Player Matchup

Mercury
Mercury
AugustParadox
Mercury
Level 13
God Stats
2W - 1L
1,827 SR
Queue Stats
13W - 23L
1,173 Elo+
Party 1
Sun Wukong
Sun Wukong
BKRNFOCUSS
Sun Wukong
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 19L
1,246 Elo+
Party 1
Thanatos
Thanatos
Garridos
Thanatos
Level 28
God Stats
15W - 18L
1,484 SR
Queue Stats
34W - 29L
1,355 Elo+
Solo
The Morrigan
The Morrigan
KoreBA
The Morrigan
Level 14
God Stats
2W - 6L
1,747 SR
Queue Stats
6W - 17L
1,173 Elo+
Party 1
Ares
Ares
SpaceADM
Ares
Level 8
God Stats
2W - 2L
1,827 SR
Queue Stats
8W - 26L
1,285 Elo+
Party 1
Team Averages
Level 14
1,677 SR
1,246 Elo+

VS

Team Averages
Level 17
1,386 SR
1,315 Elo+
Vulcan
Vulcan
Albertenvich
Vulcan
Level 19
God Stats
1W - 1L
1,289 SR
Queue Stats
14W - 21L
1,303 Elo+
Party 3
Bacchus
Bacchus
JameZhetfield
Bacchus
Level 28
God Stats
3W - 6L
1,263 SR
Queue Stats
32W - 48L
1,059 Elo+
Party 2
Nemesis
Nemesis
Sigmar0
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,332 Elo+
Party 3
Bellona
Bellona
Ugglaa
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 93L
1,414 Elo+
Solo
Apollo
Apollo
baarhang
Apollo
Level 14
God Stats
4W - 7L
1,376 SR
Queue Stats
32W - 53L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
3 / 9 / 6
10,637
443
9,369
24,203
8,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
BKRNFOCUSS
Sun Wukong
16
6 / 7 / 8
11,390
475
13,669
21,872
25,548
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Garridos
Thanatos
17
8 / 12 / 7
11,848
494
13,305
27,317
10,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
KoreBA
The Morrigan
17
7 / 10 / 4
11,904
496
10,822
12,728
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
15
3 / 12 / 10
10,242
427
8,693
26,923
23,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
16 / 5 / 8
13,394
558
26,095
14,866
6,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
16
7 / 4 / 23
12,108
505
9,522
19,051
30,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Sigmar0
Nemesis
17
8 / 5 / 14
12,290
512
14,578
18,473
8,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Ugglaa
Bellona
17
9 / 6 / 14
12,175
507
22,679
19,811
16,380
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
baarhang
Apollo
16
9 / 7 / 18
11,593
483
13,616
15,488
6,924
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
126
27
Kills
49
50
Deaths
27
35
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Vulcan
16
5
8
4
L
Mercury
3
9
6
0.67
L
Sun Wukong
BKRNFOCUSS
Sun Wukong
6
7
8
1.43
L
Thanatos
Garridos
Thanatos
8
12
7
0.96
W
Bacchus
7
4
23
4.63
L
The Morrigan
KoreBA
The Morrigan
7
10
4
0.9
W
Nemesis
Sigmar0
Nemesis
8
5
14
3
L
Ares
3
12
10
0.67
W
Bellona
Ugglaa
Bellona
9
6
14
2.67
W
Apollo
baarhang
Apollo
9
7
18
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,858
Damage
86,490
113,043
Taken
87,689
72,952
Mitigated
68,114
20,993
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
26,095
6,238
438
2,709
14,866
6,138
2,599
5,153
9,455
74,545
0
L
Mercury
9,369
4,419
0
5,756
24,203
8,782
0
5,370
18,140
0
60,368
L
Sun Wukong
BKRNFOCUSS
Sun Wukong
13,669
2,622
0
322
21,872
25,548
0
4,919
16,146
0
48,367
L
Thanatos
Garridos
Thanatos
13,305
3,848
0
12,668
27,317
10,757
2,362
9,829
17,098
0
67,606
W
Bacchus
9,522
1,014
0
1,711
19,051
30,518
447
5,487
13,407
23,152
0
L
The Morrigan
KoreBA
The Morrigan
10,822
761
0
345
12,728
4,760
935
6,622
5,784
50,083
0
W
Nemesis
Sigmar0
Nemesis
14,578
6,277
0
4,738
18,473
8,154
704
2,730
15,649
0
84,349
L
Ares
8,693
1,037
0
1,902
26,923
23,105
161
7,809
18,936
19,132
0
W
Bellona
Ugglaa
Bellona
22,679
7,115
0
1,330
19,811
16,380
1,863
1,663
18,114
0
66,594
W
Apollo
baarhang
Apollo
13,616
6,137
0
2,449
15,488
6,924
1,759
4,451
10,905
0
56,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,021
Gold Earned
61,560
359
Minions Killed
387
0
Camps Cleared
0
2,040,777
Distance Traveled
2,128,910
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,394
558
107
4
0
375,756
2
L
Mercury
10,637
443
107
4
0
423,632
6
L
Sun Wukong
11,390
475
57
2
0
428,108
3
L
Thanatos
11,848
494
90
4
0
399,382
5
W
Bacchus
12,108
505
20
1
0
458,052
2
L
The Morrigan
11,904
496
94
4
0
393,450
1
W
Nemesis
12,290
512
99
4
0
470,447
6
L
Ares
10,242
427
11
0
0
396,205
1
W
Bellona
12,175
507
79
3
0
428,881
11
W
Apollo
11,593
483
82
3
0
395,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role