Player Matchup

Mulan
Mulan
AnUnknownY
Mulan
Level 11
God Stats
13W - 7L
1,658 SR
Queue Stats
32W - 33L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
Greetvdep
Kukulkan
Level 18
God Stats
56W - 60L
1,505 SR
Queue Stats
88W - 93L
1,457 Elo+
Party 1
Fenrir
Fenrir
Shingekiii
Fenrir
Level 24
God Stats
13W - 31L
1,254 SR
Queue Stats
83W - 102L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
jobriroya
Zhong Kui
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 158L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
stanemaneke
Gilgamesh
Level 14
God Stats
10W - 8L
1,454 SR
Queue Stats
18W - 21L
1,266 Elo+
Party 1
Team Averages
Level 25
1,474 SR
1,405 Elo+

VS

Team Averages
Level 18
1,586 SR
1,378 Elo+
Morgan Le Fay
Morgan Le Fay
IRampxgeVxnom
Morgan Le Fay
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 26L
1,393 Elo+
Solo
Sol
Sol
SniperSMUDGE1
Sol
Level 25
God Stats
2W - 1L
1,735 SR
Queue Stats
33W - 31L
1,447 Elo+
Party 3
Kukulkan
Kukulkan
nathweiss
Kukulkan
Level 15
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 2
Ao Kuang
Ao Kuang
tim5
Ao Kuang
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,253 Elo+
Party 2
Janus
Janus
xasaan
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
7 / 4 / 18
14,420
1,109
8,894
23,693
27,933
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Greetvdep
Kukulkan
20
0 / 7 / 16
12,494
961
7,025
15,905
5,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Shingekiii
Fenrir
20
21 / 3 / 13
17,126
1,317
26,543
17,890
11,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
jobriroya
Zhong Kui
20
11 / 9 / 15
15,150
1,165
25,366
26,573
16,712
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
stanemaneke
Gilgamesh
20
6 / 3 / 20
13,794
1,061
12,682
20,806
13,553
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IRampxgeVxnom
Morgan Le Fay
18
1 / 8 / 5
11,325
871
7,360
11,352
4,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
2 / 12 / 10
13,586
1,045
16,329
22,936
6,108
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
nathweiss
Kukulkan
20
8 / 4 / 7
14,994
1,153
25,793
11,470
3,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
tim5
Ao Kuang
20
13 / 16 / 8
15,255
1,173
25,412
29,201
10,190
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
xasaan
Janus
20
2 / 5 / 10
13,554
1,043
20,502
11,088
3,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
66
45
Kills
26
26
Deaths
45
82
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mulan
7
4
18
4
W
Kukulkan
Greetvdep
Kukulkan
0
7
16
1.14
L
Morgan Le Fay
IRampxgeVxnom
Morgan Le Fay
1
8
5
0.44
W
Fenrir
Shingekiii
Fenrir
21
3
13
9.17
L
2
12
10
0.58
W
Zhong Kui
jobriroya
Zhong Kui
11
9
15
2.06
L
Kukulkan
nathweiss
Kukulkan
8
4
7
2.88
W
Gilgamesh
stanemaneke
Gilgamesh
6
3
20
5.33
L
Ao Kuang
tim5
Ao Kuang
13
16
8
1.06
L
Janus
xasaan
Janus
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,510
Damage
95,396
104,867
Taken
86,047
74,536
Mitigated
27,110
7,476
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
8,894
1,762
0
1,102
23,693
27,933
0
21,441
2,252
330
38,192
W
Kukulkan
Greetvdep
Kukulkan
7,025
844
0
177
15,905
5,235
0
15,081
824
34,328
0
L
Morgan Le Fay
IRampxgeVxnom
Morgan Le Fay
7,360
1,000
0
284
11,352
4,056
0
4,816
6,536
18,049
0
W
Fenrir
Shingekiii
Fenrir
26,543
7,157
0
791
17,890
11,103
0
15,133
2,757
0
44,484
L
16,329
4,923
0
3,059
22,936
6,108
0
6,924
16,012
58,737
0
W
Zhong Kui
jobriroya
Zhong Kui
25,366
548
0
4,241
26,573
16,712
0
24,731
1,842
41,440
0
L
Kukulkan
nathweiss
Kukulkan
25,793
2,312
0
767
11,470
3,299
0
5,190
6,280
65,107
0
W
Gilgamesh
stanemaneke
Gilgamesh
12,682
2,402
0
1,165
20,806
13,553
0
19,010
1,796
0
24,586
L
Ao Kuang
tim5
Ao Kuang
25,412
9,492
0
3,580
29,201
10,190
0
10,927
18,274
32,135
0
L
Janus
xasaan
Janus
20,502
2,400
0
543
11,088
3,457
0
4,851
6,237
41,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,984
Gold Earned
68,714
228
Minions Killed
247
7
Camps Cleared
9
1,208,155
Distance Traveled
1,155,300
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,420
1,109
62
5
1
238,566
1
W
Kukulkan
12,494
961
58
4
0
235,212
0
L
Morgan Le Fay
11,325
871
9
1
1
168,033
3
W
Fenrir
17,126
1,317
47
4
3
263,440
4
L
Sol
13,586
1,045
64
5
5
249,273
0
W
Zhong Kui
15,150
1,165
42
3
1
224,044
3
L
Kukulkan
14,994
1,153
100
8
1
252,935
0
W
Gilgamesh
13,794
1,061
19
1
2
246,893
2
L
Ao Kuang
15,255
1,173
15
1
1
241,341
0
L
Janus
13,554
1,043
59
5
1
243,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role