Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MilesSolis
Gilgamesh
Level 102
God Stats
5W - 1L
1,679 SR
Queue Stats
47W - 62L
1,435 Elo+
Party 2
Hel
Hel
Phoenix6God
Hel
Level 17
God Stats
1W - 1L
1,556 SR
Queue Stats
8W - 11L
1,472 Elo+
Party 2
Rama
Rama
Tyrannodong
Rama
Level 102
God Stats
3W - 5L
1,560 SR
Queue Stats
36W - 49L
1,427 Elo+
Party 2
Team Averages
Level 82
1,574 SR
1,458 Elo+

VS

Team Averages
Level 48
1,571 SR
1,407 Elo+
Merlin
Merlin
Dreakdreamer
Merlin
Level 16
God Stats
1W - 6L
1,470 SR
Queue Stats
1W - 8L
1,315 Elo+
Solo
Skadi
Skadi
HRxtaggz
Skadi
Level 65
God Stats
5W - 4L
1,678 SR
Queue Stats
9W - 7L
1,599 Elo+
Party 1
Tyr
Tyr
LordSavage6577
Tyr
Level 81
God Stats
2W - 3L
1,613 SR
Queue Stats
26W - 41L
1,367 Elo+
Party 1
Sobek
Sobek
jerzzo
Sobek
Level 28
God Stats
16W - 22L
1,522 SR
Queue Stats
21W - 33L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 1 / 4
8,876
807
8,082
11,525
9,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
MilesSolis
Gilgamesh
14
1 / 4 / 5
8,002
727
8,222
10,747
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 3
8,055
732
2,251
6,226
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 3
9,419
856
8,133
5,942
2,245
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 3 / 1
7,876
716
4,527
5,076
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
HRxtaggz
Skadi
15
6 / 3 / 3
9,646
877
8,367
8,459
3,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 4
8,217
747
8,191
11,405
9,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
jerzzo
Sobek
12
1 / 2 / 3
7,973
725
3,409
10,692
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
11
Kills
9
9
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
4
6
L
Merlin
0
3
1
0.17
L
Skadi
HRxtaggz
Skadi
6
3
3
2.5
L
2
3
4
1.33
W
Gilgamesh
MilesSolis
Gilgamesh
1
4
5
0.88
W
1
3
3
0.83
W
5
1
3
6.5
L
Sobek
jerzzo
Sobek
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,688
Damage
24,494
34,440
Taken
35,632
20,972
Mitigated
23,006
10,955
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,082
467
0
2,901
11,525
9,292
89
3,269
8,043
31,311
0
L
Merlin
4,527
97
61
78
5,076
1,406
0
2,631
2,445
32,050
0
L
Skadi
HRxtaggz
Skadi
8,367
4,229
0
2,122
8,459
3,385
566
1,509
6,902
0
37,223
L
8,191
1,221
0
2,583
11,405
9,101
0
3,331
7,972
0
21,672
W
Gilgamesh
MilesSolis
Gilgamesh
8,222
2,656
68
2,146
10,747
7,656
115
1,837
8,632
0
25,328
W
2,251
689
2,305
1,902
6,226
1,779
0
1,565
4,619
16,520
0
W
8,133
7,576
0
1,633
5,942
2,245
1,128
1,742
4,028
0
31,268
L
Sobek
jerzzo
Sobek
3,409
260
227
2,081
10,692
9,114
0
3,036
7,609
11,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,352
Gold Earned
33,712
196
Minions Killed
163
7
Camps Cleared
9
850,958
Distance Traveled
848,417
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,876
807
63
6
1
215,124
3
L
Merlin
7,876
716
63
6
1
176,067
3
L
Skadi
9,646
877
59
5
4
206,143
3
L
Tyr
8,217
747
31
3
3
231,539
3
W
Gilgamesh
8,002
727
25
2
1
207,454
3
W
Hel
8,055
732
47
4
1
205,297
0
W
Rama
9,419
856
61
6
4
223,083
4
L
Sobek
7,973
725
10
1
1
234,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role