
85
4
0
311,526
3
L
Sun Wukong
8,287
436
71
4
0
366,167
2
L
Aphrodite
8,947
471
90
5
0
305,482
4
W
Ymir
9,463
498
50
3
0
338,408
1
W
Merlin
9,544
502
109
6
0
342,488
0
L
Apollo
7,797
410
78
4
0
303,196
0
W
Hercules
11,857
624
136
7
0
391,382
0
L
Fenrir
7,271
383
49
3
0
346,682
0
L
Pele
7,998
421
57
3
0
347,512
0
W
Thor
6,823
359
33
2
0
351,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role