Player Matchup

Apollo
Apollo
Doogilly
Apollo
Level 29
God Stats
9W - 8L
1,644 SR
Queue Stats
142W - 154L
1,595 Elo+
Solo
Bakasura
Bakasura
FokJaDoode
Bakasura
Level 26
God Stats
28W - 31L
1,540 SR
Queue Stats
61W - 74L
1,536 Elo+
Solo
Thor
Thor
HotButta
Thor
Level 28
God Stats
1W - 1L
1,713 SR
Queue Stats
51W - 39L
1,580 Elo+
Party 3
Kukulkan
Kukulkan
Iladies
Kukulkan
Level 11
God Stats
1W - 2L
1,881 SR
Queue Stats
25W - 19L
1,475 Elo+
Solo
Yemoja
Yemoja
kkohi
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,570 Elo+
Party 3
Team Averages
Level 22
1,655 SR
1,551 Elo+

VS

Team Averages
Level 19
1,497 SR
1,538 Elo+
Discordia
Discordia
BlueberrySoldier
Discordia
Level 17
God Stats
8W - 17L
1,298 SR
Queue Stats
61W - 81L
1,408 Elo+
Party 2
Fafnir
Fafnir
EliasYoung
Fafnir
Level 29
God Stats
23W - 20L
1,506 SR
Queue Stats
279W - 271L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
LitSxge
Danzaburou
Level 8
God Stats
9W - 10L
1,500 SR
Queue Stats
149W - 170L
1,692 Elo+
Party 2
Gilgamesh
Gilgamesh
LonestarHammer
Gilgamesh
Level 28
God Stats
30W - 18L
1,572 SR
Queue Stats
230W - 231L
1,493 Elo+
Party 1
Apollo
Apollo
ask1233asokdasd
Apollo
Level 12
God Stats
66W - 44L
1,606 SR
Queue Stats
96W - 78L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Doogilly
Apollo
15
1 / 1 / 3
8,973
449
9,391
9,724
3,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
FokJaDoode
Bakasura
16
2 / 2 / 1
9,672
484
5,565
14,643
7,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
17
1 / 6 / 2
10,047
502
7,439
13,536
9,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Iladies
Kukulkan
15
2 / 6 / 1
9,633
482
7,470
10,714
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
kkohi
Yemoja
11
1 / 4 / 1
7,812
391
7,184
17,059
13,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
17
1 / 1 / 3
10,889
544
7,226
7,036
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
EliasYoung
Fafnir
13
0 / 0 / 6
9,942
497
4,816
13,780
16,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
LitSxge
Danzaburou
14
3 / 3 / 4
9,820
491
6,779
9,378
3,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
LonestarHammer
Gilgamesh
15
4 / 3 / 6
10,327
516
8,096
17,770
8,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 0 / 4
13,755
688
17,899
15,793
8,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
19
19
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
1
1
3
2.5
L
Apollo
Doogilly
Apollo
1
1
3
2.5
W
Fafnir
EliasYoung
Fafnir
0
0
6
3
L
Bakasura
FokJaDoode
Bakasura
2
2
1
1.25
L
Thor
1
6
2
0.33
L
Kukulkan
Iladies
Kukulkan
2
6
1
0.42
W
Danzaburou
LitSxge
Danzaburou
3
3
4
1.67
W
Gilgamesh
LonestarHammer
Gilgamesh
4
3
6
2.33
W
11
0
4
13
L
Yemoja
kkohi
Yemoja
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,049
Damage
44,816
65,676
Taken
63,757
37,905
Mitigated
38,375
15,868
Healing
22,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
7,226
34
0
1,157
7,036
2,429
311
1,721
5,159
64,324
0
L
Apollo
Doogilly
Apollo
9,391
4,192
0
2,875
9,724
3,361
531
2,958
6,688
0
69,983
W
Fafnir
EliasYoung
Fafnir
4,816
281
0
5,808
13,780
16,094
203
4,188
9,260
16,660
0
L
Bakasura
FokJaDoode
Bakasura
5,565
3,733
308
6,325
14,643
7,205
0
1,337
13,306
0
73,580
L
Thor
7,439
1,293
0
3,012
13,536
9,733
0
175
13,238
0
74,397
L
Kukulkan
Iladies
Kukulkan
7,470
1,261
0
531
10,714
4,535
0
2,604
8,110
51,697
0
W
Danzaburou
LitSxge
Danzaburou
6,779
4,504
0
1,858
9,378
3,588
740
3,896
5,264
0
29,974
W
Gilgamesh
LonestarHammer
Gilgamesh
8,096
2,640
0
3,471
17,770
8,197
0
3,847
13,086
0
44,074
W
17,899
9,348
0
9,948
15,793
8,067
5,345
3,590
11,912
0
135,128
L
Yemoja
kkohi
Yemoja
7,184
891
478
2,339
17,059
13,071
180
6,462
10,290
24,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,137
Gold Earned
54,733
586
Minions Killed
430
0
Camps Cleared
0
1,794,229
Distance Traveled
1,903,814
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,889
544
119
6
0
395,964
5
L
Apollo
8,973
449
144
7
0
389,698
7
W
Fafnir
9,942
497
17
1
0
386,642
2
L
Bakasura
9,672
484
134
7
0
397,773
8
L
Thor
10,047
502
160
8
0
342,889
7
L
Kukulkan
9,633
482
124
6
0
325,269
3
W
Danzaburou
9,820
491
51
3
0
326,642
1
W
Gilgamesh
10,327
516
63
3
0
373,533
4
W
Apollo
13,755
688
180
9
0
421,033
0
L
Yemoja
7,812
391
24
1
0
338,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role