Player Matchup

Cupid
Cupid
ExordiiusTTV
Cupid
Level 34
God Stats
8W - 0L
1,989 SR
Queue Stats
143W - 145L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
Myjn
Baron Samedi
Level 105
God Stats
7W - 3L
1,401 SR
Queue Stats
138W - 128L
1,431 Elo+
Party 1
Fenrir
Fenrir
Rezerekt
Fenrir
Level 28
God Stats
2W - 0L
1,670 SR
Queue Stats
60W - 49L
1,469 Elo+
Party 1
Khepri
Khepri
Shurgatal
Khepri
Level 38
God Stats
3W - 0L
1,856 SR
Queue Stats
5W - 4L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SolemGods
Morgan Le Fay
Level 65
God Stats
4W - 0L
1,632 SR
Queue Stats
64W - 58L
1,490 Elo+
Party 1
Team Averages
Level 54
1,709 SR
1,455 Elo+

VS

Team Averages
Level 62
1,530 SR
1,519 Elo+
Raijin
Raijin
FrankSea
Raijin
Level 44
God Stats
2W - 4L
1,323 SR
Queue Stats
186W - 177L
1,459 Elo+
Solo
Da Ji
Da Ji
JHInsomniac
Da Ji
Level 68
God Stats
6W - 8L
1,404 SR
Queue Stats
36W - 40L
1,428 Elo+
Party 2
Medusa
Medusa
Kaimro
Medusa
Level 44
God Stats
1W - 4L
1,771 SR
Queue Stats
275W - 280L
1,555 Elo+
Solo
Loki
Loki
KingJorm
Loki
Level 141
God Stats
21W - 17L
1,655 SR
Queue Stats
463W - 474L
1,594 Elo+
Solo
Fenrir
Fenrir
aGallopingCamel
Fenrir
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 11L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 4
10,795
514
7,306
12,954
4,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Myjn
Baron Samedi
19
12 / 2 / 6
13,051
621
16,956
15,777
14,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Rezerekt
Fenrir
17
5 / 6 / 10
11,815
563
8,072
15,026
8,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Shurgatal
Khepri
13
1 / 4 / 7
9,232
440
1,168
10,049
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
SolemGods
Morgan Le Fay
20
18 / 2 / 13
14,075
670
24,116
15,379
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FrankSea
Raijin
15
1 / 10 / 2
9,759
465
4,074
15,218
5,246
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 9 / 8
8,983
428
6,994
15,635
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Kaimro
Medusa
18
7 / 4 / 10
11,713
558
11,880
15,654
5,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
13
7 / 7 / 7
9,853
469
6,861
19,221
8,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 8 / 5
10,721
511
7,925
17,012
14,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
38
Kills
20
22
Deaths
38
40
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
8
4
0.5
L
Raijin
FrankSea
Raijin
1
10
2
0.2
L
1
9
8
0.56
L
Medusa
Kaimro
Medusa
7
4
10
3
L
Loki
7
7
7
1.5
W
Baron Samedi
Myjn
Baron Samedi
12
2
6
7.5
W
Fenrir
Rezerekt
Fenrir
5
6
10
1.67
W
Khepri
Shurgatal
Khepri
1
4
7
1.13
W
Morgan Le Fay
SolemGods
Morgan Le Fay
18
2
13
12.25
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,618
Damage
37,734
69,185
Taken
82,740
44,591
Mitigated
37,712
16,566
Healing
20,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,306
3,223
293
2,738
12,954
4,365
2,658
188
12,766
0
78,206
L
Raijin
FrankSea
Raijin
4,074
108
0
3,204
15,218
5,246
0
9,866
5,239
60,951
0
L
6,994
1,776
0
3,656
15,635
4,469
0
7,536
8,099
0
52,874
L
Medusa
Kaimro
Medusa
11,880
6,438
0
5,743
15,654
5,167
566
5,097
10,557
0
72,450
L
Loki
6,861
1,856
240
3,861
19,221
8,373
0
9,063
10,158
0
38,882
W
Baron Samedi
Myjn
Baron Samedi
16,956
1,455
1,191
4,314
15,777
14,605
1,227
2,590
13,187
77,539
0
W
Fenrir
Rezerekt
Fenrir
8,072
2,750
0
2,287
15,026
8,891
353
1,950
13,076
107
67,149
W
Khepri
Shurgatal
Khepri
1,168
118
0
1,050
10,049
9,861
0
662
9,387
8,667
0
W
Morgan Le Fay
SolemGods
Morgan Le Fay
24,116
2,669
395
4,298
15,379
6,869
1,833
2,678
12,701
96,240
0
L
7,925
1,439
0
4,151
17,012
14,457
0
10,745
6,161
562
40,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,968
Gold Earned
51,029
471
Minions Killed
450
0
Camps Cleared
0
2,009,403
Distance Traveled
1,834,177
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,795
514
124
6
0
373,297
3
L
Raijin
9,759
465
115
5
0
332,223
7
L
Da Ji
8,983
428
82
4
0
380,892
4
L
Medusa
11,713
558
133
6
0
382,364
3
L
Loki
9,853
469
45
2
0
364,039
14
W
Baron Samedi
13,051
621
126
6
0
364,810
2
W
Fenrir
11,815
563
80
4
0
409,130
9
W
Khepri
9,232
440
7
0
0
418,035
3
W
Morgan Le Fay
14,075
670
134
6
0
444,131
2
L
Fenrir
10,721
511
75
4
0
374,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role